Yes, one gets more XP for fulfilling one's class role, however, the fact that, while fulfilling roles, a medic will consistently get more XP than any other class encourages everyone to be a medic, which is surely a bad thing? Which was my point.
It seems to me this game has some of balance issues.
Medics level fastest for one. However, despite my point, I've bypassed the XP issue by having a medic/operative and engineer/soldier. I find I get more XP than I need in 20 lvls for a single class (okay, not to max it, but to get the abilities I want) and this way both characters level at a reasonable rate.
Second, 90% of the armoury is useless. Personally, I only use 3 of the weapons Euston AR, Bulpdaun SMG and the machine pistol (bottom row, can't remember what it's called, however, I haven't really experimented with the other pistols - recommendations welcome ) ).
Final observation I have made is only light bodies make real use of the parkour. Not sure if this is an issue really as they take less damage and therefore need the agility, but it nukes one of the main selling points of the game for 2/3 body options.
Regardless, I still find the game to be immensely entertaining, but I love these kind of team games. BF:BC2 comes close, but whilst teams are important, I find it not quite as team oriented as Team Fortress or Brink.
teh_MBK 197 posts
Seen 3 months ago
Registered 8 years ago