#6966633, By FutureDave Dead Space 2

  • FutureDave 7 Feb 2011 22:19:01 534 posts
    Seen 4 days ago
    Registered 8 years ago
    They sure did ruin the final stages of this game. Having endless, and even invincible, necros thrown at me was not my idea of a good time. Making a game harder by just throwing everything at me isn't good game design. And it highlights the issues with the overly complex and contextual controls combined with a confused camera.*

    *unintended alliteration
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