This is after I'd tied the rope to the balloon.....|
>tie rope to bombJust something else to try and avoid. Yes its easy enough to figure out the 'game logic' solution, but it's a bit of an immersion-breaker as the act of tying a balloon directly to a bomb is nonsense.
Overall though, not too bad. I notice that invalid statements do not count against the bomb timer, which is a good choice, and the hint system is a nice inclusion.
I tried my hand at making one of these about 12 years ago, using the Graphic Adventure Creator on the Spectrum, so I know they can be a lot of work to try and get right.
#6998194, By toy_brain Help test some shitty thing
toy_brain 1,255 posts
Seen 6 months ago
Registered 14 years ago