#9395021, By crashVoodoo Next generation of consoles come in

  • crashVoodoo 25 Feb 2013 00:54:37 5,705 posts
    Seen 7 hours ago
    Registered 16 years ago
    Dirtbox wrote:
    Why do people go on about teraflops? They've got little to nothing to do with game performance because they don't use floating point calculations. ROPs and texture units are far more applicable.

    Flops are a lab condition measurement of raw execution rate that have nothing to do with the things that matter. Performance is dependant on response time, number of pipelines, pipeline length, cache size, cache latency, cache associativity, instruction sets, register size, number of registers, etc etc.

    STFU about terafuckingflops.
    Is that a new raid boss in borderlands?
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