#9337900, By basmans_grob XCOM: Enemy Unknown

  • basmans_grob 31 Jan 2013 22:13:29 1,469 posts
    Seen 3 hours ago
    Registered 10 years ago
    just faced my first double sectoid commander UFO since using all the second wave options. I've been choosing high aim squads and not really caring about their will.

    That hurt.

    I kill off three spawns of mutons only not running away from the mission because the box wasn't there.

    First turn the commanders turn they panic one, by the second turn four are panicked and by the third two are turned.

    I think my A-team have just become c listers.
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