#10875381, By Tiger_Walts Train Fever

  • Tiger_Walts 11 Mar 2015 12:02:15 16,674 posts
    Seen 4 years ago
    Registered 19 years ago
    This had me playing until 4AM the other night. It's doing something right. The recent free DLC adds a USA theme with lots additional vehicles, which is what I'm playing. I find I have to turn the settings down because the game doesn't manage asset loading very well and scrolling across the map or even just turning the camera can cause huge stuttering. The lower texture quality setting isn't too bad and reduces the stuttering considerably.

    Making a working rail network that doesn't jam up is always satisfying. Making those rail networks is also an exercise in frustration. The rules on what rails can and can't join aren't too clear at first and even when you learn them, every now and then the terrain or the rail curvature is just slightly off and blocks you from your intended rail placement.

    In a short section of track where 2 tracks mesh, no other rail can mesh into, unless you'r creating points between 2 tracks that were laid parallel. You also cannot have 2 tracks cross each other but not connect. This means that merging 2 double-track lines requires a lot more space and more meshing rails than is necessary. It's all just so finicky.

    Line and vehicle management seems incredibly similar to that of Cities in Motion. for plotting out routes, that's a good thing. I think vehicle replacement was added in a recent patch too.
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