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As you've pointed out in your opening post, doing it to appeal to 'that crowd' (SJW or whatever, not really into that side of the internet) is usually a bad idea. As you said all they tend to do is tweet that it's 'nice for X to be doing this' and then not buy the product. Making a well written strong female protagnist will not only get you the brownie points from that subset of people but generally most gamers won't be 'up in arms' about it unless it's poorly done. Look at Horizon: Zero Dawn for example, one of the best selling games and that had a female protaganist. As for Genderless...what genre are we talking here? Sci-fi is bloody easy to make a genderless protaganist. You make them a robot, give them a synthetic voice that's a blend of both male and female and you're done. Other genres are a little harder to pull that off mind you. As for which gender I pick, it's usually female, even though any time I'm allowed to name the character, the first one is always called Dave (this stems back to Diablo 2, where my first character was Brave Dave the Paladin and has continued to this day). Dave can totally be a womans name...totally... >.> |
#11995379, By Dr_Mech Choosing a gender for your game's protagonist
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Dr_Mech 1,175 posts
Seen 3 years ago
Registered 12 years ago
