#12396872, By andytheadequate Trials Rising

  • andytheadequate 2 Mar 2019 21:59:26 9,052 posts
    Seen 2 hours ago
    Registered 9 years ago
    I really think the Fusion tracks were well designed, especially the DLC ones. I think the issue was the aesthetic was really bland and put people off.

    I'm guessing the devs have tried to slow people's progress to the harder tracks to make people to improve their skills the easier ones before tackling the difficult ones. I imagine a lot of people rush through and then give up when they get stuck on an obstacle.

    Not sure it's the right call though, as I'm not a fan of cutting players off from content in a game like this, should let the players decide what level they want to play.
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