beastmaster wrote:I like your optimism, but all the issues stem from game design choices. I can understand them wanting to 'modernise' L4D for contemporary players who are used to random weapon drops, limited and specific ammo types and busywork to fluff out the gameplay experience, and I dare say it will appeal to people who enjoy all that stuff, but none of it helps to improve on the core hook of the originals. In fact it's just more frustrating. Like I said before, I'll play it through on Gamepass, but I can't see random drop-in games being all that much fun (my experience this weekend has been pretty dire, as the game requires at least some teamwork - more so I feel than L4D 1/2 did - and luck with drops, but no bugger actually wants to work as a team or share the loot evenly). If you've got a regular team of 4, it'll probably be a lot more fun, despite all the other problems. |
#12949159, By Zyrr Back 4 Blood
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Zyrr 564 posts
Seen 19 hours ago
Registered 12 years ago
