#6521479, By drumbaby Gran Turismo 5 (GT5)

  • drumbaby 7 Sep 2010 01:27:34 2,688 posts
    Seen 6 years ago
    Registered 15 years ago
    Fecking hell, I can see why this damage model is really upsetting some people. It's far too amorphous and random looking in nature. Crash damage in games should look like a collection of sufficiently modified polys flying off in a quasi-ordered way, and the bit of car that's left should still look presentable, like a factory-weathered Fender guitar or something. You don't want anything too weird and messy looking after a crash, eh? Nah, leave that to real life.
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