did everyone realise that there is xmb ingame messagig in kane & lynch (multiplayer) and in the timeshift mp demo? and in high velocitx bowling you can play custom soundtracks from your ps3! ![]() awesome, isnt it? |
ingame messaging and custom soundtracks
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addic 477 posts
Seen 14 years ago
Registered 15 years ago -
Dirtbox 92,595 posts
Seen 16 hours ago
Registered 19 years ago -
NewYork 24,807 posts
Seen 1 day ago
Registered 15 years agoWell, it'd be a reason to put music on your PS3, I guess. -
morriss 71,293 posts
Seen 3 months ago
Registered 17 years agoaddic wrote:
did everyone realise that there is xmb ingame messagig in kane & lynch (multiplayer) and in the timeshift mp demo? and in high velocitx bowling you can play custom soundtracks from your ps3!.gif)
awesome, isnt it?.gif)
Welcome to console gaming 2005.
(or even earlier) -
Features like in-game messaging, custom soundtracks, and screenshot modes have all been in the PS3 firmware for months, but developers have to enable them on a game-by-game basis. It's just that to do so incurs a large memory cost, and so we've hardly ever seen them used.
One of the things Sony has been trying to do in recent firmware updates is to reduce the memory cost of these extras. I'm guessing that they are now at a level where it's becoming easier for devs to accommodate them in their games, and we so we will probably see them more and more from now on. -
Aretak 10,391 posts
Seen 3 years ago
Registered 19 years agoaddic wrote:
It's not just these new games -- Resistance has always allowed access to your friends list (and thus messaging) from its multiplayer menu.
did everyone realise that there is xmb ingame messagig in kane & lynch (multiplayer) and in the timeshift mp demo? and in high velocitx bowling you can play custom soundtracks from your ps3!.gif)
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NewYork 24,807 posts
Seen 1 day ago
Registered 15 years agoDunno what music'd be appropriate for bowling. May have to download some pub music (Queen, Robbie Williams, etc.) -
Darren 9,637 posts
Seen 2 hours ago
Registered 17 years agoaddic wrote:
did everyone realise that there is xmb ingame messagig in kane & lynch (multiplayer)...
betahoven wrote:
Features like in-game messaging, custom soundtracks, and screenshot modes have all been in the PS3 firmware for months, but developers have to enable them on a game-by-game basis. It's just that to do so incurs a large memory cost, and so we've hardly ever seen them used.
That probably explains why Kane & Lynch looks so bloody jaggy compared with the 360 version. The demo I tried last night even had v-sync tearing!
/is not in the slightest bit impressed -
tonynibbles 2,247 posts
Seen 1 year ago
Registered 17 years agoThe APIs have only been available for around 6 months so it's not surprising that hardly any games are using it.
Over time we should see them start to be used more... -
tonynibbles 2,247 posts
Seen 1 year ago
Registered 17 years ago -
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