Super Mario Galaxy 2 Page 45

  • Tom_Servo 30 Dec 2010 20:44:02 18,079 posts
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    I started this today, and I'm 10 stars in. Absolutely loving it, it's pure magic.

    Do new stars open up in galaxies later? I seem to have missed a few Comet Medals in some of the opening galaxies, and I'm not sure how I've missed anything.
  • Tom_Servo 30 Dec 2010 20:48:29 18,079 posts
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    Is that a yes or no?

    For example, I've finished the two available Stars in the first galaxy, but have missed the Comet Medal. No idea how I missed anything, and I can't really be bothered going through the levels again if the Comet Medal isn't actually available yet.
  • MrSemprini 30 Dec 2010 22:03:08 9,672 posts
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    The Comet medal is always in the first star in a galaxy. It's available from the start so you must have missed it.
  • Tom_Servo 31 Dec 2010 20:21:39 18,079 posts
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    Quite right, I'd missed a couple.

    A swimming galaxy :(
  • Kay 31 Dec 2010 20:59:46 19,522 posts
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    Yeah, just like the first game the prankster comets don't unlock until later on in the game, even after you collect the comet medals. You can always go back to collect any medals you've missed, but unless you're going for all 120 stars it's not worth bothering with.
  • Tom_Servo 31 Dec 2010 21:03:09 18,079 posts
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    I haven't had a single comet so far despite collecting all the comet medals, and I'm near the end of World 2.

    Yeah, some stars unlock as you progress. The one that's unlocked so far for me is the chimp's stomp challenge in the cloud galaxy.
  • Kay 31 Dec 2010 21:06:53 19,522 posts
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    The prankster comets won't start appearing just yet, and iirc that chimp challenge was just a secret star in that galaxy.
  • Kay 31 Dec 2010 21:15:51 19,522 posts
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    Yeah, definitely worth playing - 2 is the better game (imo), but that doesn't make the original redundant as it still has plenty of great ideas of its own.
  • spindle9988 3 Jan 2011 18:31:18 4,702 posts
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    StarMagic wrote:
    Completed with 79 stars, best way to start the gaming year. But I've just there are 242 starsaltogether? WTF?

    Im pretty sure its 120
  • roz123 3 Jan 2011 18:34:17 7,112 posts
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    No it's 242 once you do the 120 green stars are unlocked which are hidden around each level
  • Tom_Servo 3 Jan 2011 18:40:31 18,079 posts
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    GET IT UP YAE FLIPSIDE GALAXY PRANKSTER COMET
  • Kay 8 Jan 2011 23:39:01 19,522 posts
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    ecureuil wrote:
    Why is the second better? I'm actually genuinely curious.

    Just saw this. Where do I start? :)

    It's more refined and streamlined, for one thing - no elaborate intro or unneccesary cut-scenes, just a quick recap of the story (Bowser takes princess yet again, blah blah) and within five minutes you're in the first proper level - just like it should be in a Mario game. The fact that they've introduced a map screen to make selecting levels much quicker and easier, but still kept a mini-hub world for players to jump around in (as opposed to the massive boring one in the first game).

    Power-ups are improved over the first game. The addition of Yoshi, who is fantastic and comes with his own set of power-ups. More 2D sections, and everything's mixed up much better - the amount of variety in the game is amazing, much more so than in SMG1. More challenging, too, albeit only slightly so - but it makes a difference.

    Nods and homages to every single Mario platformer (even Sunshine!). Throwback Galaxy. :D

    Much better post-120 game reward than the first game - not perfect, mind, but still a great addition.

    Little things like the Comet Medals, adding another layer to the game's levels. Prankster comets were handled much better, too, and came with some unique challenges this time.

    I can understand people preferring the first game, because it obviously had more of an impact, and this is just a sequel. But they pretty much addressed all of the criticisms I had with the first game, tightened the whole thing up, added more challenge and variety and nostalgia value. I also thought the soundtrack was just as good. The first game is still amazing of course, but in the sequel everything just clicked with me right from the very first level... it's probably my favourite Mario ever, in fact.
  • Deleted user 9 January 2011 10:31:38
    The second game has a greater variety of gameplay elements, but I think the original is far more atmospheric, with more memorable galaxies and a much better soundtrack.
  • robthehermit 12 Jan 2011 16:32:23 6,479 posts
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    I have one star left to get. Bugger me it is proper hard. Gave up months ago. Watched various videos for tips, just don't seem to be able to replicate it in real life. Haven't played wii since. Got a new game today though, so will fire it up later.

    Might try a few more times and then it's off to play ExciteBots.
  • Kay 12 Jan 2011 16:56:01 19,522 posts
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    Which one is it?

    Cid wrote:
    The second game has a greater variety of gameplay elements, but I think the original is far more atmospheric, with more memorable galaxies and a much better soundtrack.

    Again, it's all down to preference - I certainly didn't think the second was weaker in terms of atmosphere or galaxies.
  • disusedgenius 12 Jan 2011 17:05:59 9,068 posts
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    I still miss having a proper hub world, I have to say though. :(

    /still ranks Mario 64 as the best 3D platformer ever
  • robthehermit 12 Jan 2011 17:26:57 6,479 posts
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    Kay wrote:
    Which one is it?


    Star 242 Grandmaster Galaxy - Perfect Run
  • Kay 12 Jan 2011 20:22:21 19,522 posts
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    Oh, that one. :)

    Just needs a bit of practice to work out the best way through each level really, afterwards it's a test of endurance more than anything else. First three sections are really easy, fourth can be mostly skipped if you keep the cloud power-up, only the last one is any real trouble - remember though, if you crouch the boomerangs won't hit you. :)

    disusedgenius wrote:
    I still miss having a proper hub world, I have to say though. :(

    /still ranks Mario 64 as the best 3D platformer ever

    To be fair, Mario 64's hub was genius, it's just that SMG's was so weak it would have been better if they hadn't bothered.
  • MrSemprini 17 Jan 2011 11:15:40 9,672 posts
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    Along with the plethora of user created NSMB levels, looks like Galaxy is getting in on the act.
  • MoGamer2006 17 Jan 2011 17:49:02 1,047 posts
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    Rob the Hermit wrote:
    Kay wrote:
    Which one is it?


    Star 242 Grandmaster Galaxy - Perfect Run

    Getting Star 242 was one of my few genuine magical gaming moments of the last few years.

    It took me ages to get skilled enough to reach the last stage repeatedly, yet still those boomerang b'stard kept me from my prize... then, on one go, I got near the end and, thinking I was about to die anyway, made a mad leap for the final platform...

    Amazingly, I made it... crouching low and sweating like a rapist for fear a random hammer or 'rang would get me, I waddled about and spin kicked the boomerangers into oblivion. One down, two down, three... and at last, with a yell of "Yes, I f*cking did it!", the star was mine!

    Bloody brilliant.
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