Recently-abandoned games Page 291

  • Rogueywon Most Generous Forumite, 2016 21 May 2020 18:33:23 8,371 posts
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    @JoeBlade PCs weren't new with the 286 - it was already an established platform. But it had been very much an office machine up to that point and PC gaming was in its relative infancy. Most new games only had EGA (16 colour) visuals and a few only had CGA (4 colour), which could be grim even by Spectrum standards. The first PC games I played were the likes of Paperboy, Hard Drivin' and Gunship, all of which were massively inferior to their Amiga versions.

    Then you got a few games like Wing Commander and PC went on to become the high-tech gaming platform and has pretty much held the position ever since.

    Edited by Rogueywon at 18:34:27 21-05-2020
  • wuntyate 21 May 2020 18:33:34 14,500 posts
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    Ha I've got the amiga version of Turrican 2 on my mac and recently played through Turrican 1 & 2 on the C64. C64 is actually hands down the best version of Turrican 2. The SNES ones are very different but decent enough.

    Amazon Music and Spotify Etc actually has a wealth of Turrican Albums by Chris Huelsbeck, including an album for a "what-if" Turrican 4, recording on the same spec he would have had to use back in the day. It's fucking marvellous, and the four Turrican Anthologies (of which Vol 2 is a must hear as it's Turrican 2's music) are all the Turrican games music re-recorded with more modern gear. The ship levels in particularly are standouts. Oh, that reminds me, if anyone really dug the ship levels in Turrican 2, check out Katakis, also by Manfred Trenz. It's great.

    Talking of game music. Alister Brimble's Amiga Works (on Amazon spotify etc as well) is fucking glorious, with re-workings of Project-X, Assassin, Superfrog, Alien Breed etc.

    Edited by wuntyate at 18:35:26 21-05-2020
  • JoeBlade 21 May 2020 18:46:43 4,882 posts
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    @Rogueywon Yeah, I'm aware of that, the PC only started to be recognized as a game-worthy platform from the 386/VGA era onward and it still took a while to establish itself.

    I was referring more to the other home computers and consoles from that era (or shortly thereafter)
    To use your example: the first Amiga games were mostly the same or similar games as on the C-64 (or other home computers from the previous generation) with better graphics and sound. By the end of it though devs produced games on it that a C-64 couldn't possibly handle, even if you accepted inferior graphics and sound.

    I just meant to say the C-64 isn't exactly unique in that regard, it's just how things went before devs started getting early access to platforms by default.
  • DrStrangelove 21 May 2020 18:54:49 15,091 posts
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    Rogueywon wrote:
    Late-C64 had some cracking games, didn't it? Around the time Turrican 2 came out, my parents got the first family PC - a 286 12mhz. The PC was a far more powerful machine than the C64, but it felt like it took ages for PC games to outstrip what the C64 had to offer.
    Yeah but as soon as PC got its games it became quite apparent that it was by far the superior platform, didn't it. And I believe that was the last time anything changed.
  • Blackmarsh63 21 May 2020 19:14:06 3,105 posts
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    3Dfxs Voodoo Graphics cards in the mid 90's was the game changer. Pardon the pun.
  • JoeBlade 21 May 2020 19:33:47 4,882 posts
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    Blackmarsh63 wrote:
    3Dfxs Voodoo Graphics cards in the mid 90's was the game changer. Pardon the pun.
    As I worked in games development myself back then I remember the big issue with that card too well: barely anyone had one.
    We didn't bother supporting it because it almost meant having to create two rendering engines (well, not really, but just for the sake of argument) and a Voodoo-only game was practically commercial suicide.

    It was pretty powerful though, and it was the genesis of more specialised GFX cards with onboard 3D support and such. Cards created with games in mind.
  • Blackmarsh63 21 May 2020 19:47:49 3,105 posts
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    I think Nvidia ended up with most of 3Dfx's ip when they went bust in 2000. And the rest is history as they say.
  • Rodderz 21 May 2020 20:58:21 4,039 posts
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    @wuntyate

    wuntyate wrote:
    @Rodderz I'm pretty sure i got quite far in treasure Island dizzy back in the day but never finished it. I've been playing the c64 mini of late and it's amazing just how far I didn't get in nearly all the games. Some - that i have vivid memories of playing loads - i didn't get more than a few screens into.
    Heh, it's comforting to know I wasn't alone in being a bit useless at so many of those games. It still bugs me that I never got too far into the awesome Turrican games Roguey mentions before dying on my arse, plus the Last Ninja 2 as I wanted to hear more of the amazing music.

    Thankfully, there were other games I did get reasonably good at, stuff like Uridium, Bubble Dizzy, Blue Max, Rainbow Islands, Kick Start 2 (which amazingly had a track editor/builder), Skool Daze , 720, Boulder Dash 1&2 etc. Good times!
  • Malek86 21 May 2020 21:24:49 9,985 posts
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    I know Voodoo were crazy fast, but I never liked the look of them. That FXT compression was pretty meh, as was their 4x1 dithering. I think there was a way to disable it, though at this point I don't have any way to try anymore.

    Granted, in 1996 there was nothing that could match it in speed, but it was only a year before second-gen accelerators got close, and another year until Nvidia caught up. Overall, 3dfx's dominance was too short-lived.
  • Rogueywon Most Generous Forumite, 2016 21 May 2020 21:37:37 8,371 posts
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    Right... so... Creatures was as bastard-hard as I remembered. Beat it, using an infinite-lives cheat, but struggled like hell with some bits. A few checkpoints took me dozens of tries. That fucking water bit, which once saw the demise of a Quickshot 2, very nearly saw off an XB1 controller as well.

    Fuck it, I'm counting that for Recently Completed Games and 52 in 52. I sweated blood over that in places.
  • Rodderz 21 May 2020 21:45:47 4,039 posts
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    @Rogueywon

    😁 Nice work, yeah I'd say that's a deserved 'completed in 2020' game.
  • JoeBlade 21 May 2020 21:58:19 4,882 posts
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    @Rogueywon Just watched a short bit of a playthrough and boy, that game is REALLY not for me.
    I'm not a fan of platformers to begin with but the sort of pixel-precise jumping displayed there can fuck right off. Especially if you're on a timer as well.

    Kudos you've managed to beat it, even if it took a cheat. The latter definitely looks justified in this case.
  • Rogueywon Most Generous Forumite, 2016 21 May 2020 22:19:26 8,371 posts
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    Turrican wasn't shy about its Metroid... ah... influences, was it? Amazed Nintendo's lawyers didn't pounce.

    Bloody impressive that they got that running on the C64, though. The multi-directional scrolling is pretty fantastic.
  • Rodderz 22 May 2020 00:08:21 4,039 posts
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    Rogueywon wrote:
    Turrican wasn't shy about its Metroid... ah... influences, was it? Amazed Nintendo's lawyers didn't pounce.
    Ha, yep. One of the main opening music tracks for Turrican 1 on C64 was also a Vince DiCola Transformers song, so not sure if they got permission for that. It sounds amazing on a SID chip though: https://m.youtube.com/watch?v=NqAsGDgvPyo

    Original (cos this is great too): https://m.youtube.com/watch?v=OFIhZ-1ebwQ
  • MrFlay 22 May 2020 00:24:14 4,383 posts
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    Our first family PC had a Voodoo 2 and came with Fallout and the Blade Runner game. Stroke of luck for me. A Packard-Bell.
  • Rogueywon Most Generous Forumite, 2016 22 May 2020 00:27:25 8,371 posts
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    Just played the first 4 levels of Turrican and it's still pretty amazing - has held up better than Creatures. It borrows a hell of a lot from Metroid, but it's still very much its own game. It's more straightforwardly action-oriented than Metroid, with controls and abilities to match. The lightning gun adds a nice risk/reward element to combat - stay mobile and use low-damage pew-pew weapons, or stand still and whip out the lightning gun for huge damage.

    The level design does a good job of the whole linear-but-multiple-routes thing. The sheer number of secrets is pretty amazing. Drop down somewhere that looks fatal and find a secret cave full of 1-ups. And all those Mario-style hidden blocks, full of power-ups.

    This was way ahead of its time.
  • Samildanach 22 May 2020 08:25:06 279 posts
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    @Rogueywon
    I recommend Gunlord as a modern version of Turrican. The latter was used as an inspiration in its design I gather.
  • wuntyate 22 May 2020 08:57:49 14,500 posts
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    I've never heard of Gunlord. Looks like it was out for the PS4 end of last year. Bloody hell that looks so much like Turrican I'm going to have to get it.
  • wuntyate 22 May 2020 08:59:32 14,500 posts
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    @Rogueywon If you want another bastard hard challenge then grab Rick Dangerous 1 & 2. I still can't get anywhere in them.

    Or Cybernoid 1 & 2. Made by Hewson. I can get in about 2 screens in each.

    Edited by wuntyate at 09:00:04 22-05-2020
  • Rogueywon Most Generous Forumite, 2016 22 May 2020 10:37:05 8,371 posts
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    Gunlord looks like something I need to play.
  • wuntyate 22 May 2020 10:40:04 14,500 posts
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    Yup. I've grabbed it for later. Looks awesome.
  • wuntyate 22 May 2020 10:41:39 14,500 posts
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    Huh. At 39 I'm finding myself using the word awesome more than I ever did before when I was young. It's a great word.
  • Graxlar_v3 22 May 2020 11:06:08 9,902 posts
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    wuntyate wrote:
    Huh. At 39 I'm finding myself using the word awesome more than I ever did before when I was young. It's a great word.
    It is awesome!
  • PierrePressure 22 May 2020 11:08:32 1,036 posts
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    Some of you have amazing memories, I can only remember playing Rambo, Ghostbusters and Boulderdash on the C64.

    Maybe I have put that gaming chapter of my life into the dark recesses of my mind.

    Might have to look at some emulation but I doubt I have the patience anymore, I've become far too used to the hand holding most games provide nowadays.
  • Decks Best Forumite, 2016 22 May 2020 11:11:10 24,280 posts
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    I'm 39 too. I'm going to try to bring bodacious back.
  • challenge_hanukkah 22 May 2020 11:54:25 12,611 posts
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    I used to be 39.
  • Graxlar_v3 22 May 2020 12:06:33 9,902 posts
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    I am 39 in just over 4 years. I intend to bring back innit.
  • challenge_hanukkah 22 May 2020 12:13:02 12,611 posts
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    You come across as older if that's anything.
  • DrStrangelove 22 May 2020 12:50:15 15,091 posts
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    Yeah didn't think of you as one of the forum juniors
  • JonFE 22 May 2020 12:50:22 2,002 posts
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    wuntyate wrote:
    @Rogueywon If you want another bastard hard challenge then grab Rick Dangerous 1 & 2. I still can't get anywhere in them.
    God, Rick Dangerous was hard as nails, but so, so good; it still baffles me why they haven't offered them for newer systems...

    Also, my first PC (286 with a 3dfx and a Soundblaster 16 [?]) was my gaming heaven after my 6128 :)

    Edited by JonFE at 12:53:32 22-05-2020
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