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Trailer for new 256 player war game Could be cool or could be crap depending mostly on whether your teammates are complete idiots or not. |
MAG - Massive Action Game
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Ged42 7,985 posts
Seen 2 years ago
Registered 14 years ago -
FixedInfinity 1,682 posts
Seen 4 hours ago
Registered 15 years agoI can easily see the that 256 coming down to a more reasonable number, but I still think this could end up being good.
Obviously would like some more information... -
greenthumb 551 posts
Seen 5 years ago
Registered 15 years agois this going to be first person or third person? if its third person it will suck balls -
It's probably the worst title I've heard for a game in recent years.
Next from Zipper, Generic Action Shooter. Standard Racing Competitive Game. Boring Monotonous Spreadsheet RPG Masquerading As A Real Game. Advanced Lawnmower Simulator. -
deathdealer619 751 posts
Seen 7 years ago
Registered 15 years agoIts basicaly Planetside by sony online but for consoles, and I hope its as good as that used to be. -
it's a meta game, you get split into squads and you can only see and interact with your direct team-mates, the other 'squads' just appear on the radar and depending on how successfull they are it will indirectly affect your squad. so if another squad manages to capture an area, a gate will open in your area so you can proceed and so forth.
you don't get 128 team-mates all on screen at once
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JediMasterMalik 11,820 posts
Seen 2 years ago
Registered 16 years agoIt sounds like Resistance's 60 players, but with more. So 8 player squads all effecting the same game. -
Tiger_Walts 16,674 posts
Seen 4 years ago
Registered 19 years agoI remember when TF2 was going to be a 128 player game. -
yup.
plus if you think about it, if it were possible to have 256 player games on todays broadband connections you'd of seen it on PC long before now. the amount of projectiles data (bullets, people etc) goes up almost exponentially! not to mention the how many levels of detail you'd need to do with everything.
It would be so bloody cool to have something like the normandy beach landing all with real players, but we're miles away from having the connection speeds or computer specs to handle it properly -
Res 1,814 posts
Seen 4 years ago
Registered 15 years agoPirotic wrote:
yup.
plus if you think about it, if it were possible to have 256 player games on todays broadband connections you'd of seen it on PC long before now. the amount of projectiles data (bullets, people etc) goes up almost exponentially! not to mention the how many levels of detail you'd need to do with everything.
I was in a 150 player game in Joint Ops about 4 years ago, on a 1mb connection.
I haven't seen anywhere suggest that you will only be able to see the 8 players in your squad, only that everyone will be grouped into 8 player squads so that it is easier to manage.
I should also say that game calculated bullet travel time, bullet drop and had vehicles. All without lag. -
Whizzo 44,810 posts
Seen 4 days ago
Registered 20 years ago150 player games of Joint Ops were insane, fun, but completely bonkers. -
Post deleted -
Pirotic wrote:
I haven't seen anywhere suggest that you will only be able to see the 8 players in your squad, only that everyone will be grouped into 8 player squads so that it is easier to manage.
It would be tricky if you couldn't see the enemy, only your own team
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ruttyboy 7,950 posts
Seen 4 years ago
Registered 18 years agoRes wrote:
I haven't seen anywhere suggest that you will only be able to see the 8 players in your squad, only that everyone will be grouped into 8 player squads so that it is easier to manage.
That's the thing though, how is it 'easier to manage'? Unless the people in your squad want to follow your orders anyway it will be meaningless as team tactics are already commonplace in todays online shooters without a designated 'leader'.
I'm pretty convinced that this is spin allowing them to claim it's 256 players while in reality it is 8v8 with the getout that they have mentioned the squad thing.
Happy to be proved wrong of course, but I'd put money on it. -
You do know the Xbox (last gen) had a 50 player FPS? -
That's just what I've heard. the chain of command stuff sounds far more interesting than the combat to me anyway. Hope I can jump straight into commander role without having to work up from cannon fodder
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keyboardmonkey 409 posts
Seen 10 years ago
Registered 15 years agoFluffyTucker wrote:
32 players on release or I eat my cock
Sounds more of a bet now. -
Res 1,814 posts
Seen 4 years ago
Registered 15 years agoWell each squad would be given a high ranking player who should know what (s)he is doing, and if they can be bothered he would be able to organize their squad to work together. This is how it would be easier to manage.
Of course the system may not always work like that, but it seems like a better idea than just throwing you in with 127 other players and telling you to try to group yourself with some people, while listening to those 127 players bitching at each other.
Oh, I assume the two teams would be given a commander of some sort as well (hopefully one that you can vote for like in BF2 on the PC) so he would also be able to manage the squad by giving them all orders, something like you would expect in a RTS. After all it is much easier to give a few squads orders rather than 128 individual players.
/really should start proof reading before posting -
ruttyboy 7,950 posts
Seen 4 years ago
Registered 18 years agoI hope so Res I honestly do, but Sony's promise/deliver ratio is way too low for me to accept this at face value. -
Psychotext 70,652 posts
Seen 23 hours ago
Registered 15 years agoPirotic wrote:
It's the chain of command thing that worries me about this game. Far too many cunts online with ego issues as it is.
That's just what I've heard. the chain of command stuff sounds far more interesting than the combat to me anyway. Hope I can jump straight into commander role without having to work up from cannon fodder
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Res 1,814 posts
Seen 4 years ago
Registered 15 years agoOf course, you are right about Sony. But saying that it is impossible to build such a game is simply not true, whether they actually will or not is up to them. -
FixedInfinity 1,682 posts
Seen 4 hours ago
Registered 15 years agoRes wrote:
It was also possible to play Joint Ops with a 56k connection as well.
I was in a 150 player game in Joint Ops about 4 years ago, on a 1mb connection.
I haven't seen anywhere suggest that you will only be able to see the 8 players in your squad, only that everyone will be grouped into 8 player squads so that it is easier to manage.
I should also say that game calculated bullet travel time, bullet drop and had vehicles. All without lag.
Didn't try it myself, but didn't see too many complaints about it! -
Well, if the FMV is anything to go by. When it finds the players it decides the chain of command itself based on rank. and I'd assume people who don't follow orders are never going to do well enough to reach a rank where they can boss others about.
I say that, but I know that little 12 year old twats who sit at home playing the game non-stop will be bossing me about most of the time in it probably. -
glaeken 12,070 posts
Seen 7 months ago
Registered 17 years agoI think this was the most interesting thing Sony announced. I guess we will have to see how it pans out. I do remember BF2 64 player match's being fairly amazing though so anything that can approach this on a console would be pretty impressive. -
This actually interests me! Well done sony, try not to fuck it up. -
Ged42 7,985 posts
Seen 2 years ago
Registered 14 years agoI imagine that you'll rank up as you gain XP by completing objectives, giving you access to better equipment, at a certain rank you'll be able to drive jeeps, then a bit higher tanks, then once you get to commander level you'll be able to call in airstrikes and the like. The problem will be once everyone has a high rank there will be no one who will want to be just a normal grunt.
Unless the game randomly selects what you are based on your rank, then you choose a speciality eg. demolitions, sniper, medic etc
Shame there probably won't be epic 256 player battles, would be cool if all the 8 player teams eventually joined up for an massive assault on the enemy stronghold -
ruttyboy 7,950 posts
Seen 4 years ago
Registered 18 years agoRes wrote:
Of course, you are right about Sony. But saying that it is impossible to build such a game is simply not true, whether they actually will or not is up to them.
I never said it was impossible technically, merely that Sony are misrepresenting what they actually have. And that's if they have anything other than a CGI trailer and a crap name at this point... -
phatb0y 868 posts
Seen 7 years ago
Registered 14 years agoThis could go one of two ways. Either really good or really, really (Haze) shit.
If it turns out like a contemporary version of Planetside then it has great potential. 256 players is mighty ambitious though.
Relying on high ranking players to organise anything is fucking lethal. If we're assuming points = rank then the commanders of the future are going to be experts in vehicle repair, throwing ammo/med-packs and OCD stat-padding like a motherfucker. Basically the sort of people you wouldn't put in charge of a plug socket, let alone rely on to give you some semblance of an enjoyable game. -
Res 1,814 posts
Seen 4 years ago
Registered 15 years agoruttyboy wrote:
I never said it was impossible technically, merely that Sony are misrepresenting what they actually have. And that's if they have anything other than a CGI trailer and a crap name at this point...
The rest of the post wasn't aimed at you, the first bit with me agreeing was. -
Res wrote:
ruttyboy wrote:
I never said it was impossible technically, merely that Sony are misrepresenting what they actually have. And that's if they have anything other than a CGI trailer and a crap name at this point...
The rest of the post wasn't aimed at you, the first bit with me agreeing was.
No worries
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