Metroid Other M Page 4

  • ProfessorLesser 2 Jun 2009 19:21:29 19,693 posts
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    Gremmi wrote:
    ProfessorLesser wrote:
    Gremmi, where does 'releasing a sequel or spin-off' stop being tolerable and start becoming franchise-milking?

    What, you want me to set down a specific and distinct average line for when it happens, even though it varies massively depending on popularity, genre, userbase and a billion other variables?
    Well, that's precisely my point. So is it fair to compare Half-Life and Mario? Is franchise milking a "solid and easy-to-grasp" concept if it depends on so many things?

    I'm not arguing one way or the other, by the way. I think Nintendo does have a tendency to milk its franchises, but often it spawns half-decent franchises of their own, like Mario Kart and Smash Brothers. And that's fine with me, when it works.
  • rock27gr 2 Jun 2009 19:21:50 6,439 posts
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    If only ALL franchises were milked the way Mario is supposed to be...
  • Deleted user 2 June 2009 19:23:36
    rock27gr wrote:
    If only ALL franchises were milked the way Mario is supposed to be...
    :D

    7 games in 25 odd years, hardly milking. The "Brand" though, has been utterly raped.
  • Telepathic.Geometry 2 Jun 2009 19:24:26 12,422 posts
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    I already explained, it's when a franchise carries a shit game over the finish line, rather than the game's inherent quality (and maybe the franchise too) carrying the game.

    For example, if they decide to use a franchise to make a game sell, but protect the franchise by making a high-quality game, then no harm no foul I say.

    But when they cynically use the franchise to make something sell and make little to no effort to make the game a good one - as we often see in movie tie-ins - then it's straight up franchise milking methinks.

    But like what makes a game hardcore, this is a subjective thing. Everybody is drawing the line somewhere different, depending on their sensibilities, experience and prejudices.
  • Deleted user 2 June 2009 19:25:13
    ProfessorLesser wrote:
    Gremmi wrote:
    ProfessorLesser wrote:
    Gremmi, where does 'releasing a sequel or spin-off' stop being tolerable and start becoming franchise-milking?

    What, you want me to set down a specific and distinct average line for when it happens, even though it varies massively depending on popularity, genre, userbase and a billion other variables?
    Well, that's precisely my point. So is it fair to compare Half-Life and Mario? Is franchise milking a "solid and easy-to-grasp" concept if it depends on so many things?

    I'm not arguing one way or the other, by the way. I think Nintendo does have a tendency to milk its franchises, but often it spawns half-decent franchises of their own, like Mario Kart and Smash Brothers. And that's fine with me, when it works.

    It may depend on many things, but it should be pretty obvious when a franchise is milked and when it isn't (Mario, Tomb Raider = milked, HL, Hitman = not milked. I don't see how anyone could even begin to deny that).
  • ProfessorLesser 2 Jun 2009 19:27:21 19,693 posts
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    Because that's what opinions are for? Er, I don't think Tomb Raider has been milked, particularly...
  • Deleted user 2 June 2009 19:28:52
    Gremmi wrote:
    ProfessorLesser wrote:
    Gremmi wrote:
    ProfessorLesser wrote:
    Gremmi, where does 'releasing a sequel or spin-off' stop being tolerable and start becoming franchise-milking?

    What, you want me to set down a specific and distinct average line for when it happens, even though it varies massively depending on popularity, genre, userbase and a billion other variables?
    Well, that's precisely my point. So is it fair to compare Half-Life and Mario? Is franchise milking a "solid and easy-to-grasp" concept if it depends on so many things?

    I'm not arguing one way or the other, by the way. I think Nintendo does have a tendency to milk its franchises, but often it spawns half-decent franchises of their own, like Mario Kart and Smash Brothers. And that's fine with me, when it works.

    It may depend on many things, but it should be pretty obvious when a franchise is milked and when it isn't (Mario, Tomb Raider = milked, HL, Hitman = not milked. I don't see how anyone could even begin to deny that).

    Rather than being vague and using the "well it's obvious to me, D'UH" approach, could you explain your rationale? Are you basing it on the number of games that have been produced? Is there a limit to the number of games that can be made before in your book it becomes milking? Or is it based on the quality of those games? Or is it a combination of the two?
  • Deleted user 2 June 2009 19:36:56
    What, you want me to set down a specific and distinct average line for when it happens, even though it varies massively depending on popularity, genre, userbase and a billion other variables?

    hang about it's going circular here



    Milking a franchise has nothing to do with quality. A franchise can be wrung for all its worth and still come out with decent product (Guitar Hero and Call of Duty spring to mind, though they're on the cusp of the amount of wringing ActiBlizz are about to do, it seems).

    Though for general terms, a franchise can be said to be milked when a developer stops making the series the way they want to creatively and instead start making it the way it will sell best as quickly as possible.

    Hence why I claim HL has yet to be milked, given they could have made millions more by putting out spin-offs and new titles as quickly as they could. But instead they're taking their time, doing what they, creatively, want to do with the franchise.


    Again, fuck all to do with the actual quality of the product.
  • Telepathic.Geometry 2 Jun 2009 19:38:36 12,422 posts
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    In your opinion, that's what it means. So it's not obvious at all, as it's subjective and opinions will vary.
  • ProfessorLesser 2 Jun 2009 19:39:41 19,693 posts
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    Sounds like you just mean releasing sequels, then. It's not as though a lot of developers have that kind of artistic freedom anyway.

    In any case, can we get back to splooging over Metroid, please? I just saw some screencaps and got myself all excited again.
  • Telepathic.Geometry 2 Jun 2009 19:40:13 12,422 posts
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    @Prof: Where. I demand linkage!
  • ProfessorLesser 2 Jun 2009 19:42:01 19,693 posts
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    Here.

    They're rubbish. But it tickles my danglies, so it does!
  • Deleted user 2 June 2009 19:48:21
    Looks like great fun!
  • SirScratchalot 2 Jun 2009 19:53:45 7,921 posts
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    Pike wrote:
    ProfessorLesser wrote:
    Pike wrote:
    SirScratchalot wrote:
    But seriously, they made the best brawler(IMHO, through it 7 times on 3 platforms) ever and I guess we'll find out how much of the talent left with Itakagi now.
    But story telling. Well if you like the storytelling parts in porn movies then they might be what you are looking for.
    So... Nintendo working on this too? Do we have to shout that bit for you?


    Does Nintendo have a history of exercising any quality control over something like the narrative, in games they contract out to third party developers, beyond making sure it's not too much out of line with their family freindly image?

    I can just say that both the writing and localization of Nintendo's more narrative focused games, such as Fire Emblem or the Paper Mario games have been uniformly excellent and in the case of Paper Mario even intelligent.
    Don't really now which of these projects have been farmed out or kept in house...
  • GrandpaUlrira 2 Jun 2009 20:32:09 3,879 posts
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    So, erm, Metroid is still an explore 'em up, right?
  • Deleted user 2 June 2009 20:35:02
    Weren't Paper Mario games all 2nd party?
  • GrandpaUlrira 2 Jun 2009 20:36:53 3,879 posts
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    I thought Intelligent Systems was as good as in-house, like Hal but even moreso. So I guess 2nd party...
  • Deleted user 2 June 2009 20:38:41
    Possibly, 'twas a genuine question. :)
  • GrandpaUlrira 2 Jun 2009 20:41:14 3,879 posts
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    Haha, well, I was going to say no because I think they're pretty much an internal team, but about halfway through typing I thought you were probably right.
  • Blerk Moderator 2 Jun 2009 22:08:56 48,222 posts
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    This sounded quite interesting until I actually saw it. :-(
  • Kay 2 Jun 2009 22:17:45 21,321 posts
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    Mother Brain! \o/
  • ProfessorLesser 2 Jun 2009 22:43:39 19,693 posts
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    Kay wrote:
    Mother Brain! \o/
    Yeah. It's definitely her. Sweet.

    On re-watching, I'm less confident. I don't think I saw the Samus design clearly first time - she does look a little too... I don't know... Appleseed. Still good, just... different. And the in-game stuff looks weird. And it's all funny colours.

    Now officially reserving judgement. Still excited though \o/
  • Deleted user 2 June 2009 22:52:16
    Ha! And so it begins. Did you enjoy those few hours of happiness then Prof?
  • ProfessorLesser 2 Jun 2009 22:53:43 19,693 posts
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    6 hours of happiness for a whole year of scrutiny? You bet! ;-)
  • Deleted user 2 June 2009 22:55:54
    I'm looking forward to the 500 - Internal Server Error bits too
  • MrWorf 2 Jun 2009 22:57:13 64,193 posts
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    foreverafternothing wrote:
    kalel wrote:
    foreverafternothing wrote:
    kalel wrote:
    foreverafternothing wrote:
    kalel wrote:
    foreverafternothing wrote:
    Wahey, yet another Nintendo franchise update.

    How unexciting.

    From now we'll just assume that you don't give a shit about a Nintendo game, to save you telling us in every single seperate thread.

    Stop following me around.

    That's a whole 2 threads I've posted in.

    Yes, I'm following you around.

    Or alternatively I'm reading up on the various Nintendo threads and you're in all of them saying exactly the same thing.

    Yes, that's TWO whole threads. One of them is a press conference thread which I'm entitled to say whatever I want in.

    If I was impressed, I'd say so.

    yawn

    How mature.

    Seems like I said something fair and honest and you can't bring yourself to admit to it. Fair play.
    Oh please. You trolled and Kal called you on it.
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