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Hi all, this is Simone from Italy. Like you, I'm a videogames lover... I love them so much that I waste lots of time creating mine! My love for videogames was born when, as a child, I first looked at those shiny things that the C64 moved across the screen. Since then, to me computers have been like canvas for painters... I ended up creating several videogames and also lots of other wierd stuff - from developer libraries to virtual machines. The moderators kindly allowed me to present BOH, a commercial, 100% indie game I released for AmigaOS, AROS, Linux, MacOS and Windows. (WARNING: THIS VIDEO DOESN'T SHOW THE FEATURES/CHANGES BROUGHT BY THE UPDATES RELEASED AFTER ITS CREATION.) BOH is a dungeon crawler where you need to solve puzzles, collect items, open passages, avoid traps, kill the Evil Masters and the creatures they generate endlessly, and ultimately come out of the mazes in one piece. Keep cool, avoid the enemies as much as possible, focus on the labyrinths, and eventually you'll make it to the end. BOH, thanks to its unique aspect and gameplay, is an immersive experience that makes you feel as if you were actually lost in those treacherous dungeons. The game features: * immersive & thrilling gameplay * 63 missions + 30 missions to unlock + 7 training missions * missions divided in 5 levels of difficulty * multi-phase missions * multi-floor battlefields of any size/shape * mind-blowing puzzles and deadly traps * many power-ups/items * 7 kinds of enemies * hand-pixelled retro 2D graphics * 360° character-centric top-down view * real-time field of vision and lighting * context-sensitive sound effects * rich soundtrack * 6 audiovisual themes * optional CRT/LCD filters * online world standings * possibility of creating missions, themes, and translations * interface in Danish, Dutch, English, Finnish, French, German, Italian, Norwegian, Polish, Spanish, and Swedish BOH comes as a CD ISO image that contains the latest versions for all the supported systems and the soundtrack, or as system-specific packages. The original version is also available as a professionally-produced CD-ROM (containing the first AmigaOS and Windows versions) with a 24 page color printed English manual in a shrink-wrapped DVD box. website: https://www.retream.com/BOH email: boh@retream.com I'll gladly answer any question. Thanks for the attention and enjoy! Edited by saimo at 17:29:43 13-03-2018 |
BOH, original retro-flavoured game of exploration and action
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saimo 159 posts
Seen 2 years ago
Registered 12 years ago -
seasidebaz 7,500 posts
Seen 1 hour ago
Registered 15 years agoSounds a bit like Scarper!, my DreamBuildPlay entry. -
saimo 159 posts
Seen 2 years ago
Registered 12 years agoseasidebaz wrote:
I'll have a look at it right now
Sounds a bit like Scarper!, my DreamBuildPlay entry.
EDIT: if it's this one, from the screenshots I can't find any similarity, sorry. -
/Waves -
saimo 159 posts
Seen 2 years ago
Registered 12 years agoThanks for the welcome, Retroid
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seasidebaz 7,500 posts
Seen 1 hour ago
Registered 15 years agoBOH is an original, retro-flavoured game of exploration and action.
You move in claustrophobic, traps-packed, mind-boggling battlefields searching for the Evil Masters, who throw countless enemies at you until you discover and face them in the final battle. Although your quests are made slightly less hard by the bonuses and power-ups scattered all around, carrying out the missions demands lots of concentration and quick reflexes.
This is pretty much Scarper! in a nutshell though. Well, except I didn't put any power-ups in. Or any bosses. It was created with madness though. Not much passion. And it has deep-rooted philosophical questions to be asked about it: Why does it exist? Why is the character always smiling? What is the danger of GM foods and raw meat? etc. -
seasidebaz 7,500 posts
Seen 1 hour ago
Registered 15 years agoActually your game looks really good. And it comes with those rarities of the modern gaming world: a BOX and a MANUAL. My game is tripe and comes with neither of those things
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saimo 159 posts
Seen 2 years ago
Registered 12 years agoseasidebaz wrote:
Thanks
Actually your game looks really good..gif)
And it comes with those rarities of the modern gaming world: a BOX and a MANUAL.
I'm glad you appreciate that! -
saimo 159 posts
Seen 2 years ago
Registered 12 years agoHi everybody,
I'd just like to inform you that I have just released an update for BOH that does the following:
* replaces low obstacles with traps (f.ex. the pools of the theme "default" cause damage to the shield);
* adds dynamic sound to traps animations;
* adds acoustic feedback to shield discharges;
* improves the sound engine policies;
* simplifies and improves the automapper colors (dangerous places are indicated more clearly);
* increases the precision of and optimizes sprites rendering;
* removes pits borders along (transparent) barriers;
* refines video modes suggestions;
* removes the sort-by-name option;
* converts the characters set of themes to full ISO 8859-1;
* retouches the themes graphics slightly;
* improves the terminology;
* reworks some internal aspects of missions and themes for easier development of expansions;
* fixes the handling of alphachannel-less sprites (this bug had no practical consequences because no theme used such kind of graphics);
* adds a new tutorial mission;
* updates and improves the user's manual;
* applies some other changes.
BOH owners can enjoy the update by downloading it for free from the DOWNLOADS page of the official website.
The demos have been updated to reflect the changes.
Enjoy! -
saimo 159 posts
Seen 2 years ago
Registered 12 years agoHello, I'm back with the usual piece of news 
For even more retro goodness, BOH gets "vectors", a new theme inspired to vectorial graphics.
The theme can be downloaded for free from the [link=http://www.bohthegame.com/downloads.html">DOWNLOADS page of -
saimo 159 posts
Seen 2 years ago
Registered 12 years agoHello!
It's about time for another update, isn't it?
update6 is now out and brings the following changes:
* makes the game run natively on AROS (requires an x86 CPU);
* optimizes and improves the field of vision calculation;
* optimizes and improves the lights casting;
* makes some explosive objects cause chain explosions;
* fixes a few minor bugs;
* adds a new mission;
* improves/extends the manuals;
* applies some other changes.
The update can be downloaded for free from the DOWNLOADS page of the official website.
The demos have been updated to reflect the changes. -
jellyhead 24,355 posts
Seen 2 weeks ago
Registered 18 years agoI've only now stumbled across this thread, checked out your site and it looks pretty good indeed. I'm getting the demo down to give it a go later on
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saimo 159 posts
Seen 2 years ago
Registered 12 years agoThanks, jellyhead .gif)
I hope you'll enjoy the demo - BTW, quick suggestion: be patient and don't skip the easy missions, as they'll teach you the basic elements of the game - learning them the easy way will turn out to be very helpful when playing "tougher and tougher", the only "real" mission included in the demo, which is also the only one that, starting from phase #2, gives a good idea of what BOH is
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saimo 159 posts
Seen 2 years ago
Registered 12 years agoHello gamers,
in the hope that somebody among you will appreciate it, this time around I'm not bringing just an announcement... but also freebies!
If you're curious, read on...
ENTER THE TOUGHER AND TOUGHER CONTEST AND WIN A VERY SPECIAL COPY OF BOH AND MORE!
Participating is as easy as playing the mission "tougher and tougher" (included in both the full game and the demo of BOH) and submitting your records - and it's FREE!
The prizes are:
1st: TOUGHER AND TOUGHER CONTEST EDITION* + digital copy
2nd: regular edition + digital copy
3rd: digital copy
4th-10th: EUR 5.00 discount on the purchase of a copy
*Double-disc box with special inlay holding: regular CD-ROM, regular user's manual, special CD-ROM containing the latest version of the game and all the expansions released to date. THERE IS ONLY A SINGLE COPY OF THIS PACKAGE IN THE WHOLE WORLD.
The contest starts on October 26th, 2009, 0:00 GMT and will last for two weeks.
Don't miss this chance: go to http://www.bohthegame.com/tatc.html and take part to the challenge right now!
IT'S TIME TO SEE WHO'S THE TOUGHEST! -
saimo 159 posts
Seen 2 years ago
Registered 12 years agoHello fellow gamers,
quite simply, let me inform you that today BOH becomes even richer thanks to the update which has just been released.
More specifically, update7:
* adds one-way passages;
* adds flying enemies;
* changes the functioning of teleports: weapons are not inhibited anymore; enemies are not scared away anymore; the activation wait is shorter; enemies are destroyed if they touch the character during teleporting;
* improves the visual feedback of hits in theme "vectors";
* increases the intensity of shot lights;
* fixes some minor glitches in the themes "C64", "default" and "vectors";
* adds the mission "skill challenge";
* retouches several missions (also making use of one-way passages);
* adds the Norwegian translation;
* re-assigns some map characters for an even more logical arrangement and, therefore, an easier development of missions;
* adds graying-out of the menu interface when another application gets the focus;
* extends/improves the manuals;
* applies some other changes/optimizations.
The update can be downloaded for free from the DOWNLOADS page of the official website.
The demos have been updated to reflect the changes.
As usual, enjoy!
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saimo 159 posts
Seen 2 years ago
Registered 12 years agoHello,
I've hopped into my Santa Claus costume to bring news about what most likely is the last update of the year: update8 is available right now
It is a minor service release that:
* fixes the handling of sparks colors (did not take into account the platform pixel format, so on some machines colors could look wrong);
* fixes the disappearance of enemies when hit (happened only in the MacOS version, due to a missing assignment);
* fixes a few errors in the Spanish translation;
* makes some minor changes to the user's manual.
The update can be downloaded for free from the [link=http://www.bohthegame.com/downloads.html#updates">DOWNLOADS page of the -
saimo 159 posts
Seen 2 years ago
Registered 12 years agoHi all,
to celebrate the end of the year that has seen the birth of BOH, the collection of expansions grows with a brand-new, claustrophobically oppressive theme: "underground".
The theme can be downloaded for free from the DOWNLOADS page of the official website.
This is also a good occasion to present the Instant Reward Initiative: graphic artists have the chance to get a free copy of BOH! For details and to take part to the initiative, please surf to the official thread on Mod DB.
Happy New Year! -
Dirtbox 92,595 posts
Seen 16 hours ago
Registered 19 years ago -
saimo 159 posts
Seen 2 years ago
Registered 12 years agoEnjoy, Dirtbox
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saimo 159 posts
Seen 2 years ago
Registered 12 years agoHi all!
Could 2010 be devoid of surprises for BOH players? Of course no
Today sees the release of update9, which:
* adds secret missions, i.e. missions that remain hidden until one or more other missions are completed;
* reworks hidden passages so that they follow the orientation of barriers and are / can be perfectly unified with them;
* re-adds trembling to fixed lights;
* improves video modes suggestions by indicating also the optimal zoom factors;
* forces recalculation of global time also when 0:00;
* retouches themes;
* improves missions "getting started" and "unequal alternatives";
* fixes mission "watch your step!" (it had been left in a test/altered state);
* fixes pits near barriers (in some cases they may have looked weird);
* adds two new missions;
* adds the latest expansions;
* updates the manuals;
* applies various other changes.
The update can be downloaded for free from the DOWNLOADS page of the official website.
The demos have been updated to reflect the changes.
Please also note that, on this occasion, all the other update packages have been reworked: besides better installers/updaters, they now include also all the expansions, so that it is no longer necessary to install the latter manually. -
saimo 159 posts
Seen 2 years ago
Registered 12 years agoHi all,
I'm very happy to bring more juicy news, which can be summed up in a couple of words: 10 updates! It's a big achievement which is self-celebrated by the massive amount of improvements brought by update10, released today.
More specifically, this update:
* adds acceleration to the turning of the main character when standing (allows to turn by small degrees and, at the same time, to change totally dir, released today.
More specifically, this update:
* adds acceleration to the turning of the main character when standing (allows to turn by small degrees and, at the same time, to change totally direction more quickly);
* makes enemy fields harmful like traps;
* adds sound effects to enemy fields and conveyor belts;
* improves the sound volume balancement of clusters of squares (enemy fields, conveyor belts and traps);
* intensifies the hit sparks effect;
* increases a bit the weapons shoot rate (so killing enemies is a bit easier);
* replaces the "USE ENHANCED/STANDARD WEAPONS" option with the "DIFFICULTY: normal/easy" option, which affects also the spawning rate of enemies;
* removes the "ENABLE/DISABLE BARRIERS" option;
* adds the "NAME REQUEST: once / per session / always" option;
* adds walls graphics to the themes "C64", "default" and "warm";
* extends the illumination range of rotating lamps;
* adds music and recoloring of graphics to the mission report screen;
* adds 10 new short pieces of music;
* improves some graphical elements, sound samples and music pieces;
* simplifies menus and adds the number of the non-secret missions;
* modifies the automatic theme switching so that it will not occur after selecting another video mode or another different automatic theme switching option;
* optimizes slightly the graphical engine;
* adds a new secret mission;
* makes some minimal changes to a few missions;
* updates and improves the manuals;
* applies various other changes.
The update can be downloaded for free from the DOWNLOADS page of the official website.
The demos have been updated to reflect the changes.
Enjoy! -
saimo 159 posts
Seen 2 years ago
Registered 12 years agoTo who likes secrets
Easter is coming and - guess what - there are two Easter eggs hidden in BOH, but nobody found them yet... who will be the first?
(If nobody manages to discover them and anybody is interested, I'll reveal them on Easter.) -
saimo 159 posts
Seen 2 years ago
Registered 12 years agoHello,
since more free time is coming with the summer, I thought I'd provide BOH players with some additional fun - and, while at it, I also made it a little bit easier to beginners
So, I have just released the update11, which:
* adds the aiming device (a tool that shows the shooting trajectory);
* allows to restart from the last phase played when difficulty is set to "easy";
* adds 2 new missions;
* refines light casting;
* enriches and extends the menu music of the theme "underground";
* retouches the menu music of the theme "default";
* adds the Danish translation;
* improves the translations;
* fixes the "mood" of the ending;
* updates and improves the manuals;
* applies various other changes.
The update can be downloaded for free from the DOWNLOADS page of the official website.
The demos have been updated to reflect the changes. -
saimo 159 posts
Seen 2 years ago
Registered 12 years agoHi,
since the previous update brought to surface a couple of nasty bugs (as reported by a few users, whom I wholeheartedly thank), I fixed them and seized the occasion to raise the number of missions to 40 and to add a new translation!
More specifically, this update:
* fixes 2 bugs that could cause crashes;
* adds 2 new secret missions;
* adds the Polish translation;
* applies various other changes.
The update can be downloaded for free from the DOWNLOADS page of the official website at http://www.bohthegame.com.
The demos have been updated to reflect the changes.
Finally, a couple of addresses for who wants to follow BOH directly:
* Facebook: http://www.facebook.com/pages/BOH/99598418583
* Twitter: http://twitter.com/bohthegame
As always, enjoy! -
saimo 159 posts
Seen 2 years ago
Registered 12 years agoHellooo,
for both those who are having a great gaming time now and those who will back at their computers after the summer, here is one more massive update that takes BOH to yet another level
More specifically, this update:
* adds world standings: the game can send automatically the local records to a global server that keeps the real-time standings of all the players in the world who make use of this new feature;
* adds a new tile kind: the message point, i.e. a location that reveals a message (a hint, a riddle, a part of story, etc.);
* uses the messages points to make many missions more intriguing and to improve the tutorial missions (which have also been slightly modified for greater effectiveness);
* adds the theme "pyramid";
* adds 5 new missions;
* adds the possibility of specifying a success epilogue and a failure epilogue for each phase;
* reworks automappers: the more powerful one now covers the same area of the other one, but provides also an alternative rendering mode whereby the map reflects faithfully the actual colors of the tiles;
* makes movements of enemies clearer;
* allows the RM to open locked passages and exits only when facing them;
* removes sidestepping;
* makes [SPACE] the default automapper key;
* makes the alignment of menu texts definable by the theme designer;
* improves a few strings in some translations;
* improves and updates the manuals;
* applies various other changes.
The update can be downloaded for free from the DOWNLOADS page of the official website.
The demos have been updated to reflect the changes.
As always, enjoy
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saimo 159 posts
Seen 2 years ago
Registered 12 years agoLittle notice
Unfortunately, yesterday, not long after the announcement of update13, the provider did some maintenance and this made BOH's website unreachable for some hours. Sorry for the inconvenience. The website now can be accessed without problems (hopefully). -
saimo 159 posts
Seen 2 years ago
Registered 12 years agoHello,
I'd just like to inform you that I've recently released a 20-minute game session video, so that it's easier to quickly get an idea of the game - if you'd like to give it a look, go here. -
sunjumper 3,548 posts
Seen 2 weeks ago
Registered 20 years agoMany thnaks for your updates.
While it looks like you are almost the only person in this thread I just wanted to chip in and say that I appriciate what you are doing.
Now I should finally sit down and play the demo.
the game looks quite promising. -
saimo 159 posts
Seen 2 years ago
Registered 12 years agosunjumper wrote:Many thnaks for your updates.
I'm very, very happy of such decision
While it looks like you are almost the only person in this thread I just wanted to chip in and say that I appriciate what you are doing..gif)
Now I should finally sit down and play the demo.
Thanks a lot, I wish it'll provide you with lots of fun (a quick hint for that to happen: the game is oldskool also as regards the involvement of the player, so be patient and your efforts will be rewarded)!
the game looks quite promising. -
Hello people,
of course, you wouldn't expect me to let the year end without giving BOH players one freebie, would you?
The 14th update is now out! It ups the total number of missions to a whopping 50 (for many tens of hours of play), brings a few enhancements and makes life easier to who enjoys creating his own missions!
More specifically, this update:
* reworks the advanced automapper (the realistic mode has been replaced with the fullscreen view, which allows to see more; the controls have been made more comfortable);
* improves the video modes suggestions;
* allows terminating map lines with CR+LF;
* improves error logging;
* improves the graphics of blocks in theme "C64";
* adds 5 new missions;
* retouches slightly a few missions;
* retouches slightly the Spanish translation;
* updates the manuals;
* applies various other changes.
The update can be downloaded for free from the [link=http://www.bohthegame.com/downloads.html">DOWNLOADS page of the
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