Following Shenmue 3 Page 51

  • Ror 22 Nov 2019 18:14:01 19,150 posts
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    Finished 2 last night and played the first hour of 3. So far, so Shenmue :) Bailu looks great.
  • Switch024 22 Nov 2019 19:38:24 3,505 posts
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    @Ror Whatís it like going straight from to 2 to 3? Must be pretty surreal. :)
  • Ror 22 Nov 2019 21:41:56 19,150 posts
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    @Switch024 T'is a bit. The next day, eighteen years later :)
  • Ror 23 Nov 2019 13:22:03 19,150 posts
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    I think it's really helped that I've gone straight from 2 into 3. If I'd have ploughed straight into this after coming off of something a bit more, well, modern, the glacial, prescriptive nature of it might grate a bit. As it is, it just feels like a nicer looking continuation of what I was playing the night before.

    Two mild annoyances so far: the need for a transition when going to the fireplace in Shenhua's house (it didn't need a fade out on DC, why does it need one on PS4?) and the frame rate being a bit shonky and juddery on base PS4.
  • Ror 23 Nov 2019 14:09:02 19,150 posts
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    Think I'm going to end up taking a fair few screens of this.



    Also, the music is lovely.
  • Nazo 23 Nov 2019 14:44:22 1,116 posts
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    Ror wrote:
    Two mild annoyances so far: the need for a transition when going to the fireplace in Shenhua's house (it didn't need a fade out on DC, why does it need one on PS4?) and the frame rate being a bit shonky and juddery on base PS4.
    Yeah, the loading to put shoes on and off is annoying, I find it quite juddery on my pro as well.
    The way it suddenly boots you back to Shenhua's house at night without any explanation is a bit jarring too.
    I also discovered today that continue from the start menu doesn't always load your most recent save. It took me a while to work out why I seemed to be having the same conversations again until I checked the saves and realized what happened.

    Hopefully there'll be another patch to fix some of these minor issues.
  • Ror 23 Nov 2019 15:30:38 19,150 posts
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    If there's an option to either continue or load in any game, I always pick load, as I know where I saved, rather than relying on the game autosaving, so I hadn't noticed that one. Some games autosave every time you do anything, but it's always just too inconsistent across different games for me to want to rely on it.

    I also realised you can change camera distance a bit with a press or two of the L2 trigger.
  • Nazo 23 Nov 2019 15:39:52 1,116 posts
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    Oh, it doesnít save your location? I saved in the shop earlier and just reloaded to find myself back at the house.
  • Ror 23 Nov 2019 16:03:52 19,150 posts
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    I've no idea, I just mean with games in general - if I can save and load, I'll do that instead. I often don't even notice when a game autosaves :)
  • Ror 24 Nov 2019 14:19:40 19,150 posts
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    This is a very relaxing game. I'm supposed to be asking around about a bookie with a scar on his face, but instead I'm wandering around a pretty mountain village picking herbs :)
  • Malek86 24 Nov 2019 15:12:09 9,188 posts
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    Is there still a time limit like in the original games?
  • Switch024 24 Nov 2019 16:03:49 3,505 posts
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    I think there is but if itís anything like the first game youíll have to do some serious time wasting to trigger it.

    Iím starting to get the hang of fighting now. Spent a fair bit of time sparring and I feel Itís much better if you just completely ignore the right trigger, it simplifies things far too much. You can absorb a little bit of damage by blocking but not much, itís best hold back, dodge and then unleash pit blow. Rinse and repeat. :)

    Edited by Switch024 at 16:12:38 24-11-2019
  • Baihu1983 25 Nov 2019 19:19:27 11,788 posts
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    Bombed sadly. Already getting heavy discounts
  • Malek86 25 Nov 2019 19:45:14 9,188 posts
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    I don't think it necessarily means it "bombed". It was never gonna sell to anyone who wasn't already a fan (and therefore, most likely, a backer who was going to receive a key). As long as it remained within budget, that would mean it's okay.

    Not sure Suzuki will manage to get funding for another one though. Which is why it would have been better if he had finished the story with this game.

    But oh well. I guess an unfinished story is better than a rushed story.
  • Switch024 25 Nov 2019 19:55:29 3,505 posts
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    Cheapest I can find it online is £38 with Base?
  • Baihu1983 25 Nov 2019 19:55:29 11,788 posts
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    Only reached 17th in the UK
  • Switch024 25 Nov 2019 19:58:13 3,505 posts
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    I wonder how much they needed/expected it to sell? A lot of people paid for their copy four years ago. The exclusivity with Epic must have seen them pocket a few quid.
  • Malek86 25 Nov 2019 20:05:31 9,188 posts
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    Yeah, there's the Epic money too.

    However, I don't know how much they'd need to make another sequel. I can't see another crowdfunding campaign being as successful, so a publisher would need to step in again.
  • Switch024 25 Nov 2019 20:16:16 3,505 posts
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    Will be a shame if Suzuki doesnít get the opportunity to finish it. Hopefully theyíll be able to work something out to do another one.
  • Malek86 25 Nov 2019 20:20:23 9,188 posts
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    Things are different from 2015, when Kickstarter was still big. Publishers are much more willing to take risks now. And Shenmue clearly isn't the super expensive project it once was.

    I think he'll make it eventually. But, I do hope Shenmue 4 will be the end because pushing your luck is never a good idea.
  • One_Vurfed_Gwrx 25 Nov 2019 21:06:05 3,646 posts
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    @Malek86 Yeah I think making a 4 which is longer and finishes the story is more likely to get support than saying he will need a 5 too. And this is likely his best timing to get that chance.

    On that note I finally got around to starting the first game. It has been a while, remind me, if you get a side quest does it have to be done on the day or do you get more opportunities (I missed the Yamamoto House quest due to the sign's inverted colours and then did lots of Dobuita stuff the day afterwards). Or just load save and get the trophy then go back to current save to keep playing?
  • Baihu1983 25 Nov 2019 21:41:58 11,788 posts
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    Should have been multiplatform from the start.

    For years been hearing people say this would be a bigger hit on PS...
  • Ror 25 Nov 2019 22:55:31 19,150 posts
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    My ideal scenario going forward would be that Sega get their act together and throw Suzuki ~15-20 mil for the next one and put it on everything. They do seem to be at least trying to get back to some semblance of their former glory of late.
  • Psiloc 26 Nov 2019 14:25:30 5,285 posts
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    Baihu1983 wrote:
    Only reached 17th in the UK
    Well wait a minute, I think we should assume that the chart doesn't take Kickstarter rewards into account until we hear otherwise, which is surely the majority of people who were seriously interested in the game. Certainly we know it won't count digital rewards which was the principal way of 'ordering' the game for a long while, and of course we know normal digital purchases don't count.

    We know it essentially broke even based on those 'sales' so that's a pretty big deal.

    17th place for just the physical PS4 retail, non-backer copies is probably not that bad?

    Edited by Psiloc at 14:26:53 26-11-2019
  • Ror 26 Nov 2019 14:40:31 19,150 posts
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    Backer copies absolutely will not count. But that's not really important for seeing how well the game is doing at retail - yes, the majority will be backers (it was always going to be thus), but backers basically paid for development, and retail would be where they'd make any profits.

    I think we all expected the majority of players to be backers, but it does make you wonder whether a Shenmue 4 will be possible as, as has been mentioned above, if they return to KS they'll probably be lucky to raise half as much.
  • Psiloc 26 Nov 2019 15:08:46 5,285 posts
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    Do we know what the US and Japanese sales have been like yet?
  • Psiloc 26 Nov 2019 15:10:22 5,285 posts
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    I'm sure they'd probably need significantly less money to make a Shenmue 4 for what it's worth
  • Ror 26 Nov 2019 15:16:23 19,150 posts
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    They would have their UE4 workflow ready to go straight into 4, for sure. But they'd still need to pay people's wages and studio running costs etc. As it is, I think it's pretty remarkable what they did in 3, with a small budget (relative to the scope of the game).

    As I said above, I really want Sega to pull their finger out to make sure the series continues/concludes. A lot of people backed because it was "omg Shenmue, I want in on this."

    I don't think many of those will turn up for a 4 KS.
  • Malek86 26 Nov 2019 15:22:10 9,188 posts
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    @Ror it's never that simple. Kickstarter money usually isn't enough for development, even when they get as much as games like Shenmue 3 and Bloodstained did. There is almost always some external funding involved as well, be it Sony or Epic or whoever else. So I really doubt they are already raking in profits from launch.

    And it also means that the question isn't quite whether they can get that much money on another crowdfunding drive for a sequel, but rather, if those investors (or different ones) would still be willing to get on board.

    Edited by Malek86 at 15:23:00 26-11-2019
  • Ror 26 Nov 2019 16:28:02 19,150 posts
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    They will have received some funds from Deep Silver (publisher) and the Epic deal. Also, Shibuya Productions was supposedly matching the KS amount.
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