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Official site (with demo) Out next week in the US, this looks to be an interesting mystery adventure game in which nine people are held captive in a ship and have nine hours to escape by opening nine doors (by solving puzzles, obviously). Might appeal to those who enjoyed Lux-Pain and other text-heavy adventures. |
Nine Hours, Nine People, Nine Doors
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FabricatedLunatic 13,125 posts
Seen 3 years ago
Registered 16 years ago -
Finally a thread! Cheers for bringing it up Fabricated. Seriously DS people, more threads for niche Japanese games please, makes my *pimp* Japan B-Game Primer more useful. 
Yeah it looks good and kudos to Aksys for signing it up (as well as putting up a flash demo for people to try out) hope that Rising Star bag it here. The developer Chunsoft has another cool game coming out in the new year called Love Zombie.
I'm going to create a developer thread for them in the new couple days, guessing people are at least aware of Shiren but they have a bunch of other interesting games as well in its back catalogue. -
FabricatedLunatic 13,125 posts
Seen 3 years ago
Registered 16 years agoShame I didn't get the title right. It's actually "Nine Hours, Nine People, Nine Doors". And how did that rogue comma slip in there!? EDIT: thanks to whichever mod sorted that out.
I'm tempted to import just in case it doesn't receive a European release and the US version disappears after a couple of months. And Deadly Premonition has given me a hankering for some mystery.
Nice thread, btw
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Looks pretty good, I tried the flash game, the suitcase combination puzzle alone kept me busy for a good hour! -
Rufus 1,872 posts
Seen 3 days ago
Registered 16 years agoJust tried the demo. I'm a sucker for games like this. Great stuff! Mental music though! -
FabricatedLunatic 13,125 posts
Seen 3 years ago
Registered 16 years ago10/10 @ Destructoid o_O
Now if only AxelMusic would hurry the fuck up and send my copy... -
Well it is Destructoid, but still, hope it gets score that encourage Rising Star to sign it up - eager to hear what you think of it when your copy arrives. -
FabricatedLunatic 13,125 posts
Seen 3 years ago
Registered 16 years agoWell I'm starting to wonder whether the game even exists. On Tuesday I cancelled my order with Axel after waiting a week, then the following morning bought a copy from the ebay seller xbiteworld--who purport to dispatch within 24 hours. 48 hours later, no dispatch email and certainly no game.
If it does exist, and if whichever God currently smiting me decides to stop being an arsehole, rest assured that impressions will be forthcoming. -
andywilkie35 5,327 posts
Seen 2 years ago
Registered 16 years agoTry videogamesplus! http://www.videogamesplus.ca/advanced_search_result.php?keywords=999
Says its in stock too. I'm very tempted. -
MercenaryRaiden 2,128 posts
Seen 2 years ago
Registered 16 years agoI got this via vg+ 2 days ago and I'm really enjoying it. It's very much more 3/4 visual novel and 1/4 puzzles. Most of the puzzles haven't been that challenging either although some have required some thought and some have just needed finding that really small item to pick up.
I'll try and be spoiler free but I quite like the plot. You need to have some lieniency at points but it intertwines quite well. There are 6 endings in total and I've got 4 so far...None of which you could call a good end. Although saying that even with a *Bad End* it does give out a few hints. Although the 4th ending I got - The Coffin ending was more of a set up for another ending. Although I'm not quite sure how to get to that...
Fortunatly once you've beaten the story once you get a text skip option, only for the text you've read. It's quite useful as the text can be pretty slow, where as puzzles that you've done before aren't skippable. Overall I'm really enjoying it getting into the plot and trying to figure everything out. -
Oh-Bollox 6,513 posts
Seen 2 years ago
Registered 14 years agoCurrently cheapest at CD Universe I think. -
FabricatedLunatic 13,125 posts
Seen 3 years ago
Registered 16 years agoMy copy arrived yesterday, hooray.
Was stuck for ages on the first puzzle and had begun to question whether too many video games had rotted my brain... then I found a vital clue that I'd somehow overlooked. D'oh.
Question: is there any way to skip the instructions for a puzzle every time I interact with it? -
MercenaryRaiden 2,128 posts
Seen 2 years ago
Registered 16 years agoOnly after you complete the game. But you'll be happy to know that the rest of the puzzles don't have instructions as intrusive as the first one. It'll only say it once instead of multiples times over just because you accidently thought one of the digits was 6 instead of 8. Although I've replayed that same puzzle 5 times now so I've memorised both digits and that puzzle is starting to get on my tits...
Finished my 5th playthrough yesterday and managed to find an ending that you can only get by going a certain pathway through the game. It makes sense compaired to the path of my 4th ending though, as it was completely the opposite way. It was a really good ending as well confirming a lot of stuff whilst still establishing new stuff, which I hope gets resolved in the last ending I need to get. -
FabricatedLunatic 13,125 posts
Seen 3 years ago
Registered 16 years agoYeah, I did the second puzzle and it wasn't nearly as annoying in that respect.
Having other characters present raises another issue, though, and that's how much they talk. Sometimes I wish they'd shut the fuck up for a few minutes and let me get on with it. The worst interruption thus far was when Akane revealed herself to be a chemist and went on and on about something that lost me after the first 30 seconds. Man, I hate science. -
MercenaryRaiden 2,128 posts
Seen 2 years ago
Registered 16 years agoYeah if that's the conversation i'm thinking about then...Not exactly the best time to be having it! There will be more interactions like that, although most of the time they will help flesh out the backstory of different characters. It's hard because I do like the game but some of these conversations could be cut down a bit.
Still searching for that last ending. I've got an idea but if it is what I think then...Dunno how something will have resolved its self. I get the feeling, after all these playthroughs, that there may be a few loopholes and little details that clash. -
Waiting on my copy from CD Universe, ordered it on the strength of the demo alone.
Closed room puzzles are usually good- no wandering aimlessly, trying to combine an empty crisp packet, used travelcard and a drawing pin into something that can open a bank vault. -
I really want this. I need a new DS fast. Fingers crossed it says in print
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MercenaryRaiden 2,128 posts
Seen 2 years ago
Registered 16 years agoGot the true ending (and my last) and it was exactly the route I thought it'd be. I personally really enjoyed the game but...The ending...Hmm. It tied up some of the things I wanted to know, and some of the last few twists were rather clever, but I had a fear about how it would play out which it kinda did. A little too out of body and scifi-y. Although the whole bottom screen twist was excellent.
Although. I do have to wonder about a few things. Though mainly, Lotus. Everyone else had huge connections in the game but she didn't. I suppose she did with the fact that her daughters were in the Nonary Game 9 years ago but that seems about it, unless they were hinting at a connection between her and Seven...
Also now that I think about it one of the screenshots, maybe even 2, on the back of the box is a huge spoiler that you don't find out until the true ending. Although I wouldn't know that it was if I were just starting the game. Still I'd recommend it, the characters waffle on for a bit too long sometimes but it's a game with a well thought out storyline and atmosphere with some good puzzles too. -
FabricatedLunatic 13,125 posts
Seen 3 years ago
Registered 16 years agoThe game is excellent. It's the adventure I've been waiting for the DS to deliver. But because I'm juggling a few games and trying to conquer a terrifying DVD backlog, I'm yet to see my first ending--so I must resist the temptation to peek under those spoiler tags. And, indeed, to look at the back of the box ^_^;
My only real complaint is how the characters occasionally become walking, talking encyclopedias, especially those who don't give the impression of being particularly knowledgeable about, well, anything. The double entendre-laden exchange between Junpei and June/Akane ("wet down there") is more on my level
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Sounds good FabricatedLunatic (good to see several of you gave this a chance, wish I had a DS).
Your mention of overly wordly exposition and detailed trivia sounds like evidence of its visual novel origins of Japanese adventure gaming, but otherwise it sounds like a good mix of puzzle and adventure styles.
The name escapes me at the moment but there is a popular manga that was adapted into anime about a gambler in debt who has to play deadly games on a ship that might appeal to fans of this game. Maybe it inspired Chunsoft... -
andywilkie35 5,327 posts
Seen 2 years ago
Registered 16 years agoHope mine is at home tonight, think the snow held up delivery last week!
Just been reading about the film "Cube" on Wikipedia, sounds kind of similar in a way -
MercenaryRaiden 2,128 posts
Seen 2 years ago
Registered 16 years agoVertical Stand wrote:
The name escapes me at the moment but there is a popular manga that was adapted into anime about a gambler in debt who has to play deadly games on a ship that might appeal to fans of this game. Maybe it inspired Chunsoft...
Gyakkyou Burai Kaiji or Gambling Apocalypse Kaiji in english. Excellent series, I think the manga's still ongoing into a third part.
@FabLun - I'd quite like to know which ending you end up with first. There's one in particular I'd utterly hate to get first... -
FabricatedLunatic 13,125 posts
Seen 3 years ago
Registered 16 years agoOkay, I got my first ending...
Crikey, I never saw that coming. Went through rooms 4, 7, and 6. The ninth man and Snake ended up splattered all over the walls, Clover vanished after going into room 1, Lotus was stabbed to death while everyone was searching for her, and--gasp--poor old Junpei followed suit. So many questions remain, and I'm hoping the other endings answer them.
At the moment I'm wondering how the choices affect the outcome of the game. My second playthrough should be interesting. -
jellyBelly 585 posts
Seen 4 years ago
Registered 15 years agoIs this getting a PAL release? can't be arsed to be importing at the mo -
Oh-Bollox 6,513 posts
Seen 2 years ago
Registered 14 years agoI believe their previous game took 2-3 years to get a PAL release. I'd just import it, be cheaper anyway. -
Oh-Bollox 6,513 posts
Seen 2 years ago
Registered 14 years agoPost deleted -
FabricatedLunatic 13,125 posts
Seen 3 years ago
Registered 16 years agoAfter a break that was longer than intended, I got my second ending--in which everyone ended up brown bread
Well, I'm not having that. Playthrough #3 already underway. I love how the story and characters develop, and situations change, as you make different choices. -
My copy has just arrived, just need to finish off Dragon Quest V then it's up next! -
andywilkie35 5,327 posts
Seen 2 years ago
Registered 16 years agoStuck in Room 7, can't see anything that I haven't examined...
Great game though. Looking forward to playing it loads on the train back home tomorrow (assuming I can get past this bit of course!) -
Have you found the key to the two locked doors yet?
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