Synchronized PS3/Xbox 360 Controllers

  • elheber 12 Jan 2011 11:38:16 2 posts
    Seen 2 years ago
    Registered 11 years ago
    Or, better said, a single controller that operates both the PS3 and 360 simultaneously; DF editors should make one. It'd make comparison videos much more synchronized and would lessen the need to record the cinematics.

    It could also be used to test Chaos Theory / The Butterfly Effect, but that's a whole 'nother department.
  • Jazzy_Geoff 12 Jan 2011 11:46:04 8,068 posts
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    wat
  • Jolly_Armadillo 12 Jan 2011 12:02:24 575 posts
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    Interesting idea but the enemies won't be in the same places in both games
  • Scurrminator 12 Jan 2011 12:05:09 9,045 posts
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    Plus loading times etc would throw this off
  • elheber 12 Jan 2011 19:39:41 2 posts
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    Registered 11 years ago
    You'd pause each game at the beginning of gameplay, connect the "syncontroller", then unpause. Not exact, but pretty dang close to synchronized gameplay.
  • Gambit1977 12 Jan 2011 20:36:08 10,398 posts
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    Registered 14 years ago
    Jolly_Armadillo wrote:
    Interesting idea but the enemies won't be in the same places in both games

    Didn't you know this is the scripted generation? ;)
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