Searched. Didn't find anything.BETHESDA SOFTWORKS ANNOUNCES PREY 2 |
Prey (2017)
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Rauha 4,271 posts
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Registered 11 years ago -
Rauha 4,271 posts
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Registered 11 years agoMain character: http://www.gamereactor.se/media/94/gamereactor83_239491.jpg -
Rauha 4,271 posts
Seen 9 years ago
Registered 11 years agoEdit: -_- -
Dirtbox 92,595 posts
Seen 22 hours ago
Registered 19 years ago -
Dirtbox 92,595 posts
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Registered 19 years ago -
TechnoHippy 19,245 posts
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Registered 18 years agoI quite enjoyed the first one too, I shall keep my eye on this. -
Rauha 4,271 posts
Seen 9 years ago
Registered 11 years agoDirtbox wrote:
Screenshot
lol -
coda 1,866 posts
Seen 10 years ago
Registered 11 years agoRauha wrote:
Main character: http://www.gamereactor.se/media/94/gamereactor83_239491.jpg
Generic. One thing I really liked about the first game was that you played a character who wasn't just your average muscly brain-dead FPS stereotype, he was interesting and actually had a personality. -
convercide 6,530 posts
Seen 9 hours ago
Registered 15 years agoI liked the original too. It was an old school shooter without recharging health and massive guns that felt useful. Even though I always ended up using the sniper function on one of the earlier guns.
I thought Tommy was supposed to be back in this though? Doesn't look like him as the lead. :/ -
Vortex808 15,593 posts
Seen 3 hours ago
Registered 13 years agoThe first was quite fun, I enjoyed it quite a bit from what I remember. Really surprised it's taken this long to make a sequel. -
coda 1,866 posts
Seen 10 years ago
Registered 11 years agoDeckard1 wrote:
Didn't the first one take like 20 years to make or something?
Well it was produced by 3D Realms, by their standards it was finished early! -
So even this has a marine type in it now? What was wrong wive the indy dude? -
Dirtbox 92,595 posts
Seen 22 hours ago
Registered 19 years ago -
That's pretty impressive, I'm assuming we'll see wang again in 10 years time? -
Dirtbox 92,595 posts
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DFawkes 32,786 posts
Seen 1 hour ago
Registered 16 years agoBut it was different! I actually quite liked Tommy. I wasn't as much of a fan of his walking stereotype grandfather. -
warlockuk 19,519 posts
Seen 1 week ago
Registered 17 years agoThe flipping between woo spiritual mode and normal wasn't too bad; the long, slow unskippable "training" sections with slow-arse grandpa sucked dolphin minge though. I enjoyed it a fair bit those bits aside so a sequel sounds grand. -
Rauha 4,271 posts
Seen 9 years ago
Registered 11 years agoKotaku -
Prey 2 Drops You In the Shoes of a Human Bounty Hunter
Prey 2 will be a very different sort of game than the original first-person shooter, which starred Cherokee Domasi "Tommy" Tawodi and explored some of the mythos of native american spirituality.
In Prey 2, a source close to the game tells Kotaku, players will take on the role of a federal air marshal who is aboard the commercial airliner seen crashing in the spaceship early on in the original game. Prey 2 takes place during the same time frame as the original, but with this different perspective, we're told.
In Prey, Tommy sees a commercial airliner crashing onto the surface of the space ship he is on and hears a pilot calling in a mayday for "Seajay Air 6401." Later in the game Tommy comes across a human survivor of the crash in a holding cell.
'We were flying over Topeka and then the lights, the lights, the lights everywhere. They took us off the plane... They.. .there's a big one.. It eats... it eats," the survivor tells Tommy before losing it and telling him to shut the cell door.
Prey 2 follows the air marshal as he makes his way through the same ship, fighting off different warring alien factions with his pistol until an alien captures him. After that opening, used to tie the two games together, the game jumps forward, we're told, to a seedy alien planet that sounds a bit like the future Earth of Blade Runner. This is where the game really opens up, revealing the marshal as the only human on an alien planet working as a bounty hunter.
The game is meant to be an open world title with multiple ways to complete objectives, but at its heart it is still a first-person shooter, we're told.
Players will get clients via a communicator and gather information from the environment and the inhabitants by scanning non-player characters. These scans, we're told, reveal a character's intentions and identity.
We don't know much more about the game, but we were told that one twist to the first-person shooter mechanic is the ability to grip ledges for cover and a heavy emphasis on platforming. -
That airliner crash was one of the most memorable moments of the game, for sure.
Prey was fantastic, along with Oblivion it's one of the reasons I actually bought a 360. Loved the atmosphere and environments, the whole spaceship was so surreal.
Despite being glad they've linked in the sequel with a set piece (really only a 'blink and you'll miss it' scene) from the first game I'm disappointed not to be stepping back into Tommy's shoes. He was kind of an interesting character, leaving behind the weird Cherokee stuff I just thought he was (mostly) fairly relatable and a bit deeper than most FPS 'avatars'. -
Rauha 4,271 posts
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Registered 11 years ago -
Prey did fucked-up-alien-huge-ship-crazy-world really quite well. -
Dirtbox 92,595 posts
Seen 22 hours ago
Registered 19 years ago -
DFawkes 32,786 posts
Seen 1 hour ago
Registered 16 years agoDirtbox wrote:
http://ve3d.ign.com/articles/news/59517/The-New-Prey-2-Reveal-Trailer-Is-Unbelievably-Realistic
Why do they think it's all CGI?
I'm hoping it's either sarcasm, or it's just IGN being IGN.
Can't really judge well from that what the game will be like, but I'd happily take "more of the same". -
Buztafen 17,543 posts
Seen 3 days ago
Registered 14 years agoTommy was great in the first game. He acted more like a normal human would react in a similar situation...swearing at the freaky shit going on around him, almost throwing up and twatting anything that looked bad on the head with a wrench. He wasnt some silent dude who's a super assassin by night, he was believeable. -
SomaticSense 15,062 posts
Seen 3 years ago
Registered 16 years agoRedSparrows wrote:
Prey did fucked-up-alien-huge-ship-crazy-world really quite well.
The level design was absolutely amazing for what was essentially a corridor shooter.
I'm not sure any of the similar FPSs released since have surpassed it in that respect. There are plenty of much better games, but none have had better or more awe-inspiring level design to my mind.
edit: If I'm remembering the time scale correctly, it also did the whole 'mini-planetoid gravity mindfuck' thing way before Mario Galaxy too. -
It had level design? I might have to play it then!
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