Armoured_Bear wrote:Far from it, relaunch and rebrand the console £150 - price point(gamepad sold separately) and release a proper online pokemon game on it, job done. |
Wii U
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Armoured_Bear 21,991 posts
Seen 33 minutes ago
Registered 6 years agolavalant wrote:
Gamepad will never be sold separately but a proper online pokemon could be huge, also will never happn.
Armoured_Bear wrote:
Far from it, relaunch and rebrand the console £150 - price point(gamepad sold separately) and release a proper online pokemon game on it, job done.
Having said that, I think it's probably too late to rescue the Wii U. -
neilka 21,205 posts
Seen 49 minutes ago
Registered 13 years agoI for one can't wait for this revolutionary "non-wearable" technology they've got in the works, sounds like the stuff of science fiction!
/sellotapes PS4 to forehead -
TheMayorOfJugs 6,487 posts
Seen 1 week ago
Registered 5 years agoLeoliansBro wrote:
What?? :-o
Nobody got any thoughts about the fact that Iwata just annouced that Nintendo are going to diverge from being a pure games and gaming hardware company?
Nothing?
They're going to make decks of cards again!!!!!!!!!!!!! -
LeoliansBro wrote:
I think its largely ignorable if you are a gamer. They see the fragility of focusing only on games so are going to diversify. On the games side of things nothing changes for the forseeable future (hopefully gets better).
Nobody got any thoughts about the fact that Iwata just annouced that Nintendo are going to diverge from being a pure games and gaming hardware company?
Nothing? -
CosmicFuzz 32,214 posts
Seen 52 minutes ago
Registered 11 years agoI took that to mean software of some kind, like fitness apps/hardware. -
CosmicFuzz 32,214 posts
Seen 52 minutes ago
Registered 11 years agoSorry that post doesn't make sense but you know what I mean. -
nickthegun 73,321 posts
Seen 28 minutes ago
Registered 12 years agoThis is a company that notoriously cant do two things at the same time (i.e. release a console and make games for it).
How the hell are they going to continue to support two console AND diversify into other markets without something suffering? -
vyseofhr 1,136 posts
Seen 2 hours ago
Registered 8 years agoZomoniac wrote:
I was in a bit of a hurry when I posted that, and didn't mean to be as withering as that sounds reading it back. Apologies.
vyseofhr wrote:
3% of the install base? 1.18 million for a big first-party game on an established platform is a bit shit tbh.
Zomoniac wrote:
Kid Icarus the 3DS million seller says hi.
Bringing back old brands like Ice Climber that have been untouched for 30 years in a vain attempt to try and reinvent them to be relevant to modern gaming would be futile. The number of people who would give a shit that a new game happens to be vaguely based on an obscure NES game from 1985 is about twelve.
As a system seller, no, you're absolutely right, it isn't what the Wii U needs. As a supplement to an existing library where Smash, MK, etc are the big sellers? I think you could do a lot worse than (for example) Kid Icarus which was revived pretty successfully after a 30 year absence. It's also worth remembering that at that time, 3DS wasn't all that established either, but a steady stream of high-quality games got the system selling eventually...
Edited by vyseofhr at 17:01:52 30-01-2014 -
CosmicFuzz 32,214 posts
Seen 52 minutes ago
Registered 11 years agoYeah that's right. Which, when I suppose they were never a video game company in the beginning, maybe isn't that surprising.
It's still odd though. If they choose to leave the video game industry it won't be because they didn't succeed, it'll be because they never tried. They know exactly what will sell to people, but they choose to do their own thing. -
Armoured_Bear 21,991 posts
Seen 33 minutes ago
Registered 6 years ago -
@nickthegun Thats a perfectly reasonable point. I am not sure. Perhaps the QOL stuff requires small teams? Perhaps they really do intend to decrease development load by licensing out franchises to third parties much more?
Still think its largely ignorable from a gamers point of view for the forseeable future.
My main concern is that Iwata never, ever does what he says he is going to do. He promised no software drought at the Gamecubes launch. Then he said sorry, wouldnt happen with the Wii (it did). Same again with the Wii U. Here we are a year later with the same old platitudes.
The man is totally vaccuous, he needs to actually do something instead of spouting hot air. -
H1ggyLTD 8,922 posts
Seen 27 minutes ago
Registered 7 years agoWas speaking to a mother of three today, who referred to "that handheld Wii thing". -
CosmicFuzz 32,214 posts
Seen 52 minutes ago
Registered 11 years agoYeah, but when have mothers ever been good indicators of video game hardware strengths? My parents called my Gamecube a "gamebox-thing". The only reason they knew the name Wii was because it was unusual and it was bloody everywhere. -
@H1ggyLTD Sounds like she had had her fill of those.
Edited by Pinky_Floyd at 17:22:26 30-01-2014 -
LeoliansBro wrote:
The drought probably had something to do with getting the 3DS out of the shizla. Course, its doing ok now. Seems like a much tougher sell for the wii u though.
It's possible the WiiU games drought is down to engineering talent being siphoned off to work on this new thing.
It's also possible Iwata is blowing smoke out of his arse, but there must be something concrete at the bottom of it all.
Nintendo patent anything recently? -
mrpon 34,298 posts
Seen 2 hours ago
Registered 11 years agoWhat did happen with that NFC shit?! Wasn't there supposed to be some kids game? Collect the card packs sold in supermarkets etc.. BOOM! -
CosmicFuzz 32,214 posts
Seen 52 minutes ago
Registered 11 years agoOh yeah! I remember them showing kids with Assassin's Creed toys and scanning them in etc.
Probably just concept stuff that's never actually going to be used. -
mrpon 34,298 posts
Seen 2 hours ago
Registered 11 years agoOh, old news - this was the press release today apparently. NFC games coming this year then. -
Zomoniac 9,643 posts
Seen 1 minute ago
Registered 14 years agoThe unveil for Rayman Legends showed NFC stuff. Never heard of again. -
LeoliansBro wrote:
The whole point of this "exercise" is to diversify, and not have "all their eggs in one basket", not to replace one basket for another.
If that is true then it's even worse, and shows how colossally they have misread the situation:
- There is no inherent 'fragility' in focussing on games.
- Diversifying will inevitably reduce their interest in getting their consoles and handhelds and the associated games 'right'. The feedback from fans will carry less weight as well as they have other irons in the fire.
- They have demonstrated (yes, to an audience of investors) that they have no inherent loyalty to their existing fanbase other than as a revenue stream, which can easily be replaced by making money doing something else.
- You can't start with 100% videogame focus and move to 50% video games and 50% health products without changing how your games division operates. For a start it'll be starved of funding and management will have to jockey for exec level attention with this new department.
- It's alarming that their solution effectively admits that making games is something they cannot successfully do any more, as their solution does not address it in the least (apart from some trickle-down games based on their new, successful focus as a company, some time in the future).
It's a decision made out of cold, brutal economics. If you ever thought they were in this business for the love of it, then you must have been disabused of that by now.
The presentation addresses a lot of the issues identified by you and others in this here thread, and still you manage to make a mockery of it.
They said they are moving towards a more "unified" games production. They are hinting at evolving the NIID into a "service" that will carry over in all their hardware. They are going to collaborate more with 3rd parties to get better turnaround of games. They expect this new avenue of business to eventually co-exist and inter-pollinate with their games business. They reassured investors and customers alike that they aren't abandoning WiiU and are in fact concentrating on leveraging its uniqueness through software to appear from his year.
Sure it's all talk, but what could they present as proof to satisfy all you couch-CEOs?
And I highly doubt that their brilliant software developers would be content to be relegated in producing "lifestyle" products if it doesn't interest them. It will be business as usual for them, with new teams set-up to pursue Nintendo's new avenue.
Now if any of these turns out good/in time is a different issue.
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