Whats with the Wii U hate on the Internet? Page 6

  • Deleted user 28 July 2011 09:36:28
    By the way, Wii remote is not even slightly close to this:

    http://www.gifbin.com/bin/g677957198.gif

    on the other hand, bounding box camera is absolutely retarded
  • Dirtbox 28 Jul 2011 09:36:29 92,596 posts
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  • Dirtbox 28 Jul 2011 09:48:31 92,596 posts
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  • Deleted user 28 July 2011 09:50:54
    On the Classic Controller :D

    My Wiimote works mint, have you tried powering the sensitivity? Or cleaning the spunk off the lens?
  • Dirtbox 28 Jul 2011 09:52:48 92,596 posts
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  • Youthist 28 Jul 2011 09:53:11 14,724 posts
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    I doubt DB has ever played a "decent" Wii game tbh.
  • Dirtbox 28 Jul 2011 09:54:20 92,596 posts
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  • Youthist 28 Jul 2011 09:55:03 14,724 posts
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    :D - fair comment
  • nickthegun 28 Jul 2011 09:55:29 87,711 posts
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    Its an ok control method as a novelty but, in the same way as pad vs keyboard, the best wiimote player would get ruined by the best pad player.
  • Deleted user 28 July 2011 09:56:27
    Now that the 3DS has bombed anyone thinking the Wii u will do the same?
  • Deleted user 28 July 2011 09:57:23
    The 3DS bombed? When did that happen?
  • Dirtbox 28 Jul 2011 09:57:38 92,596 posts
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  • Deleted user 28 July 2011 09:58:58
    Move is slightly better than the Wii Remote because there are fewer 'point the remote at the screen' issues.

    But bounding box turning is still a dumb compromise.

    Mouselook is superior, if you're desperate for a trigger instead of a button there are a few hardware options anyway.
  • Dirtbox 28 Jul 2011 10:00:02 92,596 posts
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  • disusedgenius 28 Jul 2011 10:00:06 10,677 posts
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    nickthegun wrote:
    Its an ok control method as a novelty but, in the same way as pad vs keyboard, the best wiimote player would get ruined by the best pad player.
    This is pretty much how I feel about pads against m&k really - so if I'm going to use a gimped input method, the wiimote does about as well as a pad in most situations (depending on genre, obviously).
  • Deleted user 28 July 2011 10:00:23
    FluffyTucker wrote:
    Wiimote FPS controls are broken in two major ways: latency AND cumbersome rotating. You'd have to be a really fucked up Nintendo fanboy troll to try and argue against that.
    True, still prefer it to pad controls though.
  • Dirtbox 28 Jul 2011 10:01:42 92,596 posts
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  • Dirtbox 28 Jul 2011 10:02:21 92,596 posts
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