| Ian from EG tweeted that you have to buy 1 month sub to play the free month sub you get with the game.Is this true? |
The Elder Scrolls Online
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Tryhard 12,014 posts
Seen 4 years ago
Registered 11 years ago -
Globalmeltdown 1,061 posts
Seen 45 minutes ago
Registered 12 years ago@Tryhard Yes they take £8.99 straight from your bank account but then refund it in a few days. Don't ask me why, I think its stupid. -
Tryhard 12,014 posts
Seen 4 years ago
Registered 11 years ago@Globalmeltdown Okay thanks, that is strange. -
ChiefGB 13,815 posts
Seen 20 hours ago
Registered 10 years agoProbably to capitalise on renews, by locking people in early. They are likely banking on people being too lazy/forgetting to cancel. Not sure of any other reason it might be. -
Agent_Llama 3,691 posts
Seen 2 days ago
Registered 16 years agoDo players on each platform play together, ala FFXIV ARR? -
Dizzy 3,716 posts
Seen 1 day ago
Registered 20 years ago@Agent_Llama No -
beastmaster 22,373 posts
Seen 4 days ago
Registered 17 years agoHmm...
Are review scores going to go up eventually? I've started watching Game of Thrones and this is now looking tempting on the PS4. -
Even if reviews were up I wouldn't trust them. You cannot judge an MMO on its first few zones, if your thinking PS4 just wait a couple of months. Then browse the Internet for general reactions once the dust has settled.
The best example of this is Warhammer Online, reviewed relatively well and did ok for a few months. But once the initial rush went, the game failed due to needing a critical mass of players.
Edited by Sharzam at 09:21:44 11-04-2014 -
dazcox5181 656 posts
Seen 4 weeks ago
Registered 13 years agoTook a punt on this, currently waiting for the crazy initial download. Was hoping a play button might have appeared after a few GB.
Even on a 60mb line its taking forever as speed keeps going up and down (wired connection) -
markyHD 488 posts
Seen 5 years ago
Registered 13 years agoReally enjoying this.
I'll stress again, see it as a single player game first and foremost, with real players and grouping options, and it all makes sense.
Some of the quests really are great. -
Dizzy 3,716 posts
Seen 1 day ago
Registered 20 years agoDid my first dungeon yesterday as a dps sorc. Pretty fun, but all my team mates looked the same-ish. It was hard to make out who is healer and who is tank. Boss fight were pretty good though... seems like a good foundation for bigger and better fights. -
dazcox5181 656 posts
Seen 4 weeks ago
Registered 13 years agoReally struggling to enjoy this, don't know but it's just not clicking with me. Just doing quests and now at level 8, but not feeling it and feels like a long slog ahead.
Not sure if I'll keep the sub, actually already cancelled so it doesn't auto renew. Shame there are some good ideas and the setting alone should do it for me, but not right now -
dazcox5181 656 posts
Seen 4 weeks ago
Registered 13 years agoOdd question but can you sell or transfer an account for this? I assume i'd change the email address to the new owner and ensure payment details aren't stored?
It's really not for me and feel I wasted the money now -
If its the same as most other MMOs then account trading is frowned upon. So much so that can result in the account in question being permanently locked out, now that would be a waste of money.
My advice would be if its not for you then just don't subscribe. You never know future updates might resolve the issues you have and you might want to return. -
dazcox5181 656 posts
Seen 4 weeks ago
Registered 13 years agoYeah thought that would be the case. Good point that's what I did with wow. -
Wavey 1,054 posts
Seen 3 weeks ago
Registered 15 years agoFor all its little niggles that need to be worked on, i've not had this much fun in an mmo for a very long time. I'm into the quests, i've hardly done any "typical" mmo quests. I've enjoyed the dungeon design so far and the game does some lovely things with shadows and lighting.
I'm looking forward to seeing where they go with. -
Dizzy 3,716 posts
Seen 1 day ago
Registered 20 years agoFurtive_Pygmy wrote:
Not really... it has been designed so any class can play any role more or less.
Dizzy wrote:
Hasn't the game been designed so you don't have set roles like you do in WoW, etc?
Did my first dungeon yesterday as a dps sorc. Pretty fun, but all my team mates looked the same-ish. It was hard to make out who is healer and who is tank. Boss fight were pretty good though... seems like a good foundation for bigger and better fights. -
Orange 5,170 posts
Seen 6 years ago
Registered 19 years agoI wish more official reviews would come out, it really was an absolute turd in Beta and I can't imagine it having improved enough on release. Hate to see people waste their money based on dodgy word of mouth, -
Kami 2,711 posts
Seen 18 hours ago
Registered 19 years ago@Orange; It's nice but it's buggy as hell right now. In Reaper's March, and I spend quite a lot of time reporting bugged NPCs and quests, with a lot of empty real-estate, faulty landscapes (ooh a skyshard I'll just jump here and *skybox fault* FFFFFFUUUUUUUUU.... *relogs*).
I'm sure this game will be quite good but Bethesda and Zenimax have to do some considerable work to it. The fine-tuning has always been the Achilles Heel of Bethesda; we've seen it far too many times to even bother disputing that now, and it's the repeat performance here. Vast swathes of the game haven't been tested properly or finished; a guild shop idea is nice, but no search function and a guild cut has led to the most messy economy I have seen. Multiple quests have bugged out; I have left a trail of blacked-out area markers in my wake. Some bosses still need tuning, the level/difficulty curve is utterly hopeless in some spots. They need to decide if this is First or Third Person, because so many AoE effects, spells and such can't be seen in first person (but then, switch to third and watch the animation... erk!). Oh, and EU emergency maintenance in the middle of the evening is smart, with pitiful customer rep communication to say when things are online.
It's the usual Bethesda thing, really. What they've done is technically impressive on a base level; but the finesse has let them down, as always. In Skyrim, Oblivion etc., the games user-community were able to get involved and fix up many of the niggles so Bethesda didn't need to rush. In an MMO, they have no such luxury; Bethesda have to fix their own mess now, and each patch seems to be breaking something and not fixing many of the issues people have - losing bank upgrades, missing weapons on login, combat bug which renders you unable to fight back so you die because the running away thing is utterly hopeless....
No MMO release is perfect; not by a long shot. Even Blizzard still have issues on a new expansion - such is life. Bugs happen. It's assuring people they're being listened to.
The wide range of bug reports, and the lack of representative feedback, are creating a very toxic community that is going to really destroy the game very quickly. I'll be happy with my free month (and it really is free; this was bought for me as a present, woo!), but will I subscribe to a game in this state?
Eee-No.
But then, I suspected this would happen. Because it's Bethesda. I'm not angry at it - it's kind of like getting mad at a dog you haven't house-trained when it keeps pooping in the hallway. We've spent many years as fans and modders fixing Bethesda's mistakes (and I'm as guilty of this as anyone).
Now it's got to fix them on its own and we're wondering why it doesn't have that expertise... *rolls eyes*
(edit; I do actually like the game and think it has promise. I just hope someone gives Bethesda and Zenimax the serious jackboot up the jacksy that is sorely needed...)
Edited by Kami at 22:30:10 16-04-2014 -
Morrowind + mods. Why anything else?
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iGirvan 62 posts
Seen 7 years ago
Registered 8 years agoI have sunk a good few hours into it now and im finding it really good. Im a massive elder scrolls fan so it being the other games but online is a big positive for me. Im coming across alot of bugs though and think free game time or a free month should be handed out until these are fixed, some quests involving logging out and completeing parts over again just to get it to work which is very frustrating.
Overall though the game and lore is really good but im tempted to walk away for a few months and come back when the bugs are fixed. -
Darren 9,637 posts
Seen 4 hours ago
Registered 17 years agoI've been playing this game for 40 hours in total across the beta and four characters and I've been mostly enjoying it, although as others have mentioned it is buggy at times. I had a non-spawning Faolchu in The Nameless Soldier quest last night which had around 25 people all sat around waiting for the boss to appear (I was finally able to complete it earlier on this afternoon) and I've had four instances of what I call a neverending loading screen which means I have to hit Alt-F4 to get out of the game as it never loads. My main character is a Redguard Sorcerer and I was almost on level 14 when the loading bug struck again only this time it was for maintainance (Zenimax needless to say never bothered to tell anyone that this was scheduled).
Anyways, I think the game is sufficiently like the Elder Scrolls RPGs to keep me interested, although apart from attempting one dungeon with my two nephews, it is a game I've mostly been playing and enjoying solo. Combat feels fairly good, I like the first-person view, love that all the dialogue is voice-acted (and most of it is well-done), the graphics are competent if hardly spectacular and the game world is fairly interesting to explore so far. Some of the quests have also been good but a lot of them have been entertaining enough to play but ultimately forgettable (and, yes, this being an Elder Scrolls game means that almost all the NPCs are unmemorable; I think I can only remember Molag Bal and I haven't even seen him/her/it yet!!!). I enjoyed The Nameless Soldier quest, despite the bug, and a few others have stood out as feeling like they could have been in a Skyrim or Oblivion DLC expansion.
The game gets a solid 7 out of 10 from me. It is nothing ground-breaking but, this game more than any other MMORPG ezcept for perhaps Star Wars, really benefits from having a rich history of Elder Scrolls single player titles to draw on. I enjoyed spotting the references to the previous games and stuff; it really helped to draw me into the game world. If I one complaint about the game (other than Zenimax's poor communication skills) then it is that they charged an extra £20 for an edition that included the Imperial race (along with a mount for 1 gold and some other features). If that had been sold as part of an expansion with extra content at a later date a la World of Warcraft then no-one would have minded but it really was greedy to lock out content that they knew many people would feel obliged to pay for just to have the "full" experience.
Edited by Darren at 18:40:26 19-04-2014 -
Furtive_Pygmy wrote:
I've been lurking around here to get some first-person perspectives but this comment strikes me as a little odd.
@dazcox5181
Maybe you're approaching it from the wrong angle?
For me it's not a race to level cap (like with other MMO's) but I'm treating it more like a single player game, which in many ways it is, if you want it to be.
It's really not much different to Skyrim in my mind, and that's pretty much how I'm playing it.
EDIT: Basically what markyHD said.
Do you really believe that a £30-50 cost to entry, which then has a £10/month sub can be played as a single player game and be considered good value for money?
In reality, what you're saying is that the subscription is your pass to optional online play, even though there's no option in paying it. £120 for a year plus the up front costs? Is ESO really worth almost £150+ for a year's play as a single player game? I find that amazing, if so.
Genuinely interested, not having a go.
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