Minecraft XBLA Page 56

  • andytheadequate 1 Oct 2012 18:03:28 8,980 posts
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    Will be interesting to see the new eggmilf, but can't bring myself to start a new world after all the work we've put in!

    What new features will there be that don't require a new seed?
  • Capn_Franky 2 Oct 2012 22:56:52 61 posts
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    Farming animals, Hunger, new meats, stackable meats, new mobs, a few more craftable options for blocks and honestly I think that's it, new worlds will have underwater ravines, just a long deep open tunnel underground, strongholds which hold no real value in this update other than they are fun to find, and abandoned mine shafts which have rails and chests if you're lucky.

    Honestly, just place the blocks you can get in your world via creative, then continue playing, you could make the strongholds and mine shafts in 2 mins.
  • CrimsonSoul 3 Oct 2012 13:25:18 23 posts
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    Hurrah for stackable food! And fence gates! And stone bricks! In fact, hurrah for it all!

    No mention of larger maps but I'm not sure this is the complete list - there's no mention of the new mobs so maybe they forgot to add some items.

    Edit: This link seems a bit more descriptive but still no mention of map sizes.

    Edited by CrimsonSoul at 13:28:55 03-10-2012
  • Deleted user 3 October 2012 13:26:05
    I wonder if turning off clouds improves performance.
  • AcidSnake 3 Oct 2012 13:51:21 7,929 posts
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    Glad to say I've finally hit bedrock in the valley project...Quite an impressive view right now, though I'd still like to widen it out a bit as right now it's hard to see the bottom when you're at the top...

    To be honest I've been losing interest in Minecraft the last few days and hope the update will respark some enthusiasm in me...It feels like we've built pretty much all we wanted to build...

    Maybe because the projects I've been taking on in scope are way too much repetitive work to whip into shape...
  • Deleted user 3 October 2012 14:04:42
    After a while I started to feel the same. Which is why I prefer to work on problems and redstone contraptions instead of massive builds now.
  • andytheadequate 3 Oct 2012 14:35:39 8,980 posts
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    Turning off clouds will make the village look better.

    Perhaps we should go back to bc2 for a bit...
  • AcidSnake 3 Oct 2012 15:02:10 7,929 posts
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    BC2...Yeah, I vaguely remember that game...Africa harbour, valraparadiso, island innocents?

    About the clouds, are they going to be updated so that they don't drift through walls?...I remember reading something similar...
  • CrimsonSoul 3 Oct 2012 16:44:16 23 posts
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    @AcidSnake I certainly feel the same when mining constantly and I dread to think how much time you've spent digging out that valley (and how many picks you've got through).

    I think that's why it good to have a few things on the go at once.

    I'm hoping that creative mode will spark my redstone creativity as I won't have to worry about mining redstone and creating components.
  • Deleted user 3 October 2012 16:47:22
    Creative mode is great for that stuff, I have a world full of crazy contraptions on the PC. I'd make a video of it all but I don't think I could live with myself if I did, kinda like if we had eggmilf t-shirts or playing a tabletop game of warhammer. Some lines I won't cross, although I don't pretend that my lines aren't illogical and arbitrary.
  • AcidSnake 3 Oct 2012 16:58:02 7,929 posts
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    Redstone infuriates me...I'm a programmer so I'm pretty much used to making very complex logical systems in code, but somehow when I get down to making redstone circuits I tend to stare at some blocks for a while and lose hope...

    I was trying to make the portcullis work and only after about an hour of swearing, redirecting and repeating the damn redstone circuit did I realise it would never have worked...
    I can get the top pistons to move OK, it's the bottom ones that I have no idea how to expand and then retract in order...Even following the various youtube tutorials...

    That said I'm quite proud of the cobblestone generator even though that circuit is pretty simple...
  • Deleted user 3 October 2012 17:08:11
    Redstone is weird, I'm not sure how it parallels with programming. Obviously some people have built complex systems out of it but I imagine it's more like binary since you're just working with on/off signals?

    As for the portcullis, I'd avoid anything that needs more than one extender. Double extenders aren't that much trouble but the simpler the better. Triple extenders though are just a complete ball-ache.
  • andytheadequate 3 Oct 2012 18:12:16 8,980 posts
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    @Mr-Brett - if you didn't like the tshirts then you could just have said something, wouldn't have ordered the hats as well if I'd known! :D

    My arbitary line is that I won't pay a monthly sub for a game.
  • Daddy-Doom-Bar 3 Oct 2012 21:30:30 2,924 posts
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    Any idea on a date yet? Or have I missed that bit?
  • Deleted user 3 October 2012 22:45:37
    @andytheadequate Oh no the hats are great, it's just the t-shirts I object to. The socks, pants, pencils, bed covers, bumper stickers, umbrellas and mugs are all fine too btw ;)

    That's also a line I refuse to cross and means I don't feel (that) guilty for not really playing Guild Wars 2.
  • Deleted user 4 October 2012 07:51:16
    Very impressive .
  • AcidSnake 4 Oct 2012 09:08:54 7,929 posts
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    Had a moment of inspiration last night with a railway addition to make Andy's new project more accessible...Jumped in, built the stuff, needed more and more space to make the redstone fit and just gave up...
    I'll fix it though...

    Just preferred a nice game of BC2 instead...
    After being thrown in a game with idiots I got into a slightly better and balanced one...Won a few and the very last Arica Defence had me shouting at the screen again like old times...
    There were 9 others who stuck with it from the beginning and it ended with me having 5400 points and the next placed player had 1400...

    On attack I was put in a squad with an asshat that tank-sniped the first B MCOM...So I quit and went to bed early for one...(early as in 1)...
  • Deleted user 4 October 2012 09:47:45
    Does anyone know if the update will include new achievements?
  • andytheadequate 4 Oct 2012 09:59:50 8,980 posts
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    I tried to join you acid but I was having connection issues I think. Joined a game and it wouldn't stop lagging...it was only 2 v 2 though...I blame the vip code for the lack of numbers.

    I still need to finish my farm. Might wait till the patch for the crops though as it adds a few news ones.
  • AcidSnake 4 Oct 2012 10:10:55 7,929 posts
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    I saw you come online a split second before I turned off the 360...Not sure if you jumped into a game with me...

    I had consistently full games, lots of low level players too...
  • Deleted user 4 October 2012 11:57:37
    I am assuming it's pigs and other animals that are trampling my crops, can I stop this? I put a fence up, but they just spawn inside. I want to make more cakes damn it pigs! Be reasonable.
  • AcidSnake 4 Oct 2012 11:59:58 7,929 posts
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    @Apostle:
    One very difficult but effective strategy is befriending more than 20 wolves...No more animals in the world!...

    Stumbled across that limit by chance and had to slay three of my wolves to get other animals back...
  • Deleted user 4 October 2012 12:08:53
    Haha, interesting strategy. Thanks :)

    I've not seen any wolves for a while, mind you I normally cower indoors or sleep through the night. Will make an effort and go get some wolf buddies, at least til I have plenty of wheat.
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