Following Okami HD remake Page 7

  • devil_badger 11 Nov 2017 10:23:55 812 posts
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    For anyone in the interested in the remaster it's up on amazon to preorder for £15. Usual preorder discount for prime members applied so £13 if you have that. Bargain!

    Edited by devil_badger at 11:54:52 11-11-2017
  • Cappy 11 Nov 2017 11:10:16 14,393 posts
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    That's okay, there's no rule that says you're required to enjoy games just because they're critically acclaimed.

    I find Mario Galaxy to be totally uninteresting, nothing written in any review or posted on any forum is going to make it a better experience for me.
  • Armoured_Bear 11 Nov 2017 14:17:52 31,233 posts
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    superbob85 wrote:
    For whatever reason I just can't get into okami I've tried and failed twice already. Maybe it's just not my type of game.
    It requires patience as the first couple of hours but afterwards I find it glorious. The bringing the world back
    To life with those amazing visuals never gets old.
  • Armoured_Bear 11 Nov 2017 14:18:22 31,233 posts
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    Cappy wrote:
    That's okay, there's no rule that says you're required to enjoy games just because they're critically acclaimed.

    I find Mario Galaxy to be totally uninteresting, nothing written in any review or posted on any forum is going to make it a better experience for me.
    That’s because you have shit taste.
  • brigadier 11 Nov 2017 14:45:25 1,036 posts
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    Still gutted this is seemingly missing out on the Switch. I'd buy it a third time.
  • Armoured_Bear 11 Nov 2017 14:56:23 31,233 posts
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    brigadier wrote:
    Still gutted this is seemingly missing out on the Switch. I'd buy it a third time.
    I’ll definitely get it on PC or PS4
  • Rogueywon 14 Dec 2017 12:46:20 12,387 posts
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    @FuzzyDucky PC version is a complete mess (buggy, technical issues and a 30fps cap), but at least you can turn off the camera motion blur there. Thank god for that, because when it's on, it looks exactly as you describe. General motion blur is also ugly.

    When the game isn't moving, it looks absolutely gorgeous in 4k. But the moment things go into motion, the illusion is broken.
  • Rogueywon 14 Dec 2017 13:02:13 12,387 posts
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    @FuzzyDucky It's certainly not the remaster that such a classic game deserved. Fingers crossed it gets proper post-release support and patches to fix some of these issues.

    Over on PC, that 30fps cap was only announced a couple of days before release. Moreover, controller support is badly bugged. The game sometimes refuses to recognise controller button inputs on startup, until you quit and reload the game. Button prompts sometimes change from keyboard or controller prompts to motion-control prompts, which is utterly bizarre.
  • VanillaLake 14 Dec 2017 14:22:44 684 posts
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    The camera also has the blurry effect (motion blur) on Wii, the version I have, which was criticised a lot back in the day. I expected the current-gen version to be either 60 fps or at least silky smooth. Xbox One X and PS4 Pro have more than enough power for that to happen. It should be a real remaster, no new content is required but to still have a wonky version on these powerful consoles is sad.
  • Deleted user 14 December 2017 15:14:10
    Wasn't there a thing in options to toggle the blur? Or something about LCD vision?

    Btw, does it run on non-pro ps4's at 1080p 60fps? If it's still 30fps, then it's just the PS3 game.
  • UncleLou Moderator 14 Dec 2017 15:17:06 40,723 posts
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    brigadier wrote:
    Still gutted this is seemingly missing out on the Switch. I'd buy it a third time.
    I am pretty damn sure they'll announce it early next year. Grab as many sales as possible now, then let us idiots double-(triple-, quadruple-)dip. :-/

    See also: GTA V.
  • Decks 14 Dec 2017 15:17:56 31,013 posts
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    They've said changing it to 60fps breaks some of the logic in the the game. Don't expect ever seeing it in 60fps. It doesn't sell well enough to be worth doing a proper remake.
  • Rogueywon 14 Dec 2017 15:27:02 12,387 posts
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    It's a 30fps lock on all platforms. Game-logic reasons, apparently.

    Some speculation that the Wii version may be the technical base for this. Would explain why motion control prompts sometimes pop up on the PC version.
  • Rogueywon 14 Dec 2017 16:39:50 12,387 posts
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    ecu wrote:
    This is depressing, one of my favourite games ever and I should be receiving it for Christmas, I’ve been looking forward to getting stuck in to it Christmas week. Since it’s such an old game I was expecting a flawless 4K 60fps experience. Gutted.
    Irritatingly, for much of the PS2 generation (and, indeed, into the PS3 generation), locking game-logic to framerate was an all-too-common development shortcut, particularly for Japanese developers (most PC-centric developers have known better for decades now).

    When it's baked into game logic, it's generally very difficult to pull it out again, as any number of game mechanics plug it in. For a lightweight remaster like the Okami one, the sheer level of technical effort needed to unpick it is unfeasible.

    Even relatively high-budget remasters like FFX/X-2 HD have been stuck with it.
  • VanillaLake 15 Dec 2017 01:18:59 684 posts
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    Okay if it has to be 30 fps fair enough but even basic Xbox One and PS4 should get a smooth remaster without those technical issues and blurry and dizzy effects. I'm not asking for new textures, just make the game run smoothly and improve or remove that motion blur or whatever. I liked it on Wii but I got a few headaches too.
  • CellarDoor81 15 Dec 2017 01:31:40 32 posts
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    So I played through the game last weekend (on PS4 Pro) and never really noticed anything wrong with motion blur?!
    Maybe it's because I like Motion Blur in games or maybe I thought it's part of the artstyle of Okami? I played it on PS2 and PS3 and think this one here is the best looking of the three.
    The whole cell shading graphics are wobbly and never stand completely still, even if you don't touch the camera/controls.
    Maybe you guys remember it wrong?
    For me personally, the overall soft look is part of Okami and this is what's making those beautiful graphics absolutely timeless.
  • VanillaLake 15 Dec 2017 01:36:25 684 posts
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    I don't know about the current-gen version, I would love to try it, but I remember the blurriness of the Wii version. I agree about the artstyle being timeless, though. The Wii version was never very well received and I haven't played any other version.
  • CellarDoor81 15 Dec 2017 01:53:26 32 posts
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    I was in bed already but I had to stand up now and started the game :D I'm playing on a 4k tv and it's sharp. Even when running. There's a slight blur when panning the camera but it's not distractingly bad. And the overall blur is nothing like the Wii version (took a quick look at YT). Now, back to bed.
  • devil_badger 15 Dec 2017 07:22:38 812 posts
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    Yeah for me the blur isn't a game breaker. About a couple of hours into it and it's all coming back to me :D
  • samharper 15 Dec 2017 07:31:01 1,124 posts
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    The PS3 version has the blur, so does the PS2 version, I didn't buy it at the time because I found the demo difficult to play because it was difficult to make anything out.
  • Armoured_Bear 15 Dec 2017 08:11:30 31,233 posts
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    It was never going to be 60fps, it would have to have been remade from scratch for that to be possible.
    I wait to see if I should get it on pc or PS4.
  • Deleted user 15 December 2017 08:46:38
    IT looks very nice in 4k, at this point though i think the blur must be a (poor) design decision. It is still a vry very good game though :).

    Hopefully this is perquisite for a proper Okami 2
  • Rogueywon 15 Dec 2017 09:14:41 12,387 posts
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    @Armoured_Bear Probably a tough call. You can certainly clean up those motion blur uglies a bit on PC, but the controller bugs remain annoying. If the controller issues get patched, then PC probably becomes a no-brainer, but it's slightly tricky to recommend it in its current state.
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