OUYA - Coming March 2013 Page 6

  • Randomlampy 13 Jul 2012 22:45:17 580 posts
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    mrpon wrote:
    It's more like £167 sterling and just $150 will net you what you've listed. So effectively you've pledged $110 for some engraving.
    Fairs fair though, they've still to clarify the quality of that engraving. I'd pay it if is was etched by Carol Vorderman in a welders apron.
  • pauleyc 13 Jul 2012 23:37:31 4,548 posts
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    This is much more appealing - [link=http://arstechnica.com/gadgets/2012/07/korean-company-offers-3-5-inch-quad-core-arm-linux-computer-for-129/">quad-core Exynos board with a reasonable GPU, SD card slot and expansion slots for 130 USD. I know it's more a Raspberry Pi competitor but still more attractive than the Ouya. Just add Android (
  • spamdangled 14 Jul 2012 00:07:36 31,803 posts
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    New update on Kickstarter:

    What a week. While continuing to work on making OUYA, and of course now managing our Kickstarter, we’ve received thousands of excited comments, pointed questions, and lots of encouragement. Thank you to our 35,418 backers. Conversations with you have been great—bringing out the best product we can bring.

    A few things to share:

    On the product side...
    We spent yesterday with nVidia talking about our chips. The team is great and their support has been incredible. They’re working side by side with us, and they’ll help us maximize the performance of the Tegra 3 chipset we’re using.

    We’ve been hearing your questions on everything from how you’ll discover games on OUYA (we’re focused on both discovery and curation), to whether we’ll have different symbols on the buttons for the color-blind (yes, we’ll need to address that), and whether or not we’ll have an Ethernet port (stay tuned on that), and much more. Feedback on our work in progress is one of the great things about Kickstarter. Keep sending your ideas and voicing your opinions—they matter to us.

    Games! Today Meteor, the maker of Hawken (a great-looking upcoming free-to-play mech game), just pledged that they’re also in on OUYA. We’re really honored to have great gamemakers supporting OUYA. Thank you so much to the developers who reached out, we’re trying our best to be in touch with you -- we know we still owe a lot of you responses.

    @markvlong -- ‪#ouya‬ A crowd sourced, open, indie, free to play console?! Count Meteor in!

    And you game developers..
    We know, we ran out of the developer rewards (it happened faster than expected!). We’ve assessed our ability to deliver and have refreshed both tiers of developer awards.

    And we had a crazy idea—if folks are interested—we might consider a reward that would allow devs to start working from the raw circuit board at an even earlier date, allowing them to get a head start on development. And maybe we’d add one more level that gives you just the software—no early console. Tell us what you think

    (Obviously, if you have the Android SDK, you know most of what you need to know -- we’ll just need to add in a few elements specific to OUYA—things like assets for promoting on the console and our payments API.)

    So, there you have it, an update! Some games jumping on board, the scoop on the progress we’ve made with the product, and more rewards for developers. This is an early-stage project here, and we know we’ve got a lot to do. We are so grateful to have your support and we will do everything we can to thrill you with the results.

    Back to work...

    Thanks!

    Julie
  • neilka 14 Jul 2012 01:01:01 24,026 posts
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    I keep expecting the second and third words of the thread title to be "ME BALLS" but they never are :(
  • Deleted user 14 July 2012 01:19:09
    /plugs 10 year old pc into tv

    /laughs at Ohh Ya
  • Whizzo 14 Jul 2012 01:40:17 44,810 posts
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    Some people have such unrealistic ideas about what this could do, if it ever turns up, that they're delusional.
  • SolidSCB 14 Jul 2012 02:06:34 16,771 posts
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    Looks like the news has drip fed to the mongs going on that list. I bet they're genuinely expecting an Xbox 720 type machine.
  • spamdangled 14 Jul 2012 02:10:38 31,803 posts
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    That survey list is totally unrealistic and pretty damn stupid. If people are expecting AAA franchises to crop up on this machine, they're missing the point completely.
  • Deleted user 14 July 2012 02:10:51
    Given that it seems like a shit out of luck time to release something like it. Higher expectations of something that will under deliver technically a couple of months after one new console and a couple more before another new one.
  • nickthegun 14 Jul 2012 09:41:09 87,712 posts
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    Damning article on the front page that is, amazingly, less diplomatic than the other two.

    Also, as I said in the comments, by the time this comes out (if it ever does) most people will have powerful android phones with tv out that can be paired with Bluetooth controllers anyway. I just can't see the point of this.
  • THFourteen 14 Jul 2012 09:57:50 54,987 posts
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    After much thought I have revised my pledge to $10.
  • Syrette 14 Jul 2012 14:00:33 51,181 posts
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    How many games have they actually shown for this thing? I wouldn't even consider a new console of any type without some real info about titles.

    Edited by Syrette at 14:06:06 14-07-2012
  • Syrette 14 Jul 2012 14:02:48 51,181 posts
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    CosmicFuzz wrote:
    I predict this will fail. Especially with that name, Christ.
    This. How do you pronounce that?

    Surely the most obvious thing when it comes to naming a product is to make it simple and easy to say.
  • SolidSCB 14 Jul 2012 14:04:27 16,771 posts
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    Not a single game. A handful of devs apparently 'support' the project, which reads to me as 'If the thing isn't a total fucking flop we'll have a go at working with it'.
  • Syrette 14 Jul 2012 14:05:31 51,181 posts
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    darkmorgado wrote:
    Yeah, graphics whoring is sort of missing the point.

    This is very much an "it's all about the games" machine. Or an "wouldn't it be great if I could make a console game without jumping through stupid licensing hoops" machine. Or an "I love the indie scene" machine. Or an "I like open platforms" machine.

    Ok, I'll stop now.
    Please do.
  • Deleted user 14 July 2012 14:21:42
    Tbh, my main problem with it, and what s completely astonishing to watch get skipped over here, is that it is based on a fundamentally broken idea.

    Android game dev support is bad - it has always been and isn't getting any better - there are several reasons for this which include the open source nature of Android (looks smashing on paper but devs like to eat so are less inclined to have their work nicked), badly implemented store, a flooding of devices to accommodate etc. This is taking an already struggling area and narrowing it even more into a single device (hence even less motivation for devs to develop for it).

    Without the big hitters the mass market wont buy it, without the mass market this will flop and be relegated to the enthusiasts and those wanting to boost the internet kudos, the same group of people who are more inclined to hack the thing and play their own yar software anyway, narrowing the scope of interest for developers even more.

    etc. etc.

    tldr: Console success is a two way streak: good developers want the mass market and the mass market want good developers. This has shown no interest in appealing to either of these factors.
  • SolidSCB 14 Jul 2012 14:29:10 16,771 posts
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    To be fair, if anyone thought this was going to be anything other than a niche, homebrew fanboy's wet dream they were kidding themselves.
  • mrpon 17 Jul 2012 21:13:33 37,367 posts
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    $5 million in pledges
  • Clive_Dunn 17 Jul 2012 22:55:57 4,862 posts
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    For fucks sake, there are loads of viable start up companies gagging for funding - this is just a complete waste of time.
  • Dirtbox 18 Jul 2012 00:26:37 92,600 posts
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    Post deleted
  • Whizzo 18 Jul 2012 00:30:28 44,810 posts
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    Make sure you show someone in the video using a saw to cut controller shapes.
  • Rufus 18 Jul 2012 01:42:56 1,872 posts
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    darkmorgado wrote:

    I've lost count of the amount of times I've heard people say that the absence of real button input and analogue sticks limits game opportunities on touchscreen devices.

    This solves that problem.
    PS Vita already solved that problem and look how that's doing. (I also say that as a Vita owner).
  • spamdangled 18 Jul 2012 18:45:15 31,803 posts
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    New update:

    Update #3: Welcome Muffi!
    Posted 39 minutes ago

    So it’s time for us to reveal our secret weapon, someone who has been working with us tirelessly behind the scenes to bring OUYA to life, and today we’re pulling back the curtain.

    Meet Muffi Ghadiali from our team, who is in charge of making the OUYA product, hardware and software.

    Muffi joined OUYA from Lab126, a part of Amazon, where he worked on the Kindle line of products.

    I thought it would be best if you heard directly from him, so he wrote to you...

    ___
    Kickstarters!

    I’m Muffi, and I want to tell you a little bit about what we’re working on at OUYA.

    I came out of Lab126’s product team where I worked on the Kindle line -- hardware and software. I worked every day with engineering, product design, industrial design, operations, supply chain, and QA teams.

    I joined OUYA because I saw--early on--the potential for an open technology to change how gaming works. Gamers are unique. They are sophisticated and they follow products from the first idea all the way to market. For a product guy like me, that's exciting. We're getting a lot of feedback, great support and lots of questions. Sometimes those are tough questions but they keep me at the top of my game. It's pretty cool that Kickstarter facilitates a direct dialogue with future users.

    My job at OUYA is to ensure that we meet the needs of gamers and developers.

    In short, I’m here to deliver OUYA.

    I know from experience that this can be done:

    I’ve built consumer technology products for more than 15 years--both hardware and software. I’ve worked on set-top boxes, media streaming devices, handheld devices, content services, and other big consumer products.

    I’ve been playing a key role in designing the path that will take OUYA to market, from technology to production.

    And while it may seem aggressive, the technology here is actually fairly standard. We’re not building a hovercraft or a nano-bot.

    If you look online at the teardowns of other devices with some of the same components, you’ll see that our device can be built for well under $99.

    What IS innovative is the beautiful design from Yves Behar, and our model for working with game developers. From my perspective, I’m tackling the easy part.

    So here’s what we’re doing now...

    Developers, we’re working to get an SDK in your hands as fast as we can, please be patient. It will be pretty simple to start, using the existing Android SDK and adding the ability to promote your game, and to charge OUYA customers. We’ll add to it as we go.

    We’re getting our ducks in a row on the hardware production. NVIDIA is helping us with production designs, and selecting the right device manufacturer. We’re in talks with a few manufacturers. I was just playing with our circuit board yesterday.

    NVIDIA is also helping us maximize the performance of our Tegra 3 chips -- they’ll work even better than the demos you see online. We’ll be able to support some intense games.

    And we heard your feedback: yes, yes, we’ll add an Ethernet jack. We have a lot of consoles to make, so I wouldn’t expect too many more changes to the spec.

    Please keep sending your comments. We are doing everything to deliver for you.

    Thanks!

    Muffi

    ___

    Again, thank you to the almost 40,000 of you (!!) who are backing OUYA -- we can’t wait to get it in your hands.

    Julie

    P.S. Muffi is also hiring some engineers to join our team. So if you know the Android OS well, and want to help us make OUYA, hit us up. (We bet you can figure out a way to get in touch with him...)
  • Ziz0u 18 Jul 2012 19:16:42 11,006 posts
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    Muffi?
  • ResidentKnievel 18 Jul 2012 19:24:27 7,679 posts
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    y'know, Muffi? The muffster? The muffstereno? Muff Daddy?

    Y'knowwww
  • Widge Moderator 18 Jul 2012 19:36:32 13,858 posts
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    Lesser known slayer of leprichauns.
  • sport 18 Jul 2012 19:39:21 17,064 posts
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    I'll sleep easier tonight knowing Muffi's on the case.
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