Teaching CS:Source Page 2

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  • Mike_Hunt 14 Jan 2005 12:51:25 23,524 posts
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    Yeah, I've found that if I actually aim for the head I get a headshot (surplise). I'm having to unlearn what I have learn which is aim in the general direction and fire.

    [MH]
  • Clive_Dunn 14 Jan 2005 12:52:31 4,862 posts
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    You can only really learn by playing the game and watching what the good players are doing. Shooting might appear to be the most important thing, but actually its anticipation and where the enemy is likely to be. And that can only be learnt through experience.

    The mechanics ( point / fire ) are the easiest bit of the game - situational awareness, player positioning, map tactics and teamwork are the keys to CS.
  • Tiger_Walts 14 Jan 2005 13:00:44 16,674 posts
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    Yeah, always stay together. Don't let someone with a tac-shield run off alone. Use them as cover and when possible flank the enemy.

    Also, the SAW is not an assault weapon. It is best used to suppress chokepoints allowing team-mates to get into position. It's also quicker to implement than a grenade.

    The q key is your friend. By default it is bound to swapping to your last weapon. When your clip is nearly depleted and you have no time to re-load use it to swap to your pistol. You can get a great rate of fire with a pistol and even if it doesn't kill armoured enemies easily it will slow them down and screw up their aiming. Those few seconds could be enough for support to arrive.
  • Mike_Hunt 14 Jan 2005 13:04:39 23,524 posts
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    tac-shield?

    [MH]
  • Tiger_Walts 14 Jan 2005 13:06:01 16,674 posts
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    In 1.6, the bullet proof riot shields. Used only with pistols.
  • Mike_Hunt 14 Jan 2005 13:08:00 23,524 posts
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    Ah, cool. Shame they're not in CS:S

    [MH]
  • speed182 14 Jan 2005 13:11:25 1,060 posts
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    is any one on cs now cause i wanna check if my servers alright
  • speed182 14 Jan 2005 13:24:33 1,060 posts
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    213.105.185.125:27015 thats my server ip.
  • urban 14 Jan 2005 13:42:11 13,148 posts
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    nades are very important, also knowing maps is something that will just come with practice, you cant teach it in 2 hours it takes a few months to get good
  • Jetset_UK 14 Jan 2005 14:23:28 3,578 posts
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    Oh you should have seen my nade last night, bounced of 2 walls, to take 96hp off some chappy, AND I did it on purpose!
  • chappers 14 Jan 2005 14:54:15 118 posts
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    Cool. Some good advice there. I've been looking for a Counterstrike guide for a while now, ever since I bought Half life 2.
  • Jetset_UK 14 Jan 2005 14:54:46 3,578 posts
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    join ussssssssssssss.
  • magicpanda 14 Jan 2005 15:44:41 15,130 posts
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    chappers wrote:
    Cool. Some good advice there. I've been looking for a Counterstrike guide for a while now, ever since I bought Half life 2.

    Just jump in and get involved, practice is the key :) Its not so bad now that all the servers aren't populated by 'leet' twats typing nooooob at you. Damn I hate that word.
  • speed182 14 Jan 2005 19:20:40 1,060 posts
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    any one on cs now?
  • cheese001 14 Jan 2005 19:32:29 813 posts
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    speed me and jetset are going to, put me on your xfire - cheese001
  • sam_spade 14 Jan 2005 19:43:37 15,745 posts
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    Tip 1 - Stay out of sight until you are going to shoot someone.

    The End
  • speed182 14 Jan 2005 22:37:39 1,060 posts
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    any one up for cs:s tonight theres a few on xfire.:-)

    Edited by speed182 at 22:41:41 14-01-2005
  • Deleted user 15 January 2005 00:31:03
    Tiger_Walts wrote:
    In 1.6, the bullet proof riot shields. Used only with pistols.


    Mike_Hunt wrote:
    Ah, cool. Shame they're not in CS:S

    [MH]


    *shoots Mike in head

    NOOOOOOOOOOOOOOOOOOOOOO!
  • Mike_Hunt 15 Jan 2005 01:14:59 23,524 posts
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    What? They sound really cool!

    [MH]
  • Dirtbox 15 Jan 2005 01:17:52 92,595 posts
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    Post deleted
  • Taximan 15 Jan 2005 02:39:53 136 posts
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    Bots, for those of us coming straight from Battlefield, Tribes, and Call of Duty to CS:S. They won't whine, flame, teamkill or use exploits. *rubs hands with anticipation*

    Ah, it's easy to be new and have no expectations about one's performance. Mostly you're just happy when you survive the round (or live long enough to expend more than a magazine worth of ammunition), manage to plant or defuse the bomb, manage to actually drop someone with your first burst of gunfire, or have a kill-tally that's marginally higher than your death tally :)

    Edited by Taximan at 02:40:46 15-01-2005
  • Deleted user 25 November 2010 10:50:19
    Post deleted
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