Banished - Medieval City Builder Page 3

  • M_of_the_sys 18 Feb 2014 16:23:30 1,156 posts
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    Longest train journey home ever...
  • MrWorf 18 Feb 2014 16:27:14 64,193 posts
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    Anyone else fonding placing of mines can be a little tricky?
  • Tabasco 18 Feb 2014 16:50:21 5,869 posts
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    Can't buy this till Thursday. Fuck you payday.
  • MrWorf 18 Feb 2014 17:36:59 64,193 posts
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    Ah my first town, Karimor (sponsored by sports direct), got to about year 25 before everybody died of starvation. :( Don't build fishing docks too close to each other
  • Deleted user 18 February 2014 17:45:17
    Not decided what I'll call my town.

    ...

    Fart town. Got it!
  • MrWorf 18 Feb 2014 17:48:42 64,193 posts
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    I can not stress how important food is. One hunter, one gatherer and one fishing dock is not enough to sustain 50 people :( I think you should have one of each of these food gathering buildings per 25 people. The gatherer is deceptive though. Even though it makes about 3000 food per season, the food is split between 4 different varieties of food of which a home will take a portion of each. IMO, you should divide your total gatherer yield by 4 to get a realistic number of what you have. So 3000 food per season is actually 750 food.
  • magicpanda 18 Feb 2014 19:01:42 15,130 posts
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    Town hall really helps keep track. Graphs \o/
  • Deleted user 18 February 2014 19:18:40
    Did anybody buy from the developers website? It's been 10 minutes now and I've received no email or download. Paypal have taken the money for the transaction.

    edit: Ignore me, it's just came through. Took 15 bloody minutes!

    Edited by Physically_Insane at 19:21:51 18-02-2014
  • Deleted user 18 February 2014 19:57:07
    Had a quick bash earlier on the drm-free copy and just downloading from steam now. Seemed lots of fun, and am looking forward to starting over and trying new stuff.
  • Deleted user 18 February 2014 20:03:24
    ooo steamcloud saves enabled - cool :)
  • UncleLou Moderator 18 Feb 2014 20:44:10 40,723 posts
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    This game is either quite buggy, or completely unbalanced. I've tried several new games, and every time it works fine for a while. Then, my population exceeds my food production, and people start to starve - fair enough so far, but: there doesn't seem to be a way to stop people from starving. I've just had the remaining 16 people (after 30 or so starved already) produce food, and nothing else, and yet they *all* starved. They couldn't even sustain themselves.

    Am I missing something here?

    Edited by UncleLou at 20:46:34 18-02-2014
  • magicpanda 18 Feb 2014 21:09:51 15,130 posts
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    Tried farms and buying livestock from the traders?

    Ive got too much food but my people arent reproducing at all!
  • StarchildHypocrethes 18 Feb 2014 21:49:43 33,974 posts
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    RPS don't exactly make this sound like the most appealing game in the world...
  • magicpanda 18 Feb 2014 22:47:26 15,130 posts
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    It's hard as nails, I'll give him that. I'm enjoying it though.
  • MrWorf 18 Feb 2014 23:10:15 64,193 posts
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    @UncleLou
    UncleLou wrote:
    This game is either quite buggy, or completely unbalanced. I've tried several new games, and every time it works fine for a while. Then, my population exceeds my food production, and people start to starve - fair enough so far, but: there doesn't seem to be a way to stop people from starving. I've just had the remaining 16 people (after 30 or so starved already) produce food, and nothing else, and yet they *all* starved. They couldn't even sustain themselves.

    Am I missing something here?
    Possibly, my advice is hard difficulty is easier than easy and medium as it forces you to start with a fishing, hunter and gathering society.

    Starting a town with farms and pastures is dangerous as you need immediate food sources when you start out. Farms and pastures can take several years to reach achieve 100% yield and you can only fully harvest them if you have labour maxed out which require a lot of people. So imo you shouldn't start placing farms or pastures until your population exceeds 80 and you have an ample stockpile of food (like 6000+) to expand your workforce.

    This is how you build up a decent amount of food early on:

    Hunters Cabin and Gathers Hut need dense forest to find max food. Fidn a nice forest and put them in there with a foresters hut to maintain the forest. Each building will produce about 800 food per season.

    This is my town, Karimor

    high res: http://i.imgur.com/2Vylrtv.jpg

    You can throw a herbalist in there too as it also needs mature trees to find herbs.

    Like this:


    high res:http://i.imgur.com/DRsiOib.jpg

    This is my town centre for no reason at all:


    high res:http://i.imgur.com/ymtwC8B.jpg

    Edited by Razz at 23:34:44 18-02-2014
  • UncleLou Moderator 18 Feb 2014 23:41:37 40,723 posts
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    Cheers, Razz. Looks very neat, too. For some reason, food worked now though - I did the opposite though and started building farms immediately, and I was drowning in food.

    Same problem as magicpanda now, though: my population went from 40 to 10, with 0 children. They just don't fuck. :) Maybe a happiness problem.

    Edited by UncleLou at 23:42:06 18-02-2014
  • MrWorf 18 Feb 2014 23:46:02 64,193 posts
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    Cheers man :) It's my first attempt at the game. :)

    They only produce children if there are only 2 adults in a house. If you have adults living with their parents or two families sharing a house they don't produce children. :)

    Edited by Razz at 23:51:46 18-02-2014
  • UncleLou Moderator 19 Feb 2014 00:02:42 40,723 posts
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    Aaah! Thanks. So I need empty houses! I kind of, er, skipped the tutorial. Damn. I wonder if the 60-80 years old in my latest savegames can still produce children if I build a few houses. :p
  • MrWorf 19 Feb 2014 00:08:38 64,193 posts
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    Hehe! Maybe with a bit of IVF :-D Be careful and save before you start a baby boom, new houses take a serious chunk out of your food stocks.
  • magicpanda 19 Feb 2014 06:49:55 15,130 posts
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    They do like them young in this. Maybe thats why they were 'Banished'.

    We're all building peadohavens!
  • ERG1008 19 Feb 2014 09:18:16 817 posts
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    Got a few hours on this last night.(Bought it from the Shining Rock Website in the end)
    Really enjoying it and it's not as simple as it looks.
    I think the slow pace may put some people off but it's all part of the build up and you really have to think about placement and choice of building. Think it'll take a few more games before I get my head around it totally.
    You get quite attached to your villagers after a while and I was was gutted when a couple of them died.
    Also, the snow is lovely (not for my villagers though)
  • twelveways 19 Feb 2014 09:19:55 7,131 posts
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    Is this a complete game or is it still in alpha/beta?
  • Benno 19 Feb 2014 09:40:53 11,854 posts
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    Razz wrote:
    Cheers man :) It's my first attempt at the game. :)

    They only produce children if there are only 2 adults in a house. If you have adults living with their parents or two families sharing a house they don't produce children. :)
    Jesus this game sounds intense

    /buys
  • magicpanda 19 Feb 2014 09:46:34 15,130 posts
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    @twelveways Complete Game
  • twelveways 19 Feb 2014 15:06:07 7,131 posts
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    Do you need to use mouse scroll for this? my wheel is broken (it still clicks, just no scroll) and I don't wanna buy this unless i can play straight away...
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