Backwards compatibility Page 2

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  • Deleted user 15 October 2013 23:19:26
    @sega It wouldn't work. The whole point of consoles is that the developers know precisely what hardware is in a system and can optimise games to run on it. It is why a game that is on both consoles and PC requires a PC far more powerful than the consoles to run the same game. Even if upgrades were an option developers would still make games with the weakest in mind as it would be the largest userbase.
  • ED209 15 Oct 2013 23:22:35 505 posts
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    sega wrote:
    @Rodney I knew someone would mention 32X or something in the next post. Meant more like removing and replacing internal parts every few years or so.

    PCs have worked that way since the beginning. Surely it's time we had a simplified way of doing that for the home console market.
    Yeah, you should get to pick all your internal parts. You should get to spend a day researching why DDR3-1333 is actually PC3-10600, then you should be able to buy non-working parts from china on ebay and then work out which drivers are conflicting and then you should get to do wattage calculations every time you want to add a new peripheral. Steering wheel = 30 watts? Better disable the sound card so you can retain electrolyte ageing at 20%.
  • sega 15 Oct 2013 23:28:24 908 posts
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    Why wouldn't it work? I'm assuming the likes of Sony and Microsoft will still be manufacturing their own consoles. The upgrades would still only be available when they say. So kind of like the software generations as they are now, but with none of the past being lost because they're using the same architecture.

    Unless you just think starting from scratch every five or six years is honestly the best way. I'm moving to PC so it won't be a problem for me from now on, but it pains me so much great software is soon to be forgotten and deemed no longer relevant.
  • Deleted user 15 October 2013 23:30:01
    I'll...just keep my 360! Until I'm totally bored of it, and then sell and then rebuy 3 years later for retro lolz
  • alasdairm 15 Oct 2013 23:34:15 289 posts
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    I wouldn't be surprised if Microsoft go the Apple route & release slightly improved versions of the XB1 every year or so
    ie my early ipod touch won't play any new games released, but my iphone does & it allows me to play the older titles I've bought & at some future point i know that my iphone wont run newer games,etc...

    This would allow Microsoft to overcome the slower chipset the XB1 has vs the PS4 over time, although there's nothing to stop Sony doing the same

    Edited by alasdairm at 23:34:45 15-10-2013
  • Dave_McCoy 17 Oct 2013 16:01:47 3,410 posts
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    alasdairm wrote:
    I wouldn't be surprised if Microsoft go the Apple route & release slightly improved versions of the XB1 every year or so
    ie my early ipod touch won't play any new games released, but my iphone does & it allows me to play the older titles I've bought & at some future point i know that my iphone wont run newer games,etc...

    This would allow Microsoft to overcome the slower chipset the XB1 has vs the PS4 over time, although there's nothing to stop Sony doing the same
    I really hope (and doubt) that happens. It'd be against the point of the console and '10 year cycle'.

    Nope, won't do at all.
  • Load_2.0 17 Oct 2013 16:09:21 33,582 posts
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    Wireless ethernet ports confirmed.
  • neilka 17 Oct 2013 16:13:45 24,021 posts
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    A thread title with an actual spelling mistake and NOBODY FIXES IT.
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