Persona 1 SEBEC and Snow queen quest(psp)|
I liked the first halve of the sebec campaign but abandoned the game for 4 years due to bad persona fusions screwing me over. I started it again a couple of months ago with a guide and managed to finish it at last. Afterwards I started the snow queen quest and god I hated it. Timed dungeons with permanent game over in a turn based jrpg is really not my idea of fun. The extensive grinding required and casino poker for spell cards also drove me insane.would only recommend it to a hardcore fan (6.5) and SQ(4).
Persona 2 Innocent Sin (psp)
Really short rpg at around 25 hours. Combat encounters are really broken and laughably easy untill the sudden difficulty spike at the last boss. I really liked the story and characters but overall felt that it is bit overated by old megami tensei fans (7).
Persona 2 Eternal Punishment (ps1)
The quality of life improvements are something painfully missing from the ps1 version. The battle and menu UI is horrendous and really slows things down in the first 10 hours. It does become second nature but really wished it were better. I loved the style of adult characters in particularly Baofu. In terms of story its both a improvement in terms of plot and lenght but lacking in meaningfull interactions between characters. Combat this time around is vastly improved and sidequest give meaningfull items. The rumour system has been simplified and feels less intrusive then innocent sin. Dungeon design is also improved. Overall really enjoyed it and definitely feels its the best of the older persona games (8).
Edited by Rajin at 11:13:26 10-07-2019
Recently Completed Games • Page 585
Rajin 820 posts
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Graxlar_v3 7,682 posts
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Donkey kong country tropical freeze
7/10 a lot of great levels but the water levels and flying barrel ones were frustrating as hell. There were some great little touches in the enemy and level design, but I felt that Dixie/Diddy and Cranky kong we’re ill used.
Final fantasy 14: shadowbringers 10/10
I am an avid ff14 fan, I will put that in front. I feel like some of the writing that has come before is up there with some of the best in the series. Shadowbringers is a class above that, I honestly don’t think it is hyperbole to say it is one of my favourite stories in game. It not only managed to tell an engaging story, but it built upon the lore in incredible ways.
The trials (big boss instances with you and 7 others) are some of the series best and the dungeons were a hell of lot of fun too.
I finished the game at 1am this morning and couldn’t sleep for the adrenaline.
Shenmue 2, well I will have when the fucker actually finishes...............
jackwl89 7 posts
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Far Cry 5. It was one hell of a ride
Very much an Advance Wars clone but probably better than the last few. I really liked the healing system that drains buildings which think this was a new feature introduced in Wargroove.
The size of most maps seemed a little too big and lead to fights taking a bit longer than ideal but this is a minor criticism.
Would buy a sequel.
Blood II: The Boring
Utterly painful and manages to make Daikatana look good.
Level design and enemy placement are of the cheap variety with enemies spawning in behind you or fights taking place in straight corridors/small rooms with enemies doing AOE damage.
What makes it worse is that enemies can shred you if your not careful but health placements feel few and far between so you can't run and gun with the only option to save/load crawl forward trying to take as little damage as possible.
Heavy weapons feel utterly weak (how do you fuck up a rocket launcher?) that you simply resort to the trusty shotgun and sniper rifle combo for whatever you come against. Levels themselves feel generic. Music is bland. The game also likes to randomly crash to put itself out its misery.
There is the option to play as a few other characters but if you manage to complete it once then why would you.
New Super Mario Brothers U Deluxe (Switch) - 7/10
Should clarify that I only beat the "Mario" side of this - not even looked at the Luigi side. Did a perfectly nice job of passing the flights to and from the US (plus a bit of play here and there while I was out there) and finished it this afternoon while feeling near-dead (29 hours and counting since I last slept).
Mostly enjoyed it - I've always preferred the 2d Marios to the 3d ones. A few examples of poor level design here and there (not consistently, just the odd bad map), with poor checkpointing or a particularly "cheap" section. But overall a decent time-killer.
Dead Rising 4
It's the first game I've managed to actually finish for a while, not because it's a particularly good game, but mainly because it's an easy one to pick and play for short periods.
It's a lot less fiddly than the previous games, which makes it more accessible, but does lose some of the depth. There's still a decent skill and tech tree to unlock and running around killing zombies is much more satisfying than say State of Decay.
Think I played it for about 2 hours.
Got one of the alternative endings (act 4) and up to the last boss on act 3 I really was enjoying it. The end boss on act 3 was just lazy game design, cheap, heavy hitting attacks.
Got the 3 things for the act 4 and then gives you another choice for the ending to change and its very chrono trigger (the art style and music is also very CT in metroidvania type game) Its a shame the devs full back on lazy game design to make the bosses hard, you just need to stock up on health, which gets expensive. Also fuck the loot drop rates for the better armour you can't buy (also the side quests are just grind X amount of kills/until a item drops
It would be 9/10 but its 8 once you get past the act 3 boss
Bloodstained: Ritual of the Night (PC) - 9/10
This was really good. A classic Castlevania successor which nicely joins old-school design ethos to modern technology and quality-of-life improvements. Finished in 22 hours - not a fully completionist playthrough, but close. Have an absolute powerhouse character ready for NG+.
Minus one point for a slightly grindy endgame and rubbish 3d cutscenes. But overall, pretty awesome.
Thanks for posting your take on Timespinner. I had been intrigued by it after seeing a few positive YouTube videos. (I am always wary of YouTube reviews).
Outer Wilds (Xbox One)
Well, there is my new game of the year, narrowly inching past Pathologic 2 by virtue of being a more forgiving experience.
I went in without expecting much - thought I'd maybe try to fly around the planets a bit, see what they were like, and drop the game quickly. What I wasn't expecting was that I'd keep toiling at it until the mystery was revealed. Not much makes sense at first, but as you explore and see everything, you slowly start connecting it all together. You'll understand when you have started to grasp the story when you begin entering into places on purpose, rather than at random.
Not much else to say. The ship and suit controls take some getting used to, but they'll feel natural soon enough. The graphics are rough, and it doesn't always run too well on X1, but the visual design is great. And two thumbs up for the soundtrack as well.
Oh, by the way: this game gives you a total of zero achievements for playing through the story and even reaching the end. All achievements require you to do things that one wouldn't normally do. Gotta earn those Gs. So that's another plus from me.
Bichii 1,893 posts
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A plague tale.
Excellent but way too long and the little brother is a dick head who I wanted to kill.
docrob 1,206 posts
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Registered 11 years ago
Now, this was an odd one. I loved the first three episodes - it built a very satisfying world of 18th-century intrigue. Come episode 4, it all went a bit sideways. No spoilers, but the nature of the story changed significantly, and I barely used the new abilities that came with it.
There are obviously a collection of different endings, but I doubt I will be back to experience them. Will maybe check them out on Youtube.
I'd have given it 8/10, but it loses its way in the final two episodes, so it's 6/10
triarii 400 posts
Seen 12 hours ago
Registered 11 years ago
The Banner Saga 3 (PC)
Enjoyable finish to the trilogy. Very, very bleak at times (it is the end of the world after all) but it looks fantastic just like the first two games. Combat is unchanged but there are plenty of new characters with new abilities to keep things interesting. I also kickstarted this one so my name is in the credits
Two minor gripes, the introduction of battles with a time limit of sorts - if you don't defeat all enemies units within a certain number of turns, the enemy get reinforced. And the endings felt a bit rushed.
Tempted to replay the whole saga on X1 since it's all on GamePass.
Monster Hunter World (PC) - 9.5/10
I've bounced hard off Monster Hunter games in the past. Hell, I bounced hard off the XB1 version of this at console-release. But a friend picked up the PC version back at the start of the year and convinced me to do so as well for co-op. And this time I stuck with it. I got over the "weird controls" hurdle. I wikied my way through the weird, obscure, barely-explained mechanics that assume you've played every other game in the series. And fucking hell, it is awesome.
The last plot boss went down tonight (-0.5 points for him being a boring damage sponge). I know there's still a lot to do, but can call it "completed" at this point.
Quite a nice, but short adventure game. I'm not a fan of episodic delivery as I was just getting to grips with it and it's over. The puzzles are fairly simple, but the conversation choices do feel like they have weight and the story is interesting enough to hold my attention.
Tex Murphy: Tesla Effect
Graphically the game is pretty poor with the budget being plowed into hi-def FMVs. Acting itself is cheesy but very firmly tongue in cheek. For the most part the game flowed really well until about the fourth chapter.
I had been keeping up with the plot and whilst I wasn't expecting a masterpiece in writing, there came a point where so much names and exposition was thrown at you, that I lost what interest I had in the story. Some sort of record of events would have been handy.
Items of importance had been well signposted but there were a couple of instances where Tex responded with a generic response, meaning items needing further inspection were overlooked resulting in a lot of aimless wandering around, which is not good for an adventure game.
The game has a brief stealth section which is pointless and fail/death states which you stumble into more by accident than anything else which is just annoying.
A fun but flawed experience that makes me want a sequel to LA Noire.
Silence (aka Silence: The Whispered World 2)
Its on gamepass and its very short point and click style adventure. never played the 1st game, so it was a bit WTF is happening and its a niche title) its actually quite good once you get past the voice acting (the american v/o sounds very out of place).
The game has heart and the puzzles are quite easy. Worth a play if you point and click games. 8/10
@Darth_Flibble I did enjoy the start of it and it's got a lovely art style. Unfortunately the fiddliness of the controls and some of the puzzles just frustrated me enough to abandon it.
simpleexplodingmaybe 10,908 posts
Seen 3 hours ago
Registered 4 years ago
Resident Evil 2 Remake
Still absolutely marvellous. My only big grumbles would be a short insta-fail stealth section and the DLC not being story content. Everything else does pretty much exactly what I would want this game to do.
I have actually finished a game... first time this year probably \o/
Steamworld Quest - 7/10
It's a weird one. I think it's impossible not to compare it with Slay the Spire. On its own, SWQ is very competently made, if a bit samey. It's got loads of cards and some interesting combos between the various characters, if you can be bothered to unpick them. But in comparison, the games share so many traits, but SWQ is better at basically none of them. I can't really think of anything it does better than StS.
StS understands that the game is about the cards rather than the actual battles. It constantly pushes you to adapt and try new things. With SWQ, you can just coast through with the same characters, which is basically what I did.
My decks were...
Armilly - STR to the max. Basically Ironclad in StS. Buff Brave Buster and spam it. Ended up dealing anywhere between 1000-5000 dmg in an attack.
Copernica - spam shields constantly.
Green Frog thing - spam Regeneration constantly
Twins - Poison and combo with arcane
Anyway, tl;dr: get Slay the Spire.
Prey on PS4
Got hooked by the demo and couldn't resist when I saw it cheapish in a supermarket a couple of months ago. It's been years since I've completed a game so soon after getting it.
It's awesome, start to finish. The story is great with some good choices, nothing groundbreaking, but they keep things interesting. Gameplay is splendid, with real tactics required to tackle different enemies. I love games which take place in a coherent, well designed and finite space I can explore and revisit and this one is just that. This is made more fun by plenty of side missions encouraging said exploration. Splendid.
It has some technical problems which frankly I wasn't expecting from Arkane. I got stuck in scenery multiple times, once up to the point I had to reload a save. Once at the very end I fulfilled a mission's requirements and it didn't register; here reloading a save wasn't sufficient and I had to go back to an even earlier point. Moving objects like floating debris and opening hatches operate at a fraction of the framerate (half or even less) and look frankly terrible. Some things like fans not only have a low framerate, they also jump forward and back in their animations. One notable place where it was very distracting and made the (admittedly optional) task much, much harder than it should be was around the giant billboard floating around the station which otherwise would have been very cool. Otherwise, the game looks great, with the exception of characters who are all just plain ugly. Including the main character's love interest, you'd really think (s)he'd have been able to do better.
I especially liked the endgame (no stupid levels inside the mind of the alien monster or other such nonsense, thankfully) where my upgraded character was basically able to walk through the entire station with enemies often failing to see me at all much less capable of getting any damage in.
Just over 50 hours, not too long, not too short. I thought I'd immediately go back to see what other endings were like, but I think I'll just leave it at that. I'm satisfied with my choices and the conclusion I got. I'll do things differently if I ever decide to replay it.
I completed Prey in around 20 hours, and it was already starting to feel stale in the end. Can't imagine playing for 50 hours!
This type of game just suits me very much. The only time I felt a little tedium was towards the end of looking for all the people on the station, but then it was over and the tedium was gone. It's that every objective is very close within reach and I can quickly get it over with and move on to the next one that keeps me hooked. And I just love the exploration.
Jacked it in after about 5 hours - just hated the enemies that much, which was a shame as I love Bioshock etc :/
First_Kill 17 posts
Seen 13 hours ago
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The Incredibles game
Nanocrystal 1,888 posts
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Registered 10 years ago
I loved Prey but they totally nerfed the Huntress Boltcaster weapon.
The DLC is apparently excellent and I really must buy/play it at some point.
Mr_Sleep 22,775 posts
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Registered 18 years ago
I replayed it not that long ago and actually finished it. I went for a pure human ending with no psi powers and it was great fun, I actually preferred it to my psi play through. The shotgun becomes very powerful eventually.
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