Dead Cells on the computer|
The roguelike is not my type of game at all, but I got seduced by all the hype and it's as good as I was led to believe. I haven't played in months, sat down today and died quickly on the first run, beat the final boss on the second. 101 runs, of those I got to the last fight probably 5 times. 0 boss cells is enough for me, I won't be coming back for more.
I played with the Steam Controller, it's the only game I tried so far where it doesn't get in the way.
A sheer triumph.
Edited by dominalien at 17:20:29 20-10-2019
Recently Completed Games • Page 597
I haven't played it in ages and there's been a while bunch of QoL improvements and gameplay tweaks since.
Might hop back on.
Mola_Ram 22,395 posts
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Finished it once, but didn't really enjoy the experience enough to want to keep playing it. Not when I have ever so much else to play that I enjoy more.
monsieur-Cosmo 547 posts
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A cyberpunk, 2D scrolling, beat-em-up-RPG hybrid.
Loved the atmosphere and setting, some characters were funny, voice overs were pretty good.
Hated the 'hacking' sequences (basically twin-stick shooting lots of colored blobs) of which there were too many, too much reading required (for my taste anyway), the ending was rather meh.
Silent hill 2 (PS3 HD collection)
Not played this since it's PS2 release decades ago. I know the hd collection isn't the best way to play it but I had zero issues with it. Anyway the game still holds up really well. Really creepy atmosphere throughout. Combat is a bit meh but not game breaking. I don't seem to recall having as much ammo when I originally played it.
challenge_hanukkah 12,030 posts
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Has Revan finished the Outer Worlds yet?
Not sure if the last 3 hours worth of gameplay have been uploaded onto YT yet.
JamboWayOh 17,182 posts
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PazJohnMitch 15,051 posts
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I just checked YouTube and could not find a ďOuter Worlds all cutscenesĒ video.
Restored my faith in gaming after a few average games. Near perfection in every area. Maybe I'd like some areas to have less guards. It just makes it a little too frustrating if you want to go pure stealth. A few times in my stealth playthrough I had to give up and go full " psycho powering using killer" to get past a bit with 487 guards in one small area.
@Bichii It is a sublime game. Who did you play as? I did my first run as Garrett eh I mean Corvo and stealthed my way through it without killing anyone (not a comment on your post, it took me fucking ages). I always meant to go back and do a brutal rage infested run through as Emily and gut everyone.
Weirdly, I gave up on Death of the Outsider and sold it prior to finishing it. Not sure why. Just didn't enjoy it as much even though it's more of the same.
Did you ever play the DLC for the first one?
Edited by wuntyphyve at 12:00:01 24-10-2019
uiruki 5,051 posts
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28. Ys IX: Monstrum Nox - PS4 - 4/5
Tough one to call this. At its best, itís nearly as good as Ys VIII was, but at its worst it doesnít approach its predecessor in any area at all.
The game itself remains a lot of fun, and the mapping is still satisfying. The end of the story wraps up quite well, and the new movement abilities are very satisfying to use.
The problem is that thereís a negative to all of these: the story concentrated everything at the beginning and end, but thereís still a lot of talking throughout so the middle bit, when I should have been bouncing through new areas etc, feels baggy. Similarly, the central city hub structure is a good idea on paper but it means you spend 20 hours of a 40 hour game in the same area, with the same music and same backgrounds.
The movement is a lot of fun but it just breaks the level design to run up walls and float around. There isnít a single area I remember the structure of like I would the coastline areas, the mountain or the crazy tower in 8. Itís just either wide flat areas with set areas you can run up and overhangs everywhere else or super narrow corridors. In that sense it feels really linear as you see all these raised areas but have to approach them in a linear fashion.
The 6 character combat in certain parts can be fun but the whole game just feels too chaotic at times; effects cover animations more than I feel they did in 8 and the erratic (borderline unacceptable in town when you can fight at around 20fps at times, even on PS4 Pro) makes landing flash moves and guards feel unreliable. The camera is also terrible as it often hitched up against things or spins like mad as you run under a locked enemy. The final boss is a particular casualty of this because I can see exactly how that would have worked with a top down view like Seven or Celceta, zipping around to attack various points, but with that camera...
So yeah. A bit of a disappointment given how much I liked VIII but still a good game. We arenít at Trails of Cold Steel 3/4 levels of disappointment yet!
Edited by uiruki at 12:38:09 24-10-2019
@wuntyphyve I completed it on release as Emily. I started as sneaky low chaos and a out half way got too pissed off and went full high chaos.
This run I'm corvo and keeping low chaos.
Emily's powers are more fun overall I think although I'm enjoying slowing time and putting stun mines on rats and possessing them to take out groups of guards.
I'd definitely recommend going back to it as Emily high chaos, she has some nasty powers for slaughter.
Yeah I did everything in dishonoured 1, loved all the dlc. Death of the outsider was great but the main game was better, although the outsider didn't have the annoying chaos system. I like to play it more fluid and just stealth when it is good to stealth and go full assault when I feel like it.
I feel most of the fun powers lean towards aggressive play but the story/chaos system rewards the opposite.
Edited by Bichii at 13:05:02 24-10-2019
@Bichii I remember Splinter Cell Chaos Theory being similarly frustrating - the game hands you a selection of cool gadgets and weapons and the brief for most missions was "don't use the cool gadgets and weapons".
@Bichii Shit, I have an itching to play this as well now and do an Emily run.
I thought the two DLCs for the first game were sublime. Weird how I then felt no emotion about Daud in DotO. Maybe I just wasn't in the mood.
Oldsheppy 42 posts
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Rage 2. Story was pretty dire. The driving felt like just cause after 5 pints, just poor. But the shooting felt tremendous, really odd how some bits felt really well done and others only a quarter (if that) done. Mad max did the travelling a lot better. Glad I unlocked the missile launcher pretty early on helped with some of the bosses. Didn't find 2 the guns but did a lot of the side missions which I found quite strange not finding the vaults with them in. 7/10 it would have been a lot lower without the superb gunplay.
@Oldsheppy I was really hoping Rage would tide me over until Doom Eternal came out. But with DE now delayed into next year, I find myself having pretty much zero interest in the Rage DLC, even though I think I might actually have the season pass.
At least there's Borderlands 3.
Mitavoz 2 posts
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Yes, this game was very interesting for me. Perhaps the best in recent years.
I play australia online pokies now because I like gambling. Some advised me pay attention to canadian money onine casino but I have not tried to play. If someone knows the details, please share tips.
Edited by Mitavoz at 07:07:56 04-11-2019
Dishonoured 2 is amazing. I find it's best played being stealthy but being willing to go full ham when it needs to happen.
Never played the follow up stand alone expansion tho
@adamasunder12 Well worth it and it removes the annoying high and low chaos so you can just play however you want.
MadCaddy13 3,071 posts
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Registered 10 years ago
I initially didnít click with this game at the start and I subsequently abandoned it.
After a few weeks I jumped back on it and didnít look back, it sucked me in.
Loved the story, the looting and scavenging.
The upgrading of the bike is good too - you could tell itís been tuned up
Very intriguing ending - satisfying
arsenalherd 158 posts
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Finally got round to this, absolutely brilliant story again.
@Bichii That's good to know, thanks. I ignored it anyway.
Is it too much to ask for a Switch Dishonoured collection? I'd even just take the first one.
garryo'neill 20 posts
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Okay so this one i think was far too longgggggg a game, the last area of the map which i wont spoil felt like too much game, i loved the first two area's but the story dragged on into another area full of side-quests and forgettable characters . This ended up being a game i played in little chunks from launch as it was the only way to not make myself sick of it.
I liked the Mechanics was Far Cry esque which i love personally. Horde's were intense but never came across the threat until the end game, so they were initially very difficult putting me off trying to tackle them. They should have been used earlier and brought it in waves of intensity throughout the campaign to help build up your experience with them.
The game's performance was awful, compared to buttery spiderman/horizon and god of war which ran so well on my base ps4, this made me want a pro.
Hope The developers go on to make something else, i see the clamouring for a sequel on twitter but personally for me i would like this to be a one off.
i don't really like giving scores and i sound overtly negative above - but this felt like a 7, A GOOD game but not amazing.
Ace Combat 7 on PS4
My first AC game and Iím so glad I played it. Took me back to Strike Commander to the point I was trying to do it all in the F-16 and obvs failed.
I only got into the story in the 2nd half when it all started coming together, at the beginning itís all random characters in cutscenes (admittedly very pretty) which seemingly have nothing to do with each other and with the missions you get.
Missions are great for the most part, with the notable exception of mission 6 on which I got terribly stuck for 9 months, but once I got through it it was smooth sailing and great fun. I had a real problem listening to the radio chatter during missions, it was too quiet and I was doing other things so couldnít really concentrate. Luckily, failing repeatedly meant I eventually caught most of it. I especially enjoyed the penultimate mission with the princess saying yes multiple times like she was having sex. I did not mind failing there so much.
The conclusion to the final mission is amazing, itís a ďthey want me to do WHATĒ followed by ďTHEY WANT ME TO DO WHAT???Ē followed by ďIíM SUPPOSED TO DO WHAT NOW?!!?Ē and seemingly impossible tasks, but of course it becomes doable after a while and you feel like a champ.
8/10, very close to a 9.
JoelStinty 8,498 posts
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A really ambitious game that hits some marks whilst missing others, but overall definitely worth playing. Albeit I probably wanted to like it more than I did. Hob is a puzzle adventure game where the whole world is a puzzle. Itís kind of hard time to explain but if you think of it like one level in a tomb raider (except this looks like a Zelda title) game where you pull levers, push boxes, climb, jump etc except that one level or puzzle is the whole game (not sure what my completion times is. Probably between 10-15 hours). And the whole world moves. Pull a lever and entire segments of the world will disappear or appear out of no where. Itís rather spectacular.
You canít but be enamoured with it. The way the whole world moves and slots together must have taken years to design. Itís really impressive. It looks great and as got a lovely art style. However it is probably a game where itís not as clever as it thinks it is. The first half of the game feels a little bit like you are playing mouse trap or dominoes. You kind of naturally flow along this ride and you tumble from one area to the next and itís a bit overwhelming and it makes something that is expansive feel linear but worse that you are a passenger. I often felt as though I may miss something. This clears as the inner puzzles become bigger and more expansive which forces you to slow down but it does have some pacing issues. Combined with no real defined objectives it did leave me scratching my head a bit.
Objectives do come into focus through natural story telling later in the game, combined with the game finally slowing and settling down I did find the second half to be rather enjoyable and beginning to fulfill its promise and ambition.
Edited by JoelStinty at 21:49:10 29-10-2019
kentmonkey 23,331 posts
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Registered 15 years ago
Slay The Spire
As a roguelike type game this wasn't designed with me in mind. I don't like them. They're not for me.
But I love Slay The Spire. I've completed the spire once (died the first ten times, but reached the final boss a few times) and the very next go tried the daily challenge climb and completed that too. I've put 12 hours in thus far and I can see me easily putting in over 100.
Even if this genre isn't normally for you, I would definitely recommend it. Only criticism I have is that strength seems to have more of an impact on some cards than others, but why, or what these are, is never explained. I have literally only just found it the power of one card, which has a relatively weak power, but coupled with strength it goes mad.
Otherwise, it's the most fun and challenging experience I've had with a videogame in a while now.
Edited by kentmonkey at 19:04:30 30-10-2019
Mr_Sleep 22,997 posts
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@JoelStinty I kind of agree about Hob. I wanted to like it more than I did and it really starts to get going and then it just ends. I also found the combat a little clunky in parts. For the spectacle it is a fine game but somehow it just lacks a bit of that special sauce.
Call of Duty: Modern Warfare (PC) - 7/10
This year's vintage of spunkgargleweewee is... ok, I guess. Quite liked the return to the slower movement and weightier gunplay of the older titles. Didn't like the return to extreme handholding, with many levels only giving the player tiny scope for movement.
Plot-wise, it wasn't bad. At the better end of the spectrum as the series goes. With the current state of geopolitics, I'm all for throwing away the relativism when it comes to Russia (now if only they'd do China as well). That said, some of the writing around Al Qatala was proper cringe stuff. But it moves along at a fair old clip.
A mixed bag on the technical front. When you're in-game, stuff is pretty decent, though they could have pushed harder on the raytracing. Cutscenes are currently an utter fucking mess on PC and the stutter and loss of audio-sync really distracts from the story.
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