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It holds some relevance actually. If a game is designed for a lower spec machine than your average gaming PC, the output will be worse than if it was developed for PC at it's core. Because the game is then ported across to PC in the console version, you get console quality on PC despite the machine being capable of better output. See: Dark Souls. It's like trying to fit a gimped shape peg through a normal shaped hole. Just doesn't fit right. |
It’s OK for PC gamers to be a little arrogant – they know they've backed the right platform • Page 6
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Rivuzu 18,424 posts
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Registered 15 years ago -
is there some sort of collective term for those of us who feel self-satisfied that we don't leverage a large chunk of our ego on whether we have the best computer gaming platform?
like for real, if that's where you're at? kill yourself. it's over. -
MrMattAdz 3,671 posts
Seen 5 years ago
Registered 8 years agoI haven't visited the thread for a while, who has the biggest dick so far? -
@Rivuzu It happens as some developer even said they were aiming for parity with their game coming out on xbox ps4 and pc. I think it was Ubisoft. -
ISmoke 1,700 posts
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Registered 14 years agoMy beef with consoles is UT3. That game should never have even considered console.
/Angry UT99 player. -
ISmoke 1,700 posts
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Registered 14 years agoHa! but in all honestly. You should treat yourself to a GSync monitor. my best purchase for a while. -
magicpanda 15,130 posts
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Registered 17 years agobad09 wrote:
Saul_Iscariot wrote:
It doesn't really that's just fanboy nonsense.
Sorry to go slightly off topic, but it is something often said by PC gamers. How does console gaming hold back PC gaming? Is it simply the limitations of the technology in the console and developers offering only something on a par with multi format titles on the PC?

Edited by magicpanda at 10:03:49 27-01-2015 -
Phattso 27,426 posts
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Registered 18 years agoThat console exists, and serves a mainstream audience, absolutely means that the PC versions get held back. And, more than that, games that the PC could do, unique and advanced experiences that would never fly on consoles, never get made at all. Which is a shame, but a commercial reality that won't change unless the console markets implode. -
ISmoke 1,700 posts
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Registered 14 years agoYeah, you might have to sign a deal with the devil - depending where your aliancies lay. I switched from the red team to the green team as my XFire 5870s gave me more issues than I fancied dealing with again.
And now I'm in the predicament of needing more VRAM to push the 2560x1440 and my GTX780 only having 3GB VRAM. It's coping for now but soon I'll want to either dump in another GPU or get the next series of cards which offers 4-6GB without going Titan.
Anyway... yes, AMD most certainly have FreeSync coming out so as soon as monitor manufactures start implementing chips I would say go for it.
Edited by ISmoke at 10:13:02 27-01-2015 -
Tryhard 12,014 posts
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Registered 11 years agoI'm a gamer. That all the that needs to be said. -
I never bothered upgrading my monitor when I started gaming on my pc. It on;y goes up to 1440x900 
well, I say monitor, strictly speaking it's a tv with DVI inputs.
My computer is probably mid-low end, so new games will possibly be superior on consoles. Which I'm fine with as that's what I expected.
Edited by drhickman1983 at 10:25:24 27-01-2015 -
Saul_Iscariot 4,399 posts
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Registered 9 years agoPhattso wrote:
But in what way are they actually held back? For instance, your reference to unique and advanced experiences, what exactly does that mean? There are genres I think are better suited to PC's but I honestly cannot see how PC gaming is held back by its console cousin.
That console exists, and serves a mainstream audience, absolutely means that the PC versions get held back. And, more than that, games that the PC could do, unique and advanced experiences that would never fly on consoles, never get made at all. Which is a shame, but a commercial reality that won't change unless the console markets implode. -
Phattso 27,426 posts
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Registered 18 years agoWell, you know how the Nemesis system in the new Shadows of Mordor game had to be pared back to work on the old consoles? PCs would have enabled that six years ago.
Anything new and awesome that the PS4/XB1 do could've been done by a PC ages ago.
I use them as easy to understand examples. If a team the size of, say, a Bioware RPG team was given free reign to build whatever they wanted without worrying about getting it onto a console I'm fairly sure we'd have our socks blown off.
Don't get me wrong, I'm not on an anti-console crusade (I'm too addicted to Destiny for that) but I think this is a fact. The big teams, and a lot of the big talents, are drawn to the larger console market. I get that. I just wish they could be drawn to the PC.
Anyone who was around in the mid to late 90s, before the 3D consoles really picked up steam, the quality and variety being pumped out by studios like Looking Glass pointed the way to an amazing future. That future got a little homogenised.
I don't think I'm saying anything unbelievable here? Even a modest PC has CPU and GPU grunt that shame the consoles. Does anyone really believe that such power couldn't be put to better use than just higher res and framerates? -
ISmoke 1,700 posts
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Registered 14 years ago@bad09 Unreal Tournament 3 was most certainly ruined due to consoles. Trying to put a game which was historically a quick shooter with fast movement onto a pad was s stupud idea from the get go.
Mind you, putting Crysis 2 on consoles wasn't a bad shout as it made the PC suit controls a bit easier, I thought. -
wrinkly 3,721 posts
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Registered 7 years agoBut surely the whole point of a PC is that we can look at cats and tits and stuff? -
You-can-call-me-kal 23,013 posts
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Registered 15 years agoSome of these games that are "held back" might not even get made if there weren't a "mainstream" console owning audience to buy them in the first place. -
Saul_Iscariot 4,399 posts
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Registered 9 years agoDoes anyone really believe that such power couldn't be put to better use than just higher res and framerates?
I am not disagreeing but what else could it be applied to? Better AI, physics etc, etc don't offer a new experience just a better one. Do they not? You are right that PC games, and ports of console games on PC, tend to be relatively low budget affairs compared to consoles. But having a massive budget doesn't guarantee a new experience. One of the things that recently back to PC gaming was the smaller indie titles I was missing out on. -
Phattso 27,426 posts
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Registered 18 years agoGus wrote:
True. But if there weren't a console audience something would fill the void. SteamMachine maybe.
Some of these games that are "held back" might not even get made if there weren't a "mainstream" console owning audience to buy them in the first place. -
I'd like to know what sort of computer the average pc gamer has. Websites are always going to give a skewed impression because enthusiasts will always be more vocal.
I guess the point I'm attempting to make is, even if you remove consoles then wouldn't people with less powerful systems (like me
) still be "holding back" games? I wouldn't be surprised if there were more people with systems like mine than there are with high-end stuff.
At the least games need to be scalable to make a decent profit. Which is what we get anyway, lazy ports aside (I do think lazy ports happen both ways, too).
Edited by drhickman1983 at 10:40:04 27-01-2015 -
Phattso 27,426 posts
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Registered 18 years agoSaul_Iscariot wrote:
No game has ever had proper AI. Not really proper AI. Not AI with a long term memory. With real consequence. Think Moriarty, rather than bullet sponge.
Does anyone really believe that such power couldn't be put to better use than just higher res and framerates?
I am not disagreeing but what else could it be applied to? Better AI, physics etc, etc don't offer a new experience just a better one. Do they not? You are right that PC games, and ports of console games on PC, tend to be relatively low budget affairs compared to consoles. But having a massive budget doesn't guarantee a new experience. One of the things that recently back to PC gaming was the smaller indie titles I was missing out on.
The CPU and RAM in modern PCs would enable people to really expand on experiences in that way. The Nemesis system I mentioned is a really shallow version of what I'm talking about. Imagine a Skyrim where the NPCs didn't just repeat the same barks but actually remembered and contextually responded to you. For that matter, imagine a Skyrim where you could reshape the physical land. And the geopolitical landscape. A place where you could experience in a visceral fashion the outcome of your actions.
The immersion would be astonishing. The challenge would be unlike anything we'd faced before. And that's just on the AI side.
Basically: a PC target would mean far fewer compromises, and far fewer risky ideas left behind or on the cutting room floor.
IMO, obviously, but as I say I don't think I'm making outrageous claims here. Jumps in gameplay experiences are now tied to the console upgrade cadence. The PC could get there far sooner.
Basically I'm impatient.
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Phattso 27,426 posts
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Registered 18 years agoI'm not "blaming"? You need to understand that I come from a time when the PC *WAS* the primary platform. And I've NEVER had a better time in gaming than I did then.
I'd personally have preferred that to remain the case, but I also understand why it didn't. It wasn't theoretical back then.
I don't think anyone nowadays gets that tingling like I did when I first saw Rebel Assault running on a 486 with a CD-ROM. Or Doom running fullscreen for the first time at a playable framerate.
For sure it was a magical time, lightning in a bottle and all that, but it was also a time of imagination and experimentation. Less to lose I guess.
At the end of the day, let's remember that they're all just computers. It's just a matter of capability. A computer that is fixed for ten years is going to stagnate. It's going to miss out on potential new and amazing things.
Especially this generation, when the hardware in the consoles is a genuine disappointment. You might not care now, but in 2020 you really really will. -
Phattso 27,426 posts
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Registered 18 years agoWell yes - see my later point about the hardware in the new consoles being a disappointment. This whole gen is going to be baby iterative steps on things we already know well.
And in my front room sits an 18 month old beast of a PC that takes a giant shit on all of them but, due to commercial reality, won't get the experiences that it could easily handle. And that's because it's being held back by the commercial reality of console development being the lead consideration.
No more or less dramatic than that. -
Oh, and I disagree. The Nemesis system is a lot of fun. The rest, agreed, is a rehash. Not a reskin, because it's not wank.
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