Following Cities Skylines

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  • Deleted user 4 February 2015 15:43:17
    CITIES SKYLINES
    The new hope for the city building genre has arrived and it's good!

    RELEASE DATE: 10th March 2015

    PLATFORMS: WINDOWS (64 bit only), OSX, LINUX

    PRICE: £22.99 (Standard Edition) £29.99 (Deluxe Edition)
    * may be substantially cheaper on various websites


    WEB SITES/FURTHER INFO

    Publisher: Paradox Interactive

    Developer: Collosal Order

    Official Web Site: Cities Skylines

    Official Forum: Cities Skylines Paradox Forum

    Reddit: Cities Skylines Reddit

    Trailer: Youtube Trailer

    Modding Info: Modding Wiki

    Let's Play: SkyeStorm Let's Play

    Metacritic Score: Metacritic Page

    EUROGAMER REVIEW:
    A rather controversial review from Eurogamer, which resulted in CS gaining a 'no badge' rating.

    "Cities: Skylines is a competent city-builder that lacks a vision of its own - though it leaves space for its community to fill in the gaps."

    Cities Skyline EG Review

    FORUMITES' FEEDBACK
    Three forum members have rated the game as follows. General feedback in the thread has been overwhelmingly positive. Minor gripes have been made about the lack of tutorials and a certain lack of variability in game assets (building styles/aesthetics).

    Essential: 2
    Recommended: 1

    QUOTES:
    “Spent nearly 12hrs on this yesterday…Massive time sink - but I love it!” (Bowser43)

    “This game is a fucking time machine. Minutes turn into hours then you ask yourself, "why do I feel so tired?", alt-tab out and realise it's nearly 3a.m. on a school night.” (thedaveeyres)

    “It's been a long time since I've been eager to get home from work and get back into playing a game.” (Iain815)

    “So now I'm analysing traffic and road layouts when i drive IRL.” (opalw00t)


    TECHNICAL SPECS:

    Network: Broadband Internet connection
    Hard Drive: 2 GB available space

    and...

    Minimum:

    OS: Microsoft Windows XP/Vista/7/8 (64 bit)
    Processor: 2 GHz Dual core
    Memory: 3 GB RAM
    Graphics: nVIDIA GeForce 8800, 512 MB RAM or ATI Radeon HD 3850, 512 MB RAM
    DirectX: Version 9.0

    OS: OSX Snow Leopard 10.6.3
    Processor: 2 GHz Dual core
    Memory: 3 GB RAM
    Graphics: nVIDIA GeForce 8800, 512 MB RAM or ATI Radeon HD 3850, 512 MB RAM

    OS: Ubuntu 12.04 LTS
    Processor: 2 GHz Dual core
    Memory: 3 GB RAM
    Graphics: nVIDIA GeForce 8800, 512 MB RAM or ATI Radeon HD 3850, 512 MB RAM

    Recommended Specs:

    OS: Microsoft Windows 7/8 (64-bit)
    Processor: 3 GHz Quad core
    Memory: 4 GB RAM
    Graphics: nVIDIA GeForce GTX460, 1 GB RAM or AMD Radeon HD 6850, 1 GB RAM
    DirectX: Version 9.0

    OS: OSX Snow Leopard 10.6.3 or later
    Processor: 3 GHz Quad core
    Memory: 4 GB RAM
    Graphics: nVIDIA GeForce GTX460, 1 GB RAM or AMD Radeon HD 6850, 1 GB RAM

    OS: Ubuntu 12.04 LTS
    Processor: 3 GHz Quad core
    Memory: 4 GB RAM
    Graphics: nVIDIA GeForce 8800, 512 MB RAM or ATI Radeon HD 3850, 512 MB RAM

    Edited by Mr-Zoo at 08:55:36 21-03-2015
  • dsmx 4 Feb 2015 18:56:54 8,640 posts
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    I actually think it will be better than Simcity 4 from everything I've seen, also building into it the ability to mod it means that even if it's not quite there at launch there's going to be some enterprising folks who will quickly make it better.
  • Deleted user 11 February 2015 11:38:12
    Release date is 10th of March. Available for pre-order with a few bonus building types as freebies. Definitely waiting for reviews before deciding whether to buy or not.
  • Deleted user 11 February 2015 11:39:12
    I'd like the old Impressions city-builders to be given a spruce up. Ceasar III was a great little game.
  • CyberAres 11 Feb 2015 12:30:39 13 posts
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    Registered 7 years ago
    Yeah I really hope this is good but I am not going to pre order like simcity don't want to get burned twice.
  • Deleted user 11 February 2015 12:32:42
    Those games were more resource chain conversion games as far as I remember. Good games and perhaps a golden age for city builders. That age sadly seems to have passed now.
  • Deleted user 11 February 2015 12:34:41
    @CyberAres

    I'm still angry about Sim City. If I hadn't bought the digital version I would've burnt it! I can't believe a game could make me angry but the last Sim City somehow managed it (and I'm a very easy going person).
  • CyberAres 11 Feb 2015 13:10:28 13 posts
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    Yeah I know tell me about it I couldn't believe some of the decisions that went into it but hopefully this is what we have all been waiting for .
  • dsmx 11 Feb 2015 13:15:18 8,640 posts
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    I still don't understand how you can release or even comprehend releasing a city building game that falls down on every level at simulating a city and yet simcity (2013) exists.

    Edited by dsmx at 13:15:53 11-02-2015
  • CyberAres 12 Feb 2015 00:47:20 13 posts
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    Registered 7 years ago
    https://www.youtube.com/watch?v=mmrvmGSwPnQ

    Edited by CyberAres at 00:56:27 12-02-2015
  • spamdangled 12 Feb 2015 00:55:59 31,803 posts
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    RedSparrows wrote:
    I'd like the old Impressions city-builders to be given a spruce up. Ceasar III was a great little game.
    A brand new Zeus would make my year.
  • dsmx 12 Feb 2015 00:58:19 8,640 posts
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    Still amazes me that a team of less than 15 people made this game.
  • Bowzer43 12 Feb 2015 08:47:07 1,891 posts
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    Thanks to this thread, I have stuck this on my watch list on steam.

    I've got too many games to play at the moment, but hoping it will be in a Steam sale later in the year, when I'll pick it up then.
  • technotica 12 Feb 2015 08:52:37 621 posts
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    I would love a good city builder, Cities XXL is out too but that seems to be rather bad?

    Hopefully Skylines will be the city builder salvation everyone is waiting for!
  • dsmx 12 Feb 2015 11:37:48 8,640 posts
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    I was in the beta for the first cities XL, that wasn't a good start. Game engine had memory leaks that left it unplayable after an hour, a resource trading system you had to use or your city would quickly fail but kept breaking so your city failed anyway and they wanted to charge a monthly fee to play the game. It also didn't ship with any public transportation and they said that was for paid subscribers.

    I wouldn't trust the cities XL people, ever. The people making skylines however made cities in motion 1 and 2 and both of those were solid at least and the second one was a big improvement over the first.
  • teamHAM 12 Feb 2015 12:15:23 3,847 posts
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    This is looking pretty good. Definitely something to look forward to after the SimCity debacle.
  • Deleted user 12 February 2015 12:27:46
    My current feeling is that it'll be a decent, solid game along the lines of Cities in Motion. Will probably have various rough edges and other issues but it doesn't look like the piece of crap that Sim City was. As a fan of the genre I'll be satisfied with that.
  • Deleted user 12 February 2015 15:31:18
    Mr-Zoo wrote:
    My current feeling is that it'll be a decent, solid game along the lines of Cities in Motion. Will probably have various rough edges and other issues but it doesn't look like the piece of crap that Sim City was. As a fan of the genre I'll be satisfied with that.
    It strikes me as a true city builder rather than a traffic simulator to be honest. I'm pretty hopeful.
    CiM was flawed in some ways (limited in scope and a bit, well, dry) but it - esp. the second - was very solid and polished IMO.

    Incidentally, quill18 released a YouTube vid on Cities XXL a week or so ago and he wasn't forgiving of it; apparently it's almost identical to the previous ones and is still plagued by the same issues (most of which the devs had promised would be gone in this version)
    Coming from a fan of Paradox games - which tend to be very rough around the edges - that's saying a lot.
  • Deleted user 12 February 2015 15:40:18
    @JoeBlade

    I meant similar to CIM in quality, not so much gameplay. But yeah, definitely looks promising.
  • teamHAM 12 Feb 2015 16:45:35 3,847 posts
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    Just watched a bit of this on the PDXCon stream.

    Overall it looks very solid, the districts system with independent policies is a really nice touch, and being able to name citizens.

    Noticeable issues were a few graphics bugs (to be expected), and that the engine supports up to 1 million individual citizens per city. Any more than that causes problems apparently.

    Having city space many times the size of the pathetic 4km2 that SC allowed is nice, but be prepared for the cities to be far more sparsely populated, just because of the the way the buildings are laid out and the chunky look of the streets. Everything looks like a miniature set up close and I really like the style.

    It may not be perfect, but I'm pre-ordering.
  • Deleted user 14 February 2015 09:43:38
    So it turns out that the game isn't that expensive. £22.99 on steam for the standard version and £29.99 for the deluxe version.

    Various bonuses are available:

    Pre-order bonuses for the standard edition are:

    Dog Park
    Bouncy Castle
    Merry Go Round
    Basketball Court
    Botanical Garden

    Deluxe edition pre-order bonuses are:

    The 5 items above plus:

    Arc de Triomphe
    Grand Central
    Eiffel Tower
    Statue of Liberty
    Brandenburg
  • Deleted user 21 February 2015 11:39:50
    Just pre-ordered the Standard Edition from Green Man Games using this 22% off code:

    CLOUDA-NTSURV-GMGW22

    Paid £17.94 instead of £22.99
  • faselei 24 Feb 2015 20:00:20 29 posts
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    Registered 15 years ago
    Uhm. Will have to buy this.

    So my laptop is basically broken. The ones I can afford sport nVidia 860M's. Any opinions on whether this will be enough for this and games like this?
  • Deleted user 25 February 2015 10:01:47
    Min specs are:

    2ghz dual core cpu
    3gb ram
    Nvidia 8800 512mb or ati hd 3850 512mb

    Obviously you will need to lower the graphic effects etc if running on min specs.

    A detailed FAQ about the main game features is at:

    http://www.skylinescity.com/cities-skylines-faq/
  • Deleted user 25 February 2015 10:10:12
    Only a couple of weeks until release. I believe that the dev's plan is to update and add features to the game via dlc. I'm not a huge fan of dlc but it can work well when done right and reasonably priced.

    Gameplay videos that I've watched make it look like a very solid game. It doesn't look wildly exciting but appears to have most of the features you'd expect from a city builder.
  • Deleted user 25 February 2015 10:25:10
    Yeah, Paradox are good at supporting their games long term and I'd say the dlc for their core products is usually fairly good, and often on sale soon after release anyway.

    I believe that Paradox are only the publisher though, so the dlc may differ. I'll be happy to buy dlc if the base game is decent as it's been so long since we've had a good city builder.
  • teamHAM 25 Feb 2015 12:29:44 3,847 posts
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    Yeah Paradox definitely have one of the easiest DLC models to accept. In one of the streams last week they were emphasising that Colossal Order and Paradox are on the same page in terms of the DLC plans.

    I've pre-purchased this, and really looking forward to it.
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