Try the Brutal Doom trailer, then go back to it. |
DOOM (2016)
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disusedgenius 10,677 posts
Seen 2 days ago
Registered 14 years ago -
Not-a-reviewer 7,686 posts
Seen 4 days ago
Registered 7 years agoHoriZon wrote:
Even though he had very little to do with the actual game design?
No Carmack no Doom tbh. -
disusedgenius 10,677 posts
Seen 2 days ago
Registered 14 years agoYeah, for all the crap he took later for Dikatana, Romero and his team designed the absolute shit out of Dooms. The Double Fine series on it was a really good watch:
https://www.youtube.com/watch?v=ygp4-kmjpzI -
SomaticSense 15,062 posts
Seen 3 years ago
Registered 16 years agoModoX wrote:
It looks like they are on the right track, but I was really hoping the level design would be a bit less linear looking than what they showed. It looks like huge fun to play, but the pacing seemed no different to the approaches took by The New Order or Bulletstorm. It just doesn't look different enough. Generic even.
Gus wrote:
I thought Doom 3 did that quite well, but it was a completely different experience to what Doom 1 and 2 provided me back in the day. Having a quick glance at the gameplay vid, I'm really pleased with the direction they're taking it - it just looks fun as hell, no pun intended.
New stuff looks good. I actually really liked the approach of Doom 3 though, and it was incredibly tense. I do like the look of it being more open, but I hope it retains a bit of the atmosphere of 3. This looks a bit more run and gun and a bit less hide and shit yourself.
In an era where story-based point A to B FPS level design is swamping the industry, I really feel a return to Doom 1/2 style looping map design would have helped it stand out more, plus be more fun to boot. Think what Dark Souls did, but on a much smaller scale map-by-map basis.
I'm really not sold on the gimmicky looking melee finishers either.
Edited by SomaticSense at 13:32:54 15-06-2015 -
glaeken 12,070 posts
Seen 7 months ago
Registered 17 years agoFor me what they have shown off was a big cup of meh with a side order of meh topped meh biscuits.
I loved Doom back in the day but I think they would have to do something really special to revive it at this point. -
ModoX 3,480 posts
Seen 3 days ago
Registered 12 years agoSomaticSense wrote:
Yeah I do agree about the level design, I guess I was giving them the benefit of the doubt that the full game will include more interesting level design.
It looks like they are on the right track, but I was really hoping the level design would be a bit less linear looking than what they showed. It looks like huge fun to play, but the pacing seemed no different to the approaches took by The New Order or Bulletstorm. It just doesn't look different enough. Generic even.
In an era where story-based point A to B FPS level design is swamping the industry, I really feel a return to Doom 1/2 style looping map design would have helped it stand out more, plus be more fun to boot. Think what Dark Souls did, but on a much smaller scale map-by-map basis.
I'm really not sold on the gimmicky looking melee finishers either.
I haven't seen any comments about the sound design - I watched at work so no sound unfortunately, how is it? When I think of Doom the sounds are the most powerful memory, everything from the monsters to the weapons to the sound of a door opening is iconic. -
quadfather 39,069 posts
Seen 3 days ago
Registered 11 years agoPlasma gun sounded alright. Monsters sounded fairly generic I thought.
But it was the sluggishness/movement that styck out for me.
I was hoping for something more like the l4d speed/intensity -
disusedgenius 10,677 posts
Seen 2 days ago
Registered 14 years agoSounds were... fine, that's it. Nothing here is on a patch with Killing Floor. -
quadfather 39,069 posts
Seen 3 days ago
Registered 11 years agoOr doom itself it seems -
vert1go 242 posts
Seen 1 hour ago
Registered 10 years agoOnly a few minutes into the Bethesda press conference and it’s wall to wall glorification of grotesque violence, I can barely watch. #BE3
Usually in agreement with her but barring illegal acts... isn't it kind of up to the person themselves to decide what they choose to spend their entertainment time on?
— Feminist Frequency (@femfreq) June 15, 2015
This level of extreme violence shouldn’t be considered normal. It's not an excuse to say it’s expected because DOOM. That’s the problem #BE3
— Feminist Frequency (@femfreq) June 15, 2015
Or does she have a point here and I'm just missing it somehow?
Edited by vert1go at 14:44:19 15-06-2015 -
quadfather 39,069 posts
Seen 3 days ago
Registered 11 years agoIs it any worse than game of thrones? -
For me the gore was just a bit dull. It's like the prerelease 'hype' of AvPR when the directors just focused on the saying that it's back to being an R rated film through its graphic violence. -
Barrel_Trollz 777 posts
Seen 17 hours ago
Registered 9 years agoMost of her comments seem to be negating the freedoms of others, from what I've seen. Really a massive annoyance, but this isn't the time or place to have that discussion.
I thought the new Doom looked like a lot of fun. Obviously it'll speed up, once somebody with proper aiming abilities gets behind the weapon. -
quadfather 39,069 posts
Seen 3 days ago
Registered 11 years ago@Barrel_Trollz
Yeah, I reminded myself earlier that it might have just been a buffoon playing it -
romelpotter 335 posts
Seen 15 hours ago
Registered 15 years agoI enjoyed the whole Doom experience, I don't play a lot of Doom like games so I cant say that I am jaded by the generic-isms of elements of the design.
I loved the map making tool set also, I am going to have a lot of fun with that! -
vert1go wrote:
She doesn't. I don't see an epxlicit statement there to forbid others to make or play these games though. She's disgusted, she voices her disgust, that's fine. She looks for "an excuse" that isn't needed, but who cares?
Only a few minutes into the Bethesda press conference and it’s wall to wall glorification of grotesque violence, I can barely watch. #BE3
Usually in agreement with her but barring illegal acts... isn't it kind of up to the person themselves to decide what they choose to spend their entertainment time on?
— Feminist Frequency (@femfreq) June 15, 2015
This level of extreme violence shouldn’t be considered normal. It's not an excuse to say it’s expected because DOOM. That’s the problem #BE3
— Feminist Frequency (@femfreq) June 15, 2015
Or does she have a point here and I'm just missing it somehow?
BTW I wouldn't want a Doom that was considered normal
Edited by DrStrangelove at 15:20:41 15-06-2015 -
ModoX 3,480 posts
Seen 3 days ago
Registered 12 years agovert1go wrote:
She does have a point really, but it doesn't stop me feeling like it looks awesome. It depends whether her problem is with the fact that it exists at all, or that most people paying attention to the footage will not even bat an eyelid at the violence. Seems to be the latter, which I do think is an interesting observation - gaming as a community accepts this as normal, as she says, and that is slightly weird.
Only a few minutes into the Bethesda press conference and it’s wall to wall glorification of grotesque violence, I can barely watch. #BE3
Usually in agreement with her but barring illegal acts... isn't it kind of up to the person themselves to decide what they choose to spend their entertainment time on?
— Feminist Frequency (@femfreq) June 15, 2015
This level of extreme violence shouldn’t be considered normal. It's not an excuse to say it’s expected because DOOM. That’s the problem #BE3
— Feminist Frequency (@femfreq) June 15, 2015
Or does she have a point here and I'm just missing it somehow? -
Rivuzu 18,424 posts
Seen 2 days ago
Registered 15 years agoNeither things are exactly issues though, are they? She's just trying to be edgy and controversial so that people will bandwagon with her.
Or does she go out of her way for every single violent movie, comic book, music lyric or whatever else media you want that is similarly themed? -
SomaticSense 15,062 posts
Seen 3 years ago
Registered 16 years agovert1go wrote:
Ugh, really. The flaccid and pointless gore debate? Is this 1993 again?
Only a few minutes into the Bethesda press conference and it’s wall to wall glorification of grotesque violence, I can barely watch. #BE3
Usually in agreement with her but barring illegal acts... isn't it kind of up to the person themselves to decide what they choose to spend their entertainment time on?
— Feminist Frequency (@femfreq) June 15, 2015
This level of extreme violence shouldn’t be considered normal. It's not an excuse to say it’s expected because DOOM. That’s the problem #BE3
— Feminist Frequency (@femfreq) June 15, 2015
Or does she have a point here and I'm just missing it somehow?
I agree with a lot of her points regarding gender diversity and representation in games, but the old gore debate is a waste of time here just like it was back then because of the lack of one crucial point: context.
Eviscerating innocents, especially children, in gory detail, by all means "ban this filth" with aplomb. But demon giblets?
In a world where we see lions tear their prey apart in nature documentaries, or where it's deemed educational for Jamie Oliver to show kids ACTUAL REAL-LIFE animals being slaughtered, then I think it's a sign of full bore insanity to criticise fake computer-generated fantasy creatures being torn apart.
The rights or wrongs of gore itself is a nothing argument.
Edited by SomaticSense at 15:28:53 15-06-2015 -
quadfather 39,069 posts
Seen 3 days ago
Registered 11 years ago@Rivuzu
Exactly - the latter was my impression, hence my childish response -
Rivuzu wrote:
I think it was just a genuine outburst of disgust, nothing planned or something.
Neither things are exactly issues though, are they? She's just trying to be edgy and controversial so that people will bandwagon with her. -
disusedgenius 10,677 posts
Seen 2 days ago
Registered 14 years agoI don't think it's really worth that much attention. She wasn't a fan of Mad Max for similar reasons... some people just find violence uncomfortable, particularly for a chunky 6 minutes of it in your face. I don't think there's much else to it. -
Rivuzu 18,424 posts
Seen 2 days ago
Registered 15 years ago@quadfather Ah, now I see the post. 
Something something needs a man something something learn her place something something seen and not heard. -
SomaticSense 15,062 posts
Seen 3 years ago
Registered 16 years agodisusedgenius wrote:
Yeah, the first tweet definitely. The second implies she feels it needs to change rather than a personal dislike of it.
I don't think it's really worth that much attention. She wasn't a fan of Mad Max for similar reasons... some people just find violence uncomfortable, particularly for a chunky 6 minutes of it in your face. I don't think there's much else to it. -
quadfather 39,069 posts
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Registered 11 years agosomething something need cock desperately cough cough -
quadfather 39,069 posts
Seen 3 days ago
Registered 11 years agoHm, thats slightly out of context now -
AceGrace 3,464 posts
Seen 4 days ago
Registered 11 years agoA friend of mine can't watch anything violent without saying
"those people were someones children" all the fucking time.
I don't think he knows what escapism is. -
disusedgenius 10,677 posts
Seen 2 days ago
Registered 14 years agoSomaticSense wrote:
Depends what problem she's talking about - I figured it was about the games industry seeming insular and a bit of a boy's club. More of a criticism of it as a presentation than the game. But who knows...
Yeah, the first tweet definitely. The second implies she feels it needs to change rather than a personal dislike of it. -
quadfather 39,069 posts
Seen 3 days ago
Registered 11 years agoSomeone should show her brutal doom -
AceGrace wrote:
You should watch porn together.
A friend of mine can't watch anything violent without saying
"those people were someones children" all the fucking time.
I don't think he knows what escapism is.
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