MallowGamer wrote:And in other news, Lionhead staff went and did some other things. |
Fable Legends cancelled, Lionhead closed • Page 3
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LittleSparra 7,926 posts
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Baihu1983 14,378 posts
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Registered 10 years agoMrFlay wrote:
Fable III tarnished it
It's free to play and I assume they might want to protect the IP from being tarnished if the game is bad. I'm not sure how much money a bad free to play game could make when you take into account the expense of hosting servers and publicity/marketing. -
LittleSparra wrote:
One of them now works for Blizzard. I know this as I actually know him
MallowGamer wrote:
And in other news, Lionhead staff went and did some other things.
MrFlay wrote:
From what we know:
I played Legends a while back and I was thorough unimpressed. I would have like to see a regular Fable game on modern hardware. Haven't Lionhead lost a lot of their core staff to various other companies? Media Molecule among others.
The Goldeneye team left to form Free Radical Designs (timesplitters) now bought by Crytek.
Some went to Media Molecule, others elsewhere.
Chris Seavor left to make indie game (Rusty pup game)
The core team behind Banjo and Donkey are now at Playtonicgames along with other new Rare employees.
He worked on Fable 1. I asked why he wanted out and he replied "Peter Molyneux". Enough said I think. -
I think this is more evidence that MS couldn't care less about the Xbone. -
Youthist 14,724 posts
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Registered 16 years agoThe problems begin when you try that thinking thing -
Dirtbox 92,599 posts
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nickthegun 87,711 posts
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Registered 16 years agoIts true. If you have one product that people dont give a shit about.... its safe to say you were already on borrowed time.
See also: wipeout -
Armoured_Bear 31,234 posts
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Registered 10 years agoMallowGamer wrote:
Rare and Lionhead are quite different.
MrFlay wrote:
From what we know:
I played Legends a while back and I was thorough unimpressed. I would have like to see a regular Fable game on modern hardware. Haven't Lionhead lost a lot of their core staff to various other companies? Media Molecule among others.
The Goldeneye team left to form Free Radical Designs (timesplitters) now bought by Crytek.
Some went to Media Molecule, others elsewhere.
Chris Seavor left to make indie game (Rusty pup game)
The core team behind Banjo and Donkey are now at Playtonicgames along with other new Rare employees. -
Baihu1983 14,378 posts
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Registered 10 years agoFable IV should have come first -
LegendaryApe 2,500 posts
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Registered 10 years agoI first created my EG account to comment on the review of Fable I I. I loved that series. They shall be missed. -
Armoured_Bear 31,234 posts
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Registered 10 years agoI only played Fable 2, it was ok but really nothing special... -
Did Microsoft ever actually make any profit from acquiring Lionhead? Even with critical acclaim and success of some of the fable games, I always got to the impression it was just another speculative venture by Microsofted, bounded by the dazzling salesman words of a shit-flinging imp and a mediocre to good development team. -
Dirtbox 92,599 posts
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Baihu1983 14,378 posts
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Registered 10 years agoGoingNowWhere wrote:
How much did LH cost?
Did Microsoft ever actually make any profit from acquiring Lionhead? Even with critical acclaim and success of some of the fable games, I always got to the impression it was just another speculative venture by Microsofted, bounded by the dazzling salesman words of a shit-flinging imp and a mediocre to good development team. -
griff_dai 706 posts
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Registered 15 years agoSpending 4 years making a game that the core community didn't want was always going to end in tears. If it was your company would you continue to throw money down the shitter?? I am actually surprised that Phil didn't pull the plug earlier.
Really tough on the talented devs at Lionhead many of which will go on to bigger and better things I am sure.
I wouldn't be at all surprised that all the work done to date doesn't become the majority of Fable 4, be it at Lionhead or my money, at RARE... -
Baihu1983 wrote:
Not easily discovered from google, but considering they bought minecraft for 2.5 billion, I doubt they got the better end of the deal.
How much did LH cost? -
Baihu1983 14,378 posts
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Registered 10 years agoBut they have already made crap load's back from tgat -
Syrette 51,181 posts
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Registered 19 years agoLetsGo wrote:
Er, no.
I think this is more evidence that MS couldn't care less about the Xbone. -
Yeah I just meant in terms of the generous offers they can pull, not minecraft. Minecraft is an obvious winner. -
griff_dai wrote:
Spending 4 years making a game that the core community didn't want was always going to end in tears. If it was your company would you continue to throw money down the shitter?? I am actually surprised that Phil didn't pull the plug earlier.
Really tough on the talented devs at Lionhead many of which will go on to bigger and better things I am sure.
I wouldn't be at all surprised that all the work done to date doesn't become the majority of Fable 4, be it at Lionhead or my money, at RARE...
It's also pretty cynical honestly. Your lead creative head or whatever goes, and you just go for the supposedly most lucrative avenue to hang your waning series on. -
MrFlay 4,670 posts
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Registered 13 years agoDirtbox wrote:
Windows and Office make shitloads of cash.
I don't think MS have made a profit on anything since 1998. -
Dirtbox 92,599 posts
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You don't already? -
I always thought the sqeeky shoes were a dead giveaway. -
Aren't all the "Best Forumites" clowns?
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