Your thoughts on selling/trading games

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  • rich2701 10 Sep 2017 10:02:26 3 posts
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    Hi all, it's my first post here so apologies if I break any rules!

    I'm interested in hearing about your thoughts/habits when it comes to buying, selling, and trading games.

    I'm a big console gamer and it winds me up when you buy a game for 45, complete it in a week (if it's story driven), then apparently it's only worth 30 if you try and trade-in or sell on eBay. I'm considering developing something to make it easier to trade directly with other gamers, but I need to know if there's a demand for it. Would you mind filling in a very short survey? Should only take 1 minute.

    Very short survey link (https://www.surveymonkey.co.uk/r/R58GSXY)

    Thanks for your input!
    Rich
  • Zippity-zap 10 Sep 2017 10:19:17 595 posts
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    Post deleted
  • elstoof 10 Sep 2017 10:22:54 26,644 posts
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    15 for a week's worth of entertainment sounds like fantastic value if you ask me
  • ZuluHero 10 Sep 2017 10:28:11 9,708 posts
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    I trade all the time, and am always happy with getting upto 35 trade in for a game a week after release. 10 - 15 pounds for a week or so entertainment is pretty good, costs me more to go to the cinema for a 2 hour film!
  • RaymondLuxuryYacht 10 Sep 2017 10:29:34 388 posts
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    Yes, but what about all the people that want something for nothing?
  • richardiox 10 Sep 2017 10:29:50 9,364 posts
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    The thing you're considering developing is called the swapsies thread here on the forum already.
  • Syrette 10 Sep 2017 10:29:53 51,003 posts
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    Trading all the time makes no sense to me when this service exists...

    http://www.boomerangrentals.com
  • ZuluHero 10 Sep 2017 10:35:23 9,708 posts
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    Why doesn't the op wait a week and get it from eBay for 30? After 2 releases you'd be 30 quid up and I bet youd win on depreciation too as the margin would be narrower, when you trade it or sell it on a week later?
  • BigOrkWaaagh 10 Sep 2017 13:33:03 10,094 posts
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    After realising I no longer really have the time to replay old stuff or the money to afford much new stuff I too now rent. I will buy stuff that I will constantly come back to like beat em ups but will try and rent single player stuff that if I bought I would end up trading in.
  • mal 10 Sep 2017 18:58:24 29,326 posts
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    I used to rent that sort of game though Lovefilm. That's talking in the dim and distant past these days though. Where's the go-to place for renting vidya games these days?
  • BigOrkWaaagh 10 Sep 2017 19:07:21 10,094 posts
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    Syrette wrote:
    Trading all the time makes no sense to me when this service exists...

    http://www.boomerangrentals.com
  • pk1980 10 Sep 2017 19:07:54 1,215 posts
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    Blockbusters
  • mal 10 Sep 2017 19:26:01 29,326 posts
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    Thank you, users BigOrkWaaagh and Syrette!
  • FrostPan 10 Sep 2017 19:39:01 1,626 posts
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    Syrette wrote:
    Trading all the time makes no sense to me when this service exists...

    http://www.boomerangrentals.com
    Does it come with free pubes?
  • Beckyster 10 Sep 2017 20:53:07 43 posts
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    @BigOrkWaaagh i can't do this as I don't have enough time to thoroughly rinse a game in a week or two. I would spend the cost of the game full price and more to keep it until I complete it.
  • simpleexplodingmaybe 10 Sep 2017 21:18:13 16,072 posts
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    I almost never trade games in myself but if others didn't I'd miss out of a lot of titles
  • TFM_Excalibur 10 Sep 2017 22:59:44 1,710 posts
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    Very rarely buy apart from the games with yearly installments, everything else is rented.

    Been disappointed one too many times.
  • rich2701 11 Sep 2017 21:55:02 3 posts
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    Thanks for all the input people!
  • heavy_salad 12 Sep 2017 11:46:06 1,204 posts
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    rich2701 wrote:
    it winds me up when you buy a game for 45, complete it in a week (if it's story driven), then apparently it's only worth 30 if you try and trade-in or sell on eBay.
    Why would that wind you up? What do you want? Your money back?
  • rich2701 12 Sep 2017 13:37:18 3 posts
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    heavy_salad wrote:
    rich2701 wrote:
    it winds me up when you buy a game for 45, complete it in a week (if it's story driven), then apparently it's only worth 30 if you try and trade-in or sell on eBay.
    Why would that wind you up? What do you want? Your money back?
    Because we all know that that's not how value works. The game doesn't lose a third of its value after a week, which is why when you walk into Game (or other retailer) they're selling the pre-owned version for about 5 less than new at that point.

    Don't get me wrong, I have no problem with paying 45 for a game (knowing some of that goes to the developer) and keeping it if I'll be replaying. My issue is with the trade-in margins - it just feels like gamers get a bit ripped off and it's not like any of that extra cash goes back to the developer.
  • Humperfunk 12 Sep 2017 13:40:08 8,436 posts
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    I never used to trade any games until it got to a point where there were so many, particularly ones I knew I'd never play again, I did two things:

    1) sent a huge box to Music Magpie - some games I'd get as much as 20 for which I was impressed with, usually niche JRPGs that arguably I probably could have got more for on eBay except I really couldn't be arsed.

    2) sent loads to Shopto in their trade-in whatsit - at one point had a good 200 credit with them that was really quite useful for new releases.

    I mean, some of these games were a decade old so even if I was getting 5 for them, just clearing a shit load of clutter out the flat was useful, and it all adds up. Like I say, 200 credit for games I had paid for and effectively disposed of years ago actually felt like a bonus.
  • heavy_salad 12 Sep 2017 16:32:30 1,204 posts
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    rich2701 wrote:
    heavy_salad wrote:
    rich2701 wrote:
    it winds me up when you buy a game for 45, complete it in a week (if it's story driven), then apparently it's only worth 30 if you try and trade-in or sell on eBay.
    Why would that wind you up? What do you want? Your money back?
    Because we all know that that's not how value works. The game doesn't lose a third of its value after a week, which is why when you walk into Game (or other retailer) they're selling the pre-owned version for about 5 less than new at that point.

    Don't get me wrong, I have no problem with paying 45 for a game (knowing some of that goes to the developer) and keeping it if I'll be replaying. My issue is with the trade-in margins - it just feels like gamers get a bit ripped off and it's not like any of that extra cash goes back to the developer.
    Well don't trade it in then if you're worried about none of the money going back to the developer? The only people getting 'ripped off' there are the devs. You're not getting ripped off paying 45 for a game and getting 30 back when you're finished with it.

    If it bothers you, sell the game privately for the same amount that Game are charging for the pre-owned title? Getting 30 from Game is the convenience of you not having to sell the game yourself.

    Edited by heavy_salad at 16:33:49 12-09-2017
  • elstoof 12 Sep 2017 16:37:21 26,644 posts
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    rich2701 wrote:
    heavy_salad wrote:
    rich2701 wrote:
    it winds me up when you buy a game for 45, complete it in a week (if it's story driven), then apparently it's only worth 30 if you try and trade-in or sell on eBay.
    Why would that wind you up? What do you want? Your money back?
    Because we all know that that's not how value works. The game doesn't lose a third of its value after a week
    That's exactly how value works. Your second hand copy of a game is worth as much as the next person is willing to pay for it, no more
  • You-can-call-me-kal 12 Sep 2017 16:43:06 22,324 posts
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    This is essentially all moot as we're a whisker away from the end of physical games, and probably permanent ownership models.
  • Decks 12 Sep 2017 16:46:41 28,425 posts
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    I haven't traded anything in for years. I kind of felt like Oliver Twist the last time I done it.
  • mrpon 12 Sep 2017 17:06:11 36,743 posts
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    A week?! Jesus there's your problem. And the 40.
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