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@MMMarmite Cheers, will give that a shot after work. |
F*ck you PC Gaming
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neems 5,635 posts
Seen 42 minutes ago
Registered 13 years ago -
Armoured_Bear 31,233 posts
Seen 3 days ago
Registered 10 years agoZippity-zap wrote:
Indeed.
Psiloc summed it up pretty well, and it's a perspective readily on display in this here thread. I'm also guilty of it. We all very much take for granted the amount of technical proficiency that we absorb along the way.
Platform measuring contest aside, the basic list of troubleshooting steps for a pc related issue tends to be longer and more complex than that of a console issue, regardless of the user's level of computer literacy. And if we actually factor mean computer literacy levels into the whole scenario...?
I wouldn't automatically say "fuck pc gaming" because of this, but I also wouldn't call users who experience pc issues morons. I mean, I can read and write music. Are you a moron if you can't do this? Does it make you any less qualified to critique music, or complain about a shitty concert experience? -
THFourteen 54,987 posts
Seen 6 hours ago
Registered 16 years agoArmoured_Bear wrote:
Zippity-zap wrote:
A good, reasonable post.
Psiloc summed it up pretty well, and it's a perspective readily on display in this here thread. I'm also guilty of it. We all very much take for granted the amount of technical proficiency that we absorb along the way.
Platform measuring contest aside, the basic list of troubleshooting steps for a pc related issue tends to be longer and more complex than that of a console issue, regardless of the user's level of computer literacy. And if we actually factor mean computer literacy levels into the whole scenario...?
I wouldn't automatically say "fuck pc gaming" because of this, but I also wouldn't call users who experience pc issues morons. I mean, I can read and write music. Are you a moron if you can't do this? Does it make you any less qualified to critique music, or complain about a shitty concert experience? -
Armoured_Bear 31,233 posts
Seen 3 days ago
Registered 10 years agoTHFourteen wrote:
Damn straight.
Armoured_Bear wrote:
Zippity-zap wrote:
A good, reasonable post.
Psiloc summed it up pretty well, and it's a perspective readily on display in this here thread. I'm also guilty of it. We all very much take for granted the amount of technical proficiency that we absorb along the way.
Platform measuring contest aside, the basic list of troubleshooting steps for a pc related issue tends to be longer and more complex than that of a console issue, regardless of the user's level of computer literacy. And if we actually factor mean computer literacy levels into the whole scenario...?
I wouldn't automatically say "fuck pc gaming" because of this, but I also wouldn't call users who experience pc issues morons. I mean, I can read and write music. Are you a moron if you can't do this? Does it make you any less qualified to critique music, or complain about a shitty concert experience? -
Hell yeah! -
You all forgot how the thread started, it seems.
"You can't lose a save on consoles". You can, and chances are good you won't have a backup because it's a) a paid service you don't use (me), b) you pay, but your cloud space is full (me, before I cancelled) or c) the sytem doesn't offer any option whatosever to backup your saves (Nintendo). -
Yep as a PS3/Vita-only owner PSN has become completely unattractive, the one thing I still used a lot was the cloud saves - particularly useful for Vita games that corrupted (happened quite frequently for me, possibly due to a dodgy memory card). Not paying money for that. -
Linerider 5 posts
Seen 3 years ago
Registered 4 years agoI would rather face the potential of losing saves than face the potential of losing shitty pleb graphics saves. -
Armoured_Bear 31,233 posts
Seen 3 days ago
Registered 10 years agoUncleLou wrote:
The Ps4 saves have been fine for me but the point was that if you have PSN+, the saves from every game are backed up to the cloud and all simply backed up to USB from the same place.
You all forgot how the thread started, it seems.
"You can't lose a save on consoles". You can, and chances are good you won't have a backup because it's a) a paid service you don't use (me), b) you pay, but your cloud space is full (me, before I cancelled) or c) the sytem doesn't offer any option whatosever to backup your saves (Nintendo).
It's not the case on Steam, I bet there are plenty of "morons" who assumed that all their steam saves were backed up automatically not just the ones from certain developers.
The Switch situation is ridiculous after almost a year. -
1) It's on Steam where the dev supports it. 2) To use that functionality on PSN, you have to pay for it, unlike Steam.
I know which I prefer. -
Armoured_Bear wrote:
Unless your online storage space is full. I don't know if they ever upgraded it, but that happened to me pretty soon.
The Ps4 saves have been fine for me but the point was that if you have PSN+, the saves from every game are backed up to the cloud .
Of course I can make a USB backup. Just like you can make a Windows backup. 3-2-1 Backup Strategy is there for a reason, because one can always fail. No matter what you use. Not that I do that with game saves becasue it's not worth the effort. Well, I do it on the PC because it happens automatically as part of the PC backup as such. -
Armoured_Bear 31,233 posts
Seen 3 days ago
Registered 10 years agoUncleLou wrote:
You're obviously a much more hardcore gamer than me
Armoured_Bear wrote:
Unless your online storage space is full. I don't know if they ever upgraded it, but that happened to me pretty soon.
The Ps4 saves have been fine for me but the point was that if you have PSN+, the saves from every game are backed up to the cloud .
Of course I can make a USB backup. Just like you can make a Windows backup. 3-2-1 Backup Strategy is there for a reason, because one can always fail. No matter what you use. Not that I do that with game saves becasue it's not worth the effort. Well, I do it on the PC because it happens automatically as part of the PC backup as such.
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Armoured_Bear 31,233 posts
Seen 3 days ago
Registered 10 years agoKnuttinAtoll wrote:
I'd rather know that all games are covered and not have to fanny about but each to their own.
1) It's on Steam where the dev supports it. 2) To use that functionality on PSN, you have to pay for it, unlike Steam.
I know which I prefer.
Anyway, PC Gaming has many advantages but also some disadvantages, it's a personal thing whether it's worth it for you. Same with consoles. -
Because of the storage space? It's very well possible that they upgraded it, but it filled up quickly at the time. I think GTA V had massively huge savegames, for example. -
Armoured_Bear 31,233 posts
Seen 3 days ago
Registered 10 years agoUncleLou wrote:
Yeah, I've no idea, maybe it was too small at first.
Because of the storage space? It's very well possible that they upgraded it, but it filled up quickly at the time. I think GTA V had massively huge savegames, for example. -
Armoured_Bear wrote:
Funnily enough, the only time I ever had issues with save games was on consoles (Vita example I gave above).
KnuttinAtoll wrote:
I'd rather know that all games are covered and not have to fanny about but each to their own.
1) It's on Steam where the dev supports it. 2) To use that functionality on PSN, you have to pay for it, unlike Steam.
I know which I prefer.
Anyway, PC Gaming has many advantages but also some disadvantages, it's a personal thing whether it's worth it for you. Same with consoles.
Because the save game is part of the game install i.e. not being separate, you can only back up the whole lot, not very convenient with Sony's slow AF backup process and large installs (unless you pay $$$ for PSN, which I haven't for a while, for obvious reasons).
And I would have to check but would say 90% if not more are covered (DS3 might be the exception, haven't looked into it tbh).
I really think you're blowing this losing-saves-issue completely out of proportion.
Edited by KnuttinAtoll at 10:10:18 02-02-2018 -
Doomspoon 3,040 posts
Seen 24 seconds ago
Registered 14 years agoAfter around three or four months of having my PS4 it locked up on shutdown and I pulled the mains lead out. I'd tried holding the power switch for a while but it did nothing so this was the only option. Upon next turning it on it tried to rebuild the database and failed so I had to do a factory reset.
I was surprised to learn that my Diablo 3 saves had last been uploaded a month or two before this incident. I always turned off rather than went into standby, Sony's own information on their site suggests that cloud saves will be uploaded when the machine is put into standby or powered off. I experimented with turning it off and putting it into standby and found only the latter uploaded to the cloud. This was following their own instructions and having the assumption that my saves were backed up. They weren't.
I don't assume all games on Steam will cloud save as occasionally I don't see cloud saving listed as a feature but it's a small minority. Of all the Steam games that have cloud saved I've never had issue with the saves corrupting or going missing.
Second to PC games cloud saving, (Origin, Uplay et al, Uplay's a bit flaky and you have to be careful you don't accidentally pick the wrong file but in general it works) Xbox is fairly reliable. I've had a few incidents with 360 games on the One where they been corrupted but I'd assumed it was tied to the backwards compatibility being a bit wonky. Saves have worked between my PC and One just fine.
PSN is a bit arse backwards with its cloud syncing. I think the PS3 would do it whenever it was set to check for updates rather than on shutdown and the PS4 only doing it on standby is a bit crap. At least the PC clients and Xbox sync at start and end of session per game. -
THFourteen 54,987 posts
Seen 6 hours ago
Registered 16 years ago@Doomspoon
How can it upload anything if its switched off tho? -
Doomspoon 3,040 posts
Seen 24 seconds ago
Registered 14 years ago@THFourteen as part of the shutdown process via the menu, as one shuts down a windows PC, send a file or files to the server and then shutdown. In a similar way to how the PS4 uploads when set to go into standby.
Sometimes PS4 owners may get the error beep and flashing orange light on putting the machine into standby, if they look at their upload notifications they'll likely notice a notification or two of a failure to upload the saves.
Standby mode allows for waking the machine to update software or download games via the store website, I may be wrong but I don't think it wakes up to upload saves as per the PS3. -
Doomspoon 3,040 posts
Seen 24 seconds ago
Registered 14 years ago"When saved data is updated, it is automatically saved to the PlayStation™Network server at the time you log out, such as when the system enters rest mode or turns off."
Source. -
Doomspoon 3,040 posts
Seen 24 seconds ago
Registered 14 years ago -
Doomspoon 3,040 posts
Seen 24 seconds ago
Registered 14 years agoUncleLou wrote:
Sony increased it from 1GB to 10GB a couple of years ago. More space was definitely needed.
Because of the storage space? It's very well possible that they upgraded it, but it filled up quickly at the time. I think GTA V had massively huge savegames, for example. -
Try insert finger in arse and shout Ahoy Captain.
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