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EA... they can fuck off. Konami... they can fuck off. Activision... yeah, they can fuck off. Ubisoft? Not sure, anyone? Who else is there? Do we want them to fuck off? Edited by telboy007 at 14:46:11 16-03-2018 |
Which game publishers do we currently not want to... go away?
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Konami have fucked off
Ubisoft is doing ok actually, supporting the games they are releasing
I would prefer if we kept fromsoftware -
Ror 20,336 posts
Seen 2 hours ago
Registered 12 years agoFrom aren't a publisher, Grax! -
Malek86 12,331 posts
Seen 59 minutes ago
Registered 14 years agoEvery publisher should fuck off, then people can finally go back to code their own games they want to play, just like in the old days.
That's how things used to be, right? -
@Ror pretty sure they publish their stuff in Japan, but fine... Namco Bandai -
DFawkes 32,785 posts
Seen 16 hours ago
Registered 16 years agoI hope they all stay. I hope they all keep publishing forever, then I'll buy the games I do fancy and not buy the games I don't. If I never buy any of a publishers games, I still wouldn't want to ruin the joy of those that do .gif)
Edited by DFawkes at 15:01:26 16-03-2018 -
Frogofdoom 17,973 posts
Seen 4 hours ago
Registered 9 years agoI think Ubi have put loads of work into their image and support over the last couple of years. They used to get ea levels of hate but they have turned it round pretty well. -
Dirt3 1,775 posts
Seen 23 hours ago
Registered 7 years agoMalek86
We could go back to the days where you buy a magazine to enter the game.
For a big game like Witcher 3 they could do it over 2 issues. -
mal 29,326 posts
Seen 3 years ago
Registered 20 years ago10 PRINT "GERALT IS GAY"
20 GOTO 10
Edited by mal at 15:10:25 16-03-2018 -
Waffleaber 826 posts
Seen 2 hours ago
Registered 17 years agoParadox publish games no-one else would touch with a barge pole. They aren't AAA but lots of the stuff they publish wouldn't be possible independently. -
Zomoniac 10,628 posts
Seen 2 hours ago
Registered 17 years agoGameloft.
http://www.gameloft.com/en/games
Look at the state of that. Endless list of IAP-laden licensed crap for kids and shit clones and rip-offs. No creativity would be lost if they disappeared. -
Ror 20,336 posts
Seen 2 hours ago
Registered 12 years ago@Graxlar_v3 Hmm, you make a good point. I concede. -
@FuzzyDucky
I was not aware of the FC3 with season pass situation. -
@FuzzyDucky
I was not aware of the FC3 with season pass situation. -
BigOrkWaaagh 10,554 posts
Seen 2 hours ago
Registered 14 years agoDeep Silver and THQ Nordic make lots of not quite AAA games that I've enjoyed, and as far as I know they've yet to ruin themselves with microtransactions. Long may that continue.
Agree that Ubi used to be on par with EA but have sorted themselves out nicely.
Edited by BigOrkWaaagh at 17:33:39 16-03-2018 -
Rivuzu 18,424 posts
Seen 2 days ago
Registered 15 years agoASW, Bandai Namco and Capcom.
In terms of the West, uhhh... Not many.
But Publishers mean shit. It's the Devs. Publishers are just backing money and logistics. -
FuzzyDucky wrote:
Nice. Might have to get me some cheap psn credit.
@Addy_B All in all it looks like a sweet deal! It's getting a stand alone release in the summer but season pass holders get it a month early too.
https://news.ubisoft.com/article/far-cry-5-season-pass-detailed-far-cry-3-classic-edition-included -
DangerousDave_87 7,074 posts
Seen 1 day ago
Registered 5 years ago@Rivuzu Not really. Publishers can have an incredible impact on the quality of work a developer produces. Nintendo and EA being prime examples of that. -
Dirtbox 92,595 posts
Seen 19 hours ago
Registered 19 years agoDevolver Digital is the only one I have any respect for, they're more of an incubator than a publisher and treat their developers right.
Edited by Dirtbox at 19:38:30 16-03-2018 -
Syrette 51,181 posts
Seen 1 day ago
Registered 19 years agoDreadful thread. -
Dirtbox 92,595 posts
Seen 19 hours ago
Registered 19 years agoNot a patch on your endless catalogue of bangers is it? Oh wait, all you do is whine like a constant bitch. -
JamboWayOh 25,236 posts
Seen 1 hour ago
Registered 8 years agoDespite how they act as a developer I'm liking Bethesda's output at the moment, moreso their push for single player games with some quality content. -
@Syrette my original post actually contradicted the thread title, so it could have been worse. But you're right. I was on the throne and had a few spare minutes before pinching one off.
Edited by telboy007 at 19:54:55 16-03-2018 -
Interesting no one has mentioned Sony or MS.
Even as a massive troll against Sony on the EG front page, I respect their good deeds towards gaming.
MS...who knows, Xbox has no games after all. Muwhahaha.... etc.
Edited by telboy007 at 19:57:15 16-03-2018 -
Cappy 14,393 posts
Seen 6 minutes ago
Registered 16 years agoI don't know, all the publishers are somewhat expendable.
The staff and the money will just go somewhere else and keep making games if that's what they want to do. Let EA and Ubisoft continue and serve as an example, I think chasing short term profit will eventually do some damage, or maybe they'll end up eating even more of the competition and end up controlling even more of the industry. -
telboy007 wrote:
Haven't followed them lately since I've never had an XBox, but back in the days I thought they were really good as a games publisher. The "Madness" racing games, Flight Simulator, Mass Effect 1... and Halo wasn't too shabby either, I hear
Interesting no one has mentioned Sony or MS.
Even as a massive troll against Sony on the EG front page, I respect their good deeds towards gaming.
MS...who knows, Xbox has no games after all. Muwhahaha.... etc. -
I think THQ Nordic is probably one of the more prolific publishers of independently developed games, but Soedesco & Bad Land Games have helped bring some decent stuff to retail. Calling EA & Ubisoft "publishers" is a stretch in the sense that they largely "self-publish" games titles from studios that they already own.
Cappy wrote:
Try developing, marketing and releasing a game, then come back and say that again with a straight face.
I don't know, all the publishers are somewhat expendable.
If you're just a bedroom coder looking to shift a few thousand copies of your neo-retro GameMaker or simple Unity Project game to boost your day-job income, then there's no doubt that you don't need a publisher.
But if you're working as part of a team of ten or more and handling budgets in the order of several hundred thousand euros (or even millions), trust me, for a small developer, or even for larger ones, publishers are anything but expendable. Marketing is a complicated endeavour for which many developers simply don't have the in-house expertise. Many indie developers "imagine" that they do, but simply spamming Facebook, forums and gaming websites with your new Unity Personal Edition game won't cut it. Steam is a graveyard replete with self-published "next big things".
Publishers usually handle a lot of the heavy lifting when it comes to taking out advertisements with print and online media. Also, if you're aiming for a physical release (and if you have the budget to do so and are releasing on consoles, you should be releasing physically in order to avoid being swamped and forgotten within a day of release), publishers shoulder a lot of the risk and expense involved with this.
Also, if your budget is too tight, publishers can provide a share of the funding, although they may expect a degree of influence over the development or at least expect the original vision to be preserved, and will almost certainly want a bigger share of the profits (which is fair enough). -
Er... You do realise that you just get new publishers or existing publishers expand to fill the gap in the market whenever one of them fails?
I suppose things don't work like that in your very special little clown World.
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