Following PlayStation Classic Page 8

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  • Cappy 3 Dec 2018 22:01:21 13,961 posts
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    Thank you Analogue Foundry.

    The important question that everybody desperately needs addressed remains, how is Rainbow Six?
  • Your-Mother 4 Dec 2018 15:15:18 2,246 posts
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    Turns out plugging in a keyboard and pressing escape gets you into pcsx's internal memory.

    Does have to be a specific type of keyboard, the only protection Sony have put on this thing is only accepting a specific refresh rate as input. But it's all there, including options to add scan lines, frame skip, load new ISOs or EXEs.
  • Your-Mother 4 Dec 2018 16:07:44 2,246 posts
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    Aaand there we go. Can now map pretty much any controller (wired DS4s work, including analog), turn on scanlines and other filters, force NTSC region (the supplied Tekken 3 works at 60fps with it on). All it needs is access to internal storage/adding on external storage and this thing is done.
  • the_milkybar_kid 4 Dec 2018 16:23:46 7,746 posts
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    Has the internal storage been worked out yet?
  • Your-Mother 4 Dec 2018 16:26:41 2,246 posts
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    Someone's been able to read it, but not write to it yet. There's around 7GB of free space, allegedly.
  • Cappy 5 Dec 2018 09:57:01 13,961 posts
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    Oh well, this whole debacle inspired me to set up an emulator and make my own CapsterStation Classic at least. Its actually quicker to download the games than find them in my collection and rip them.

    Everything works fine so far, though Silent Hill would really benefit from running on an emulator which supports a texture warp removing plug-in. I'd also revisited the N64 and I have to say that the PS1 holds up so much better. Slide show frame rates are the exception on the PS1, meanwhile they're the norm on the N64. It's kind of hard to get excited for the prospect of an N64 classic unless they can fix that.

    Edited by Cappy at 09:58:13 05-12-2018
  • uiruki 5 Dec 2018 10:52:14 4,719 posts
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    All this business had me setting up Retroarch with that thing that removes texture warping and upgrades colour to 32-bit. Ended up playing through Ridge Racer Type 4 again, that game holds up surprisingly well for a 20 year old game because of the strong visual design. Id forgotten how mad some of the cars got.
  • Malek86 5 Dec 2018 11:50:58 7,909 posts
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    @Cappy man, the N64 sucked so much. Feels like they wanted to make a modern console at a time when the technology simply wasn't affordable enough yet. Too many compromises.

    The PS1 was less powerful, yet it still holds a lot better imho.
  • SnackPlissken 5 Dec 2018 12:07:33 457 posts
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    I certainly feel sick playing Perfect Dark these days..
  • whatthefu 5 Dec 2018 16:53:15 1,144 posts
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    I think I mentioned it before, but the talk of the classic and (potential at the time) disappointment led me to setting up a nice PS1 setup with retroarch. I was having some visual issues before but I persevered this time and got the settings right.

    I can't believe how much difference the res bump and warp fixing does. Looks like PS 1.5 :D

    I never owned an N64 in the 90s so the PS1 is the one with real memories.
  • Your-Mother 6 Dec 2018 01:30:07 2,246 posts
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    Firmware decrypted, ISOs loaded and running via USB storage.
  • 01011001 6 Dec 2018 03:00:09 2 posts
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    SnackPlissken wrote:
    I certainly feel sick playing Perfect Dark these days..
    I don't, I play it on Xbox One at 1080p60 :) still genius game
  • Malek86 6 Dec 2018 13:23:24 7,909 posts
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    Your-Mother wrote:
    Firmware decrypted, ISOs loaded and running via USB storage.
    That took about as long as I expected.

    But were they able to do anything about the emulator itself? From what I hear, the Rearmed core is pretty slow and you really need something like FPSE to run decently. Not much of a reason to buy this thing if you still get terrible frame pacing and slowdowns.

    Edited by Malek86 at 13:24:22 06-12-2018
  • Cappy 6 Dec 2018 13:37:07 13,961 posts
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    Maybe the hackers will give up and just hack the Playstation Classic so it can at least play SNES games adequately.

    I don't think there's enough to power under the hood to get PS1 games running full speed with an off the shelf emulator. The question is, will anybody put the time in to create a Playstation Classic optimised version of an existing PS1 emulator?
  • Spectral 6 Dec 2018 14:21:57 6,069 posts
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    @Malek86 Rearmed runs fine on a Pi 3B+(probably 3B too but not got one to try). I dont think FPSE is particularly a better emulator, its running on Android and the devices running that tend to be better spec than these cheap single board computers.

    The best option is still a PC running mednafen or its retroarch PS1 core beetle/beetle HW.

    Edited by Spectral at 14:27:02 06-12-2018
  • SnackPlissken 6 Dec 2018 18:52:38 457 posts
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    01011001 wrote:
    SnackPlissken wrote:
    I certainly feel sick playing Perfect Dark these days..
    I don't, I play it on Xbox One at 1080p60 :) still genius game
    Try playing it on an N64 on an HDTV.
  • Malek86 6 Dec 2018 19:02:31 7,909 posts
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    A lot of N64 games had barely acceptable framerates even for their day, imagine now.

    1080p60 remasters are much more playable, but that's not what you would get with a N64 Mini.
  • the_milkybar_kid 6 Dec 2018 20:11:39 7,746 posts
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    Read thst hackers found a database in the units with games like Tomb Raider 1 and 2, Tony Hawk 1and 2, Silent Hill. Looks like they we're looking to put some decent games on at some point.
  • Your-Mother 6 Dec 2018 20:22:14 2,246 posts
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    It appears those are the games they tested the emulator with and just left in a log file with references to them.

    Hacking the unit apart is progressing nicely. Speed improvements to the emulator, swapping out ISOs and adding them to the UI, extending the storage via USB, and even getting Doom running on it natively have all been accomplished so far.
  • AboutHalfaStevas 6 Dec 2018 22:06:50 1,182 posts
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    whatthefu wrote:
    I can't believe how much difference the res bump and warp fixing does. Looks like PS 1.5 :D
    Wait, what now?
  • Psiloc 7 Dec 2018 09:29:31 4,888 posts
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    Am I right in thinking this device has no means for Sony to update the firmware and possibly fix all this themselves? Not even via USB?
  • Malek86 7 Dec 2018 10:05:50 7,909 posts
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    @Psiloc probably not, but... even if they could do that, would they really do it? Seems to me like they won't give a crap anymore once this thing has ran out of its allotted Christmas stock.
  • Cappy 7 Dec 2018 10:53:37 13,961 posts
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    For Sony to fix the Playstation Classic with a patch following launch would be an admission that not much care and effort had been put into the Playstation Classic and would be hugely embarrassing for them.

    I expect that Sony will be extremely shy of answering any questions regarding what happened with the Playstation Classic, the real tragedy is that it may prevent them having another go and getting it right further down the line.

    Though... That doesn't seem to have stopped Sega who have allowed numerous terrible Megadrive plug and plays over the years and are coming back with their own mini.
  • AboutHalfaStevas 7 Dec 2018 11:00:01 1,182 posts
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    To anyone who has it working, what's this warp fix? I can see the neon enhancement (for doubling res), but not finding a lot about warp.
  • Malek86 7 Dec 2018 11:06:25 7,909 posts
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    @AboutHalfaStevas sounds like a fix for proper perspective correction. The PS1 couldn't do it, which is why you always see a lot of wobbly textures in PS1 (and Saturn) games.

    Edited by Malek86 at 11:07:27 07-12-2018
  • Your-Mother 7 Dec 2018 11:14:29 2,246 posts
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    AboutHalfaStevas wrote:
    To anyone who has it working, what's this warp fix? I can see the neon enhancement (for doubling res), but not finding a lot about warp.
    https://www.libretro.com/index.php/mednafenbeetle-psx-pgxp-arrives/
  • AboutHalfaStevas 7 Dec 2018 11:24:01 1,182 posts
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    Ahhhhhh, it's for beetle. Is that the best emu for PS1 now on pi? Last I looked into this it was rearmed?

    Ha, I just realised you're all on about PC... Ignore me then.

    Edited by AboutHalfaStevas at 11:28:47 07-12-2018
  • Your-Mother 7 Dec 2018 18:23:38 2,246 posts
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    https://github.com/justMaku/gpghax

    For those brave enough to try it, the first solderless hack is out.
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