Obsidian's new game

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  • Ror 28 Nov 2018 22:45:47 18,154 posts
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    The Game Awards featuring Doritos Pope will be on next Thursday, and now we know that Obsidian's new game will be unveiled there.

    Geoff Keighley tweeted about it after Obsidian and Private Division did a bit of teasing on Twitter.


    This is the game that Take Two signed to its Private Division label a while back, being headed up by Tim Cain and Leonard Boyarsky of original Fallout fame, which may or may not be called The Outer Worlds. With Microsoft recently acquiring Obsidian, some were wondering whether they would buy T2 out of the deal. Seems that isn't the case, so this should be multiplatform (though Obsidian, and by extension Microsoft, retain the IP).

    Here's an image that Obsidian pushed out themselves.

  • Armoured_Bear 28 Nov 2018 22:48:12 25,531 posts
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    Just give me Alpha Protocol 2 with more Steven Heck.
  • Ror 28 Nov 2018 22:50:04 18,154 posts
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    Send Sega an email and ask them to flog the IP. They'd probably be glad to be shot of it.
  • Decks Best Forumite, 2016 28 Nov 2018 22:54:21 17,923 posts
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    What was the last good game they made?
  • Phattso 28 Nov 2018 22:56:14 24,387 posts
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    Decks wrote:
    What was the last good game they made?
    Iím a big fan of the Pillars of Eternity games. Obviously only superheroes and sexual tyrannosaurs appreciate them, which limits the audience somewhat.
  • Ror 28 Nov 2018 23:02:08 18,154 posts
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    The South Park game was pretty well-received, wasn't it? I have it, but haven't played it yet.

    /hides backlog from Phattso

    I need to get back to the first Pillars, as I got a few hours into it fairly recently. The videos I've seen of Deadfire look really good, too.

    This is supposedly a 3rd-person game though, rather than isometric. Private Division was set up to help Indies make games on the scale of Hellblade (think 'AAA' production values, but maybe a bit narrower in scope), so this will probably be an 'AA' kind of thing.

    Here's another image.

  • simpleexplodingmaybe 28 Nov 2018 23:28:38 9,144 posts
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    My current playthrough of Pillars is the longest time I've put into a game in years. Love it.
  • Rogueywon Most Generous Forumite, 2016 28 Nov 2018 23:36:33 5,032 posts
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    Liked the first Pillars but thought it had some flaws, like too many loredumps, an overly pompous tone and a tell-don't-show narrative style. Hoped the second one would fix these problems. But noooooo... instead, they weakened the dungeon crawling and combat (strengths of the first game) and went for even more huge-wall-of-text exposition.
  • JoeBlade 29 Nov 2018 00:09:39 4,303 posts
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    I like Obsidian but I have this odd history with their games, I played them a fair bit yet only ever finished Alpha Protocol. Not the most likely one either, that.

    The worst offender must be The Sith Lords; I reckon I started that at least a dozen times. The farthest I got was apparently the very last fight.
  • UncleLou Moderator 29 Nov 2018 00:44:05 40,006 posts
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    Gotta disagree with Rogueywon here, I found PoE 2 is a much, much better game than. Poe 1, which I thought was overly dry, generic, and needlessly convoluted.

    Combat, setting, writing, everything is better or even much better in PoE 2. It feels like Baldurís Gate meets Pirates.

    Itís also stunningly beautiful where POE 1 looks serviceable.
  • Mola_Ram 29 Nov 2018 01:08:15 19,215 posts
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    Maybe now that Bethesda shat the bed with FO76, they can beg Obsidian to do another New Vegas. Not bloody likely, I know, but one can dream.
  • challenge_hanukkah 29 Nov 2018 05:52:49 9,627 posts
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    Decks wrote:
    What was the last good game they made?
    Fallout New Vegas.

    I've only liked that and KOTOR 2.
  • Baihu1983 29 Nov 2018 10:11:51 10,718 posts
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    South park was good as is AP so hopefully MS buy the rights off SEGA.

    Edited by Baihu1983 at 10:12:00 29-11-2018
  • Rogueywon Most Generous Forumite, 2016 29 Nov 2018 10:23:24 5,032 posts
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    @Baihu1983 Aye, both South Park games were good, though the second one took a long time to get going.
  • Phattso 29 Nov 2018 10:26:06 24,387 posts
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    Second one wasnít Obsidian anyways.
  • Rogueywon Most Generous Forumite, 2016 29 Nov 2018 10:27:26 5,032 posts
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    @Phattso Ah, true, forgot about that. I did like the second one in the end, but the first third or so of the game felt like a bit of a grind (edit: as in, way too much open-world collectible stuff, rather than needing to grind for xp or anything). Picked up nicely as you got further through it.

    Edited by Rogueywon at 10:27:53 29-11-2018
  • One_Vurfed_Gwrx 29 Nov 2018 14:35:33 3,378 posts
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    Decks wrote:
    What was the last good game they made?
    I enjoyed Tyranny. It wasn't perfect but I liked the setting (and art style) and characters and they didn't do too bad a job of the 'playing the bad guy' aspect of it. Looks like it has some replay value with routes too (I only played it once and without DLC which I hear is a bit weak). That IP is probably owned by Paradox though so sequel is unlikely I guess. Not got around to playing the Pillars games properly to judge them.
  • Rogueywon Most Generous Forumite, 2016 29 Nov 2018 14:58:31 5,032 posts
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    @One_Vurfed_Gwrx I wanted to like Tyranny, but struggled to actually do so. I thought the combat and stats system was a step back from PoE1. I also thought that it dumped way too much lore on the player too early, particularly during that initial "set the background to your campaign" text section.

    I love big, detailed fantasy worlds in RPGs and I am happy to get drawn into massively complicated lore. However, I also need to be given a reason to care before any of that happens. I think the three recent Obsidian top-down RPGs have all failed at this. They push page after page of text on gods, religions, customs, geography and god knows what else on me before I've actually had the chance to play much of the game and experience any of the world for myself.

    I honestly think Obsidian would be better licensing other people's properties to work within, rather than making their own worlds. If you look at Baldur's Gate and its sequel, they keep their lore-dumps gradual and minimal, allowing the story and setting to unfold more naturally. Part of that, I suspect, is just because they were better written full-stop. But part of it is also that they slotted into an existing fantasy universe (Forgotten Realms), which people could go and read up on elsewhere if they really wanted to.
  • Ror 5 Feb 2019 22:03:44 18,154 posts
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    Game Informer coverage coming up.

  • Ror 9 Feb 2019 20:27:40 18,154 posts
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  • Ror 12 Feb 2019 16:16:57 18,154 posts
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  • Graxlar_v3 12 Feb 2019 16:18:47 5,022 posts
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    @Ror Have you got that in text format?
  • Ror 12 Feb 2019 16:25:52 18,154 posts
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    It's only a four min video, watch it on the train :p
  • Graxlar_v3 12 Feb 2019 16:31:21 5,022 posts
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    I can't i burnt through all my phone data.

    Does it at least look good?

    Edited by Graxlar_v3 at 16:31:46 12-02-2019
  • Frogofdoom 12 Feb 2019 16:48:29 11,706 posts
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    Combat looks like it's from a 5 year old game so hopefully the RPG elements are enough to carry it through.
  • Ror 12 Feb 2019 17:37:11 18,154 posts
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    @Graxlar_v3 It looks like combat in a first person RPG. So nothing spectacular. I do like the sound of the leader system they have though, where you can take on the skills of your current active party members.
  • challenge_hanukkah 12 Feb 2019 17:40:00 9,627 posts
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    I should be pumped for this, but I'm just not. At all.

    That video didn't enpumpen me any further.
  • THFourteen 12 Feb 2019 17:54:46 50,968 posts
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    So who is responsible for the wooden NPCs and shitty storylines in Fallout/Elder Scrolls games?

    Is it Bethesda or Obsidian?
  • Ror 12 Feb 2019 18:06:59 18,154 posts
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    Well given Obsidian have made one Fallout game and zero Elder Scrolls games, I'm going to hazard a guess at Bethesda Game Studios.
  • THFourteen 12 Feb 2019 18:15:29 50,968 posts
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    Phew so this could be good then :-)
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