Tom Clancy's The Division 2 Page 31

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  • Graxlar_v3 16 May 2019 22:47:59 7,682 posts
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    5 more main missions and 4 more levels... I may actually finish this game
  • heavy_salad 17 May 2019 00:45:12 1,178 posts
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    No match-making for the raid is a shame. I play with one other person on this, so doubt we'll get to do it.
  • ChiefGB 17 May 2019 17:40:43 11,327 posts
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    I really think it’s a mistake, anyway what’s the word on the street? Is the raid even worth it?
  • BiggerBFG 18 May 2019 07:01:29 1,392 posts
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    It took the pros Marco and Widdz 5hrs to complete on master race PC.

    I ain't got the time or patience for that.
  • Frogofdoom 18 May 2019 07:19:19 13,929 posts
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    Think it's probably too hard for matchmaking.

    The only loot that you cant get in game is the exotic assault rifle as far as I know though so it's no big deal.
  • ChiefGB 18 May 2019 09:57:17 11,327 posts
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    Is there proper mechanics involved though or is just “everyone shoot this gold guy for 10mins”?
  • Frogofdoom 18 May 2019 09:58:48 13,929 posts
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    Proper mechanics
  • Carlo 19 May 2019 19:34:37 20,586 posts
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    Well, I've had a day of it!

    I now have liberty, chatterbox, lullaby, and ALMOST Nemesis. I have all the parts apart from Puck’s Nemesis Blueprint because the invasion has rotated off and I can't get it.


    Edited by Carlo at 19:39:12 19-05-2019
  • dsmx 25 Jun 2019 17:21:22 8,442 posts
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    @Carlo Nemesis is very, very effective but only if you have the time to charge the shot up. Personally though, I find liberty more useful in more situations especially on challenging and heroic because of the 20 rounds you get for destroying armour pieces, works really well with my m60.

    The other issue with the nemesis is that you can't hold the shot at full power indefinitely so if you come up against enemies that don't pop out of cover or pop out of cover only briefly it's mostly useless.

    So while I do love seeing the massive damage it does I find myself going back to standard sniper rifles because they do more damage on a standard shot while nemesis only does more when you charge the shot up and have the chance to fire it fully charged.

    Also the zoom of the sight is a bit to high for most of the encounter distances in the game.

    Chatterbox is awesome if your facing lots of red enemies but otherwise isn't that useful and Lullaby I just found pointless as it just didn't do enough damage for the amount of bullets you can carry for it.

    Edited by dsmx at 17:25:24 25-06-2019
  • Frogofdoom 25 Jun 2019 19:46:11 13,929 posts
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    The exotics other than the eagle bearer are essentially for their holstered skills anyway. They have the odd niche use but are bettered by standard weapons pretty much straight across the board.
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