Breath of the Wild 2

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  • Armoured_Bear 11 Jun 2019 17:52:30 27,332 posts
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    In my veins.
  • adamasunder12 11 Jun 2019 17:56:50 613 posts
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    Reeeeeeey!

    Can't fucking wait.
  • Load_2.0 11 Jun 2019 17:59:38 29,744 posts
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    Excellent news.
  • quadfather 11 Jun 2019 18:03:11 34,880 posts
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    Ooo, that's special. I might start the first one again. I'll probably finish it in time for this!
  • ChiefGB 11 Jun 2019 18:04:05 11,313 posts
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    Iím at work throwing money at my phones screen. Am I doing this right??
  • GuybrushFreepwood 11 Jun 2019 18:37:59 1,259 posts
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    ChiefGB wrote:
    Iím at work throwing money at my phones screen. Am I doing this right??
    I need to get home rather than catching up on E3 stuff that happened while I was working...
  • DangerousDave_87 11 Jun 2019 18:38:01 6,312 posts
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    Ooph. I love the 1st one, but I'm even less likely to replay it with a sequel on the way. Being the obsessive I am, I clocked 190 hours on my playthrough. I don't have time for that again!
  • drhickman1983 11 Jun 2019 18:41:38 6,027 posts
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    Hopefully there's some proper dungeons this time.
  • adamasunder12 11 Jun 2019 18:55:15 613 posts
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    Even if it was just the original world with 7 dungeons springing up all over the place it would be day 1 for me.

    But yeah, proper dungeons are a must this time out.
  • THFourteen 11 Jun 2019 19:06:24 52,785 posts
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    More endless climbing. Yay.
  • JamboWayOh 11 Jun 2019 19:10:07 14,667 posts
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    Is that the first direct sequel since Majoras mask?
  • whatthefu 11 Jun 2019 19:10:11 1,236 posts
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    Oh yes!
  • adamasunder12 11 Jun 2019 19:10:56 613 posts
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    I think the DS games were direct sequels to Windwaker. I guess more like spin offs if it's on a different system.

    Edited by adamasunder12 at 19:11:24 11-06-2019
  • DangerousDave_87 11 Jun 2019 20:14:05 6,312 posts
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    Yeah, Wind Waker, Phantom Hourglass and Spirit Tracks are a direct trilogy.
  • adamasunder12 11 Jun 2019 20:29:55 613 posts
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    Was it Nintendo's way of trolling everyone who (wrongly) bitched about the art style? :D
  • Technoishmatt 11 Jun 2019 20:34:35 3,508 posts
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    More of the same eh Nintendo. ;)
  • SuperCoolEskimo 11 Jun 2019 20:38:27 11,528 posts
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    Hopefully they remember to fill the world with dungeons this time instead of empty fields and mountains and the odd shrine with a solitary puzzle in there.
  • DangerousDave_87 11 Jun 2019 20:54:16 6,312 posts
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    Am I the only person who liked the shrines?
  • elstoof 11 Jun 2019 20:59:28 23,911 posts
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    Shrines were cool. Donít want more of that though
  • StixxUK 11 Jun 2019 21:03:06 8,198 posts
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    Can anyone tell if it's the same map? I really hope not, much as I loved BotW 60 hours in there was plenty!
  • adamasunder12 11 Jun 2019 21:05:49 613 posts
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    DangerousDave_87 wrote:
    Am I the only person who liked the shrines?
    I liked the shrines plenty.

    Could have done with a different aesthetic for each climate or zone as 120 got pretty samey in that same style.
  • adamasunder12 11 Jun 2019 21:07:06 613 posts
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    StixxUK wrote:
    Can anyone tell if it's the same map? I really hope not, much as I loved BotW 60 hours in there was plenty!
    If we're to go by the brief teaser it looks very similar. It will most likely be the same general layout but with this new dark force changing it quite dramatically

    Edited by adamasunder12 at 21:42:02 11-06-2019
  • drhickman1983 11 Jun 2019 22:29:29 6,027 posts
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    I didn't mind the shrines, but I'd rather have had like, 5 or 6 big dungeons as opposed to a a hundred odd mini-puzzle/challenges.

    Especially as they all had the same aesthetic.

    Also, whilst I can see the design philosophy I wasn't a fan of the weapon durability system. At all.

    I presume that's going to stay bit it's nearly a deal breaker for me.
  • CrispyXUKTurbo 11 Jun 2019 22:35:21 2,024 posts
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    Got some majoras vibes from the teaser, maybe because itís not often thereís a direct sequel.
  • You-can-call-me-kal 11 Jun 2019 22:50:30 16,702 posts
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    I find it a bit odd when people say there were no dungeons in BotW. The Divine Beats were the dungeons. I agree there could have been more, but there absolutely were proper traditional dungeons in the game.
  • Tomo 11 Jun 2019 22:53:08 16,703 posts
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    They were too samey though. Dull brown, kinda similar shapes. Just didn't have the same level of wonder like you got with more traditional dungeons.

    That said... I still need to finish the damn game, despite getting in at launch :x
  • You-can-call-me-kal 11 Jun 2019 22:54:54 16,702 posts
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    Ok they were a bit different, but still, at least acknowledge that there was something in the game that approximated Ďproper dungeonsí. Youíd think there was only the shrines.
  • Armoured_Bear 11 Jun 2019 22:59:30 27,332 posts
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    You-can-call-me-kal wrote:
    I find it a bit odd when people say there were no dungeons in BotW. The Divine Beats were the dungeons. I agree there could have been more, but there absolutely were proper traditional dungeons in the game.
    Yep, similar structure of problem solving to work your way towards to boss fight.
  • Saul_Iscariot 11 Jun 2019 23:01:50 3,161 posts
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    DangerousDave_87 wrote:
    Am I the only person who liked the shrines?
    I loved them. The range of difficulty made them very interesting. Still havenít finished the DLC. Might be time to go back to where I left off.
  • Saul_Iscariot 11 Jun 2019 23:01:51 3,161 posts
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    DangerousDave_87 wrote:
    Am I the only person who liked the shrines?
    I loved them. The range of difficulty made them very interesting. Still havenít finished the DLC. Might be time to go back to where I left off.
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