Fire Emblem: Three Houses Page 9

  • ChiefGB 27 Jul 2019 22:08:58 13,815 posts
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    I didn’t know there’s a jump!! Although it sounds pointless it will make running through the monastery somewhat more enjoyable.
  • jack5255 27 Jul 2019 22:27:01 880 posts
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    No, it gets better. Hold R and you get a disco dance!
  • Duffking 27 Jul 2019 23:34:21 16,964 posts
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    If you just go to inventory and choose the character, the list on the right is everything you own in that category. So on the Lance tab it'll list all the Lances you own, which is in the inventory of other characters and any in the convoy. Just pick one not already in a character's inventory and it'll be taken out of the convoy.
  • Rusty_M 28 Jul 2019 00:15:47 7,172 posts
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    B is jump for the wee dude on the loading screen
  • Deleted user 28 July 2019 08:16:48
    Rusty_M wrote:
    B is jump for the wee dude on the loading screen
    Ahhh yes sorry, I forgot that Nintendo use the back to front numbering.
  • Deleted user 28 July 2019 08:17:50
    10 hours in now and about half of my team have hit their intermediate class.
  • jack5255 28 Jul 2019 08:34:24 880 posts
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    Just a bit ahead of that i would say, got 3 left that are 8 or 9. Remember to hold off actually speccing your intermediate class until you’ve mastered the beginner class, nice little stat boost from it, same with unique to beginner too.
  • Rusty_M 28 Jul 2019 09:18:16 7,172 posts
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    This game could really use a good manual. That said, I'm getting the hang of it now. Still needing to use time pulse occasionally to not lose people in the early battles, but definitely learning the systems better and taking much less damage as a result.

    It seems the universal "hit them from where they can't hit you" works as well here as it does everywhere else.
  • Mola_Ram 28 Jul 2019 09:40:00 26,196 posts
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    Most of the team have their beginner classes now, but it's been a bit tough to get keep everyone on a similar level to each other. Only being able to battle once a month makes it rough.

    I know you can do the optional battles. But those take up time that could be used for training and such.
  • Deleted user 28 July 2019 10:10:00
    Mola_Ram wrote:
    Most of the team have their beginner classes now, but it's been a bit tough to get keep everyone on a similar level to each other. Only being able to battle once a month makes it rough.

    I know you can do the optional battles. But those take up time that could be used for training and such.
    I do two battles, 1 seminar and 1 explore.
  • THFourteen 28 Jul 2019 10:30:09 54,987 posts
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    Played another hour this morning, getting into it. Quite enjoying it now, even the chatty bits. And Mercedes stopped me after class to ask some inane question. We know what that means AMIRITE
  • Wavey 28 Jul 2019 11:45:20 1,054 posts
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    Its taking a bit of getting used to not been able to "grind" as it were as I do quite enjoy that.

    What difficulty are people playing on? I started on hard but i'm having to rewind alot. Does it affect how much damage the enemy does? I think I might just be bad at this tactical games. I seem to think i'm in a good spot and I just get killed. Maybe its because I started as the blue guys and most are melee focussed.
  • Mola_Ram 28 Jul 2019 11:50:33 26,196 posts
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    I personally don't like grinding. But if you do, switch back to Normal. You can grind as much as you want.
  • Deleted user 28 July 2019 11:55:00
    Graxlar_v3 wrote:
    Mola_Ram wrote:
    Most of the team have their beginner classes now, but it's been a bit tough to get keep everyone on a similar level to each other. Only being able to battle once a month makes it rough.

    I know you can do the optional battles. But those take up time that could be used for training and such.
    I do two battles, 1 seminar and 1 explore.
    Yeah I’ve been doing the same, you don’t get the same experience in skills as you do with lectures but levelling up attributes is so important and the battles really help you with that.
  • Mola_Ram 28 Jul 2019 12:00:44 26,196 posts
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    AaronTurner wrote:
    Graxlar_v3 wrote:
    Mola_Ram wrote:
    Most of the team have their beginner classes now, but it's been a bit tough to get keep everyone on a similar level to each other. Only being able to battle once a month makes it rough.

    I know you can do the optional battles. But those take up time that could be used for training and such.
    I do two battles, 1 seminar and 1 explore.
    Yeah I’ve been doing the same, you don’t get the same experience in skills as you do with lectures but levelling up attributes is so important and the battles really help you with that.
    Yeah, I ended up settling for one optional battle, two explores (I was tempted by the mystery fish) and a seminar. I went for the riskier battle for more xp, and now everyone's at level 5 at the end of chapter 3.
  • Wavey 28 Jul 2019 12:47:34 1,054 posts
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    I'm also wondering if to start again. Not feeling the blue lions so far. I guess i'll have to play all three at some point Well technically 3.5 playthroughs from what I have read
  • Duffking 28 Jul 2019 12:50:48 16,964 posts
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    I feel like seminars aren't all that useful at the moment, exploring seems better as you can raise motivation that way anyway plus you can fish and garden for free to get gifts etc and raise teacher rank.
  • Mola_Ram 28 Jul 2019 13:50:16 26,196 posts
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    It depends. There are some skills that my MC just can't effectively teach (because he hasn't learned much himself), so I use seminars for those if I can. And they're also one of the only ways the MC themselves can learn.

    The motivation boost for the following week can be handy too.
  • Mola_Ram 28 Jul 2019 14:20:12 26,196 posts
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    Argh, fucking stupid Guest AI. if they're not stealing my kills they're trying to get themselves killed. DON'T. ATTACK. THE BOSS. YOU IDIOTS.

    I've a mind to just kill them myself.
  • Rogueywon 28 Jul 2019 15:39:18 12,387 posts
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    Played a bit more this afternoon. In the middle of chapter 3 now and, after a bit of grinding (I'm not on hard mode), have most of my characters into their beginner jobs. Relationships also starting to progress... this is all feeling very familiar from Fates. Not that that's a bad thing.
  • ChiefGB 28 Jul 2019 16:29:37 13,815 posts
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    Much of what you guys are talking about I’ve not really got into I don’t think, just finished chap 1. It sounds like you talking a different language at times, what’s a MC and I guess seminars and teaching etc will have some context for me shortly.
  • ChiefGB 28 Jul 2019 16:56:28 13,815 posts
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    So, as a black eagle, who is good with a bow that I can pinch from another house, ideally a female ;)

    Edited by ChiefGB at 16:56:48 28-07-2019
  • Mola_Ram 28 Jul 2019 17:13:51 26,196 posts
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    ChiefGB wrote:
    Much of what you guys are talking about I’ve not really got into I don’t think, just finished chap 1. It sounds like you talking a different language at times, what’s a MC and I guess seminars and teaching etc will have some context for me shortly.
    MC = Main Character
  • Mola_Ram 28 Jul 2019 17:27:07 26,196 posts
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    ChiefGB wrote:
    So, as a black eagle, who is good with a bow that I can pinch from another house, ideally a female ;)
    There's probably one in the yellow house, if you don't mind your love interests looking like children. Maybe Leonie.

    But it takes a good while to recruit people, in my experience. I've been buttering up someone from Black Eagles for ages now, and still no dice.
  • ChiefGB 28 Jul 2019 17:40:54 13,815 posts
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    Ok thanks, not just about love interests, I like the idea of a group of badass bitches.

    Still finding it hard to find an easy place to check everyone’s abilities and things.
    The support menu merely shows you the affinity, and not the individuals skills, the roster is a decent set of menus but only applicable to your recruited members.

    This is all rather complicated for a newb like me, also can’t see a simple explanation of all the different things, I get strength and dex etc but there’s also loads of game specific traits as well but no glossary? Unless I’ve missed it.

    Probably being a bellend but it’s all a lot to track and remember.
  • jack5255 28 Jul 2019 17:47:15 880 posts
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    @ChiefGB bernadetta?...i think. So shit with these names.

    The jumpy girl with the curly hair who stays in her room. Yea she’s a shit hot archer, currently got her on the path to being a sniper after she approached me to make that her focus

    Also within the roster can you press x for details then tab across with ZR?

    I’ll be back on shortly so will share what i can

    Edited by jack5255 at 17:48:38 28-07-2019
  • THFourteen 28 Jul 2019 17:47:46 54,987 posts
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    For auxiliary missions, does it mean that it uses up 1 activity point or it returns 1 activity point if there's a 1 next to it?
  • jack5255 28 Jul 2019 17:51:27 880 posts
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    THFourteen wrote:
    For auxiliary missions, does it mean that it uses up 1 activity point or it returns 1 activity point if there's a 1 next to it?

    They’ll cost. On your character screen it should tell you how many points you have for relaxing/teaching/battles

    The ones that cos are likely quests also i believe
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