Humankind - Sega's Civ Killer?

  • X201 2 Sep 2019 09:22:09 22,093 posts
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    Thought it was time that this had it's own thread.

    Due next year and already getting some good write-ups, and hopefully causing some of the complacency at Take2 and Firaxis to receive a kick up the backside.

    It looks like battles switch to some kind of tactical turn based combat engine. Probably what comes from having Creative Assembly as neighbours in the Sega stable.

    https://www.vg247.com/2019/09/02/humankind-sega-civ-killer/


    Only a general trailer around at the mo. But no doubt more to follow, looks like Sega are chucking some money at this one.



    Edited by X201 at 09:23:43 02-09-2019
  • disusedgenius 2 Sep 2019 10:06:06 10,675 posts
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    It's an interesting take on it for sure. I've got some reservations of how the culture merging will work in practice, but if they nail it then it has a lot of potential as I've seen it come up in a lot of Civ-wishlists.
  • Decks 2 Sep 2019 10:07:12 30,855 posts
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    I didn't think Sega were in a position to chuck money at anything.
  • oldskooldeano 2 Sep 2019 10:59:16 3,480 posts
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    @Decks and if they were it should be Virtua Fighter 6!
  • disusedgenius 2 Sep 2019 11:01:30 10,675 posts
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    I seem to remember that Sega's PC divisions were doing pretty well, so it makes sense that they'd be willing to back that side of things.
  • X201 14 Jun 2020 14:31:54 22,093 posts
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    Slipped to 2021
  • johnnyrocketfingers 17 Jun 2020 10:17:01 377 posts
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    I'm just really unsure about how you just pick 'cultures' from a list with no contextual meaning behind it and then seeing it all blend with the next 'era's list of options. Comes off gimmicky and isn't really providing me with seeing/playing fluid cultural evolution.

    Stellaris with its dynamic civics/ethics merging seems more appropriate? I'll get in on Early access anyway to find out.

    Edited by johnnyrocketfingers at 10:17:53 17-06-2020
  • Tomo 17 Jun 2020 13:30:06 19,525 posts
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    X201 wrote:
    Slipped to 2021
    Arf. I've only this year become a bit of a 4X nut, so this is on my radar. Shame it's slipped.
  • JoeBlade 17 Jun 2020 13:48:06 6,195 posts
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    johnnyrocketfingers wrote:
    Stellaris with its dynamic civics/ethics merging seems more appropriate?
    That's pretty much exactly how I imagined the culture system actually. Or something along the lines of Civ 5's civics.
    Either way, I assume you'll be able to anticipate your options but only be able to unlock them at a certain point in time.

    I'm not sure about the 'each culture can only be picked once' part though, that could make it hard to formulate a strategy.
    It might be comparable to wonders in 4X games I suppose but I for one rarely base my strategies on those, precisely because they're not reliable. And unlike wonders you'll probably won't be able to steal a culture from another civilisation.

    Oh well, wait and see. As long as we get more competition for Civ and its ridiculously overpriced DLC/expansions I'm a happy camper.
  • JoeBlade 18 Jun 2020 16:31:21 6,195 posts
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    First impressions are starting to show up left and right, including on the EG front page. Try a quick search for Humankind on YouTube for more.

    It looks like it'll be a true blooded Amplitude game, which I for one am very glad to hear. I really like Endless Legend and Endless Space 2 is probably my favourite 4X at the moment.

    Definitely quite a few new twists on the genre in the game, I'm very eager to see how they'll pan out.
  • X201 11 Dec 2020 06:26:57 22,093 posts
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    New trailer (virtually no game play), but, weve got a date 22 April 2021 :)

    Good idea include a younger less male 4x market in the trailer though. Its been needed for a long while, need to get the neck beard quota down.

  • Gregolution 17 Dec 2020 19:51:20 11,081 posts
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    Put this in the wrong thread earlier , copied :

    Wow.... as a self confessed Civ 6 addict and fanboi, I pre ordered Humankind well ahead of time, as it looks like good competition. I received an alpha scenario for it yesterday and it's really much better than expected. This could finally be the civ killer.

    Biggest change for me is the points system. There aren't end game win conditions, everyone competes for score - just like a good euro board game (which is exactly what I want). If you go with a militaristic culture, you'll receive a list of challenges to do with being aggressive that you can score points with. Likewise if you pick a cultural culture it will be cultural challenges.

    There's also a shared deed system - basically awards for being the first player to achieve x or y. But they all give you points.

    Beautiful looking game, they've really gone for a professional looking, slick UI.

    I'm very very impressed.
  • chopsen 17 Dec 2020 20:08:47 21,928 posts
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    You can play civ like that. Disable the other victory conditions. You win on score.

    Also latest civ expansion gives points for being first on things.

    I'm well up for this, but that seems a weird list of things to contrast with.
  • challenge_hanukkah 17 Dec 2020 21:54:39 14,313 posts
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    I'd like a cancel culture cultural victory.
  • Gregolution 18 Dec 2020 08:39:40 11,081 posts
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    chopsen wrote:
    You can play civ like that. Disable the other victory conditions. You win on score.

    Also latest civ expansion gives points for being first on things.

    I'm well up for this, but that seems a weird list of things to contrast with.
    It's not at all weird to contrast. This game is built from the ground up to be won on points, Civ absolutely is not. Civ has always been about very distinct win conditions and choosing which one to go for regardless if you can turn off victory conditions. The only other real metric anyone that plays Civ by is how many turns you can win in.

    Anyway, it looks really great to me. I'm going to hammer this alpha. Thankfully they've removed all that RPG stuff they had in Endless Legends, equipping units with armour etc. I know that was a popular 4x but I found all that part of it far too fiddly and pointless. Humankind is a proper Civ game.

    The biggest question mark IMO is whether or not the AI is decent. If they provide a solid, difficult AI that doesn't resort to a huge head start, this will be amazing.

    I'm looking forward to seeing the religion system too. It sounded great from previews I saw, religion wasn't very well implemented in Civ 6. Not sure how much has been cut out of this thing I'm playing.
  • Carlo 5 Mar 2021 09:39:10 21,793 posts
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    https://www.rockpapershotgun.com/our-most-anticipated-strategy-games-2021

    A bit more hype for this coming reelase
  • Tomo 16 Jun 2021 11:11:41 19,525 posts
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    https://game.intel.com/giveaways/humankind-closed-beta-giveaway

    ^^^ Closed beta. Basically shove a spam email in there and you can get a Steam key to test the game for a week or so.

    Downloading now. Quite excited.
  • FozzieBear 16 Jun 2021 14:34:36 33 posts
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    @Tomo Cheers for that! Just downloading now
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