Star Wars Squadrons Page 2

  • Rodney 15 Jun 2020 09:16:47 4,471 posts
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    Early rumours, but just did a quick google and apparantly it includes a single player. Hopefully it's not just a fancy tutorial for the multiplayer like in battlefield.
  • Rogueywon Most Generous Forumite, 2016 15 Jun 2020 09:58:12 9,030 posts
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    I'm not going to let myself get my hopes up for this. The beauty of the old X-Wing and TIE-Fighter games was that they were properly sim-my. You had all the power management stuff and the battles needed actual tactics.

    We all know there's no way any modern Star Wars starfighter-based game is going to be anything other than lowest common denominator arcade stuff.
  • Salaman 15 Jun 2020 10:16:14 23,838 posts
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    I'm slightly hopeful but prepared for disappointment in a few hours.

    Edited by Salaman at 10:16:21 15-06-2020
  • disusedgenius 15 Jun 2020 10:18:56 10,546 posts
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    The one thing that gives me some hope was the X-Wing VR game they had with Battlefront. It wasn't as simmy as the 90s games but you could still play with the settings and setup of the X-Wing so it was definitely in the ballpark.

    To be honest I'd also take a Rogue style game as those were great too, though not if it's going to be multiplayer PvP focused.
  • Zyrr 15 Jun 2020 10:27:49 461 posts
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    Big fan of the old X-Wing/TIE Fighter games here. I can't see this being anywhere near as involved as those games were, sadly. I'm thinking this is going to be like the fighter battles in Battlefront 2. Blehh.

    Hope I'm wrong, though!
  • Rodney 15 Jun 2020 10:28:58 4,471 posts
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    Does anyone remember the insanely complicated gamepad control scheme a Eurogamer Fortuner made up for a hypothetical console X-Wing game

    Each button had about 5 functions to cover all the engine / shield management stuff.
  • nickthegun 15 Jun 2020 10:29:51 82,376 posts
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    SW Space Battle Royale with an ever decreasing sphere, rather than a dome. Get your mortgage on it.
  • beastmaster 15 Jun 2020 10:55:39 20,940 posts
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    VR Support for PS4/5?
  • Red_Bool 15 Jun 2020 11:12:46 1,987 posts
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    nickthegun wrote:
    SW Space Battle Royale with an ever decreasing sphere, rather than a dome. Get your mortgage on it.
    Depending on the scale, that might even work ;)
    Include an asteroid field somewhere, capital ships, a junkyard, a factory, a death star...
  • Malek86 15 Jun 2020 11:25:32 10,179 posts
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    @Rodney even better, the Windows 95 games didn't work without a gamepad. Even though you still needed to use the keyboard too, since no gamepad had enough buttons for everything. I bet this one will be more like Rogue Squadron.

    Well, I don't mind, as long as they let me shoot down some rebel scum. If there's a campaign, no heel face turn, please.
  • Pierre2k 15 Jun 2020 11:41:19 1,214 posts
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    Personally, I'm not so interested in the sim-like title. My expectation, and hope, is for something similar to the Rogue Squadron games last seen on the Gamecube. Rogue Leader on the Gamecube is still a fantastic title, and we now have a further 3 movies to draw scenes and inspiration from (even if I wasn't a huge fan of the new trilogy, Force Awakens excepted).
  • JamboWayOh 15 Jun 2020 12:00:44 20,059 posts
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    I have very low expectations and believe it will be something that involves 'you and your friends' TM. I'd love to be wrong.
  • Rodney 15 Jun 2020 12:05:16 4,471 posts
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    Live service. A million different variations of timed Lazer upgrade loot boxes.
  • JamboWayOh 15 Jun 2020 12:07:09 20,059 posts
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    Rodney wrote:
    Live service. A million different variations of timed Lazer upgrade loot boxes.
    I doubt they'd go back to loot boxes after that Battlefront debacle. But I wouldn't be surprised if it involved a battle pass of some sorts if it a mp only game.
  • beastmaster 15 Jun 2020 12:07:54 20,940 posts
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    Would be happy with something like Rogue Squadron that was on the N64.

    Whatever direction they go in, so long as they donít fuck it up, Iíll be happy. Itís going to sound incredible. Even they canít fuck up the John Williams score and the Ben Burt sound effects.

    Letís hope that the Force is strong with this one.

    Edit: 3pm for the trailer. It better not be a cinematic only!

    Edited by beastmaster at 12:09:53 15-06-2020
  • Rodney 15 Jun 2020 12:15:31 4,471 posts
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    I'd prefer a bit more depth to be honest..

    The engine/weapon/shield management added so much to the old Games..
  • disusedgenius 15 Jun 2020 12:18:53 10,546 posts
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    Yeah, I don't think you need to go full early-90s-use-the-whole-keyboard with it or anything. Elite is perfectly playable on a controller and has a decent amount of fiddling around with power pips and ship settings.
  • barchetta 15 Jun 2020 12:34:45 2,530 posts
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    Co-op Death Star runs/Star Destroyer take downs could be something special.

    A little less arcadey than SW:BFII though please.
  • sherpa1984 15 Jun 2020 13:51:24 847 posts
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    This will have HOTAS support.

    This will have VR support.

    This will be a modern successor to X-Wing vs TIE fighter.

    *does the obi-wan hand gesture*
  • KD 15 Jun 2020 13:58:05 2,762 posts
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    If it doesn't work out that way I can recommend House of the dying sun
  • Rogueywon Most Generous Forumite, 2016 15 Jun 2020 14:32:08 9,030 posts
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    I'm sure the controls for a proper sim-like game couldn't be that difficult to implement on a pad...

  • barchetta 15 Jun 2020 15:37:47 2,530 posts
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    I am quite liking that announcement art. Very much a blend of the Original Trilogy art (image on the back of the 'Blue edition' chewing gum/card packs for those of a certain age) and the old Atari VCS artwork.
  • JamboWayOh 15 Jun 2020 15:42:34 20,059 posts
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    Just seen this blurb

    'It features a single-player campaign, but the main focus for Squadrons is on the multiplayer. The idea is to get players fighting against each other in team battles featuring iconic Star Wars vessels.'

    Err. Hmm.
  • disusedgenius 15 Jun 2020 15:44:12 10,546 posts
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    EA gonna EA. :(
  • d_h1234 15 Jun 2020 15:57:04 283 posts
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    JamboWayOh wrote:
    Just seen this blurb

    'It features a single-player campaign, but the main focus for Squadrons is on the multiplayer. The idea is to get players fighting against each other in team battles featuring iconic Star Wars vessels.'

    Err. Hmm.
    I certainly hope not, I mean we basically have that already with Battlefront 2. The flying in that is great fun, but very arcadey/Rogue Squadron like, and has tons of multiplayer options (lots of ships, card choices, modes, etc.).

    I guess we'll see how they can differentiate that from whatever this will be.
  • JamboWayOh 15 Jun 2020 15:59:26 20,059 posts
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    Whatever happens, EA really have fucked up acquiring the Star Wars licence. Although tbf the star wars creative are apparently quite difficult to work with.
  • KD 15 Jun 2020 16:00:24 2,762 posts
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  • Rogueywon Most Generous Forumite, 2016 15 Jun 2020 16:00:26 9,030 posts
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    And this is why I'm not allowed to hope any more.
  • beastmaster 15 Jun 2020 16:05:23 20,940 posts
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    LOL. I thought it was going to be a cinematic. What a fucking load of shit!
  • JamboWayOh 15 Jun 2020 16:05:43 20,059 posts
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    Ahhh brilliant, a trailer that said nothing. I'm kinda bored by that shit tbh.
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