| I actually really fancy playing sunshine again but those basic little tweaks should be in there a a minimum. |
Super Mario 3D All-Stars • Page 4
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mikew1985 15,598 posts
Seen 2 weeks ago
Registered 14 years ago -
ChuChuRkt 78 posts
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Registered 6 years agoDoes anyone know what is in the Day 1 patch? Other than ‘fixed some issues’? -
ChuChuRkt 78 posts
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Registered 6 years ago -
Switch-v85 4,290 posts
Seen 3 days ago
Registered 7 years ago64 feels really sluggish, not sure whether that’s how it’s always been or if there’s some input lag. Sunshine feels more responsive but both really could have done with being in 60fps, it’s a bit jarring coming from more recent Mario games. -
Steifybobbins 823 posts
Seen 2 hours ago
Registered 14 years agoWell I'm 23 stars into 64 and I still think its exceptional. The bite sized star challenges are as accessible and addictive as anything before or since and mario is great to control. The hub castle is still a genius piece of design too. I concede the camera Is shit though. I distinctly remember exclaiming "Fuck me" out loud at least twice as I wrestled to get it to point in the direction I was trying to jump in. It's not constantly irritating but when it is it's very frustrating. -
monkman76 18,987 posts
Seen 4 days ago
Registered 13 years agoHow does saving work in 64? Do I need to complete an area to save progress? -
Malek86 12,331 posts
Seen 44 minutes ago
Registered 14 years ago@monkman76 pretty sure you get a chance to save your progress when you grab a star (including when you get the extra star for collecting 100 coins in a world).
Restarting from your save will still reset your lives counter to the default 3 though. So I wouldn't bother accumulating lives.
Edited by Malek86 at 15:59:14 18-09-2020 -
You-can-call-me-kal 23,013 posts
Seen 23 hours ago
Registered 15 years agoGalaxy still an absolute pleasure to play and looks as good as Odyssey. -
damagedinc 3,104 posts
Seen 1 day ago
Registered 10 years agoHmmm I'm tempted to wait playing my copy. I reckon this is a bit of a rush due to corona and we may get some patches. Nothing major but some may come -
Kay 21,321 posts
Seen 20 hours ago
Registered 17 years agoYeah, I'm tempted to get it just for Galaxy. The other two would just be a nice bonus. Although I don't like the idea of using the touch screen for the pointer stuff, but tbh I'd argue that the game is best played on a big screen anyway. -
Armoured_Bear 31,233 posts
Seen 3 days ago
Registered 10 years agoIf you play SMG with a Pro controller, what happens with waggle/pointing. -
Armoured_Bear 31,233 posts
Seen 3 days ago
Registered 10 years agoIf you play SMG with a Pro controller, what happens with waggle/pointing? -
Kay 21,321 posts
Seen 20 hours ago
Registered 17 years agoIt uses gyro, from what I've read. Although you can play it with detached joy cons to replicate the original Wii controls. -
TheSaint 20,950 posts
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Registered 16 years agoYeah it uses the gyro. -
macmurphy 4,447 posts
Seen 20 hours ago
Registered 14 years agoArmoured_Bear wrote:
I remember Nintendo Life saying the two joy cons or with a pro pad was great but trying to play it on a lite was a bit of a ball ache as you have to use touch screen to collect the star bits.
If you play SMG with a Pro controller, what happens with waggle/pointing?
They mapped the jump to Y button though to avoid the wrist flick, so it sounds passable all ways but I think playing without
the screen in your hands is best. -
waggy79 2,367 posts
Seen 19 hours ago
Registered 14 years agoPlayed both today and I prefer gyro with pro to touch screen, along with prettier visuals obviously. -
minky-kong 14,787 posts
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Registered 13 years agoGot 20 stars on Super Mario 64 after putting it on for "a quick go". Plays like a dream, albeit with Mario's weird turning circle that I don't remember him having. -
Armoured_Bear 31,233 posts
Seen 3 days ago
Registered 10 years agoCool, cheers guys. -
Your-Mother 8,172 posts
Seen 10 hours ago
Registered 5 years agoThey’re removed “so long, gay Bowser” when you hurl him into a bomb. -
the_milkybar_kid 8,474 posts
Seen 5 hours ago
Registered 7 years agoDoes the camera just keep rotating for anyone on Sunshine? Let the lad have a quick go before bed on his lite and it just keeps rotating round at a distance. -
Switch-v85 4,290 posts
Seen 3 days ago
Registered 7 years ago@the_milkybar_kid No not had anything like that. It occasionally gets stuck but that’s about it. -
Steifybobbins 823 posts
Seen 2 hours ago
Registered 14 years agominky-kong wrote:
Exactly the same thing happened to me. I was pretty sure before I started, I'd bounce right off it after all these years as i often do with many older games but 64 is just so much fun to play. They really did nail it at the first attempt.
Got 20 stars on Super Mario 64 after putting it on for "a quick go". Plays like a dream, albeit with Mario's weird turning circle that I don't remember him having. -
Zerobob 3,017 posts
Seen 2 hours ago
Registered 12 years agoI've started with Mario 64 and thoughts so far, I'd forgotten how bloody annoying the camera is. It's constantly drifting towards "the way forward" even if you're walking along a narrow walkway. It does help give the game a more playful feel that I appreciate, but I don't know how I used to manage on my N64 pad. The camera aside, the rest plays extremely well.
I really wish the image filled the full height of the screen though, without borders top and bottom. I guess Nintendo thought this would muddy the pixels, but an option would be nice. -
cowell 2,254 posts
Seen 2 days ago
Registered 12 years agoSame as everyone else. Mario 64 is still hella fun but the camera is wank -
SnowmanRR 275 posts
Seen 5 days ago
Registered 11 years agoThanks Simon, good analysis 🎮 -
askew 24,121 posts
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Registered 16 years agoHeh. And I recall the gaming press proclaiming it as amazing after Tomb Raider and the ilk -
cowell 2,254 posts
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Registered 12 years agoSnowmanRR wrote:
Any time
Thanks Simon, good analysis 🎮 -
DakeyrasUK 5,311 posts
Seen 2 days ago
Registered 8 years agoPlayed a couple of hrs of 64 (probably equal if not a little more than I ever played on the n64 - mario kart and zelda were my sink holes as a kid). Only got about 10 or so stars. The camera is fucking wank for sure. The turning circle is hank and he jumps far too long after pressing the jump button a have found myself falling at the same point time and again as I jump too late.
All that said, I'm enjoying it. But compared to recent entries (which I know isn't quite fair) it really doesnt do well.
I'm sure I will get used to the timing and the turning circle jankyness. But the camera, why couldnt they properly give proper camera control to the right stick? (No need to answer that one!) -
damagedinc 3,104 posts
Seen 1 day ago
Registered 10 years agoHad a quick go on mario 64 and galaxy.
My assessment so far....
Mario 64 better than the rom I played on the pi. I dont have access to a laptop/pc or the inclination to start messing with emulations etc.
So.....
Mario 64 is the best I've ever played it. Smashed 6 stars in no time all the muscle memory kicking in. The camera and the movement all fine as it's what i am so used to from back in 96. By today's standards and if you're new to 64 then you may find it jarring. it looks sharp and I think anything more just wouldnt work unless completly reworked under the odyssey engine. The lack of widescreen didnt even bother me after 5 min.
Galaxy......still as wondrous as I remember, such a charming game and the minor flourishes it has received make it even better. Doesnt look that far off odyssey to be Fair. Wasnt even that fussed using my finger for the little gems every now and then.
Yes I would have liked q bit more love on the extras etc but based on what I have here I'm easily going to complete all three games. At 42 quid it's a bargain on playtime alone.
Edited by damagedinc at 08:07:30 19-09-2020 -
The real missed opportunity with this is Sunshine. It’s the long forgotten 3D Mario game and the one most badly in need of some attention. A few fixes and a bit of love and they could have elevated it to an extremely high level. It could have felt like a new game, and would have been worthy of a full price release. After all this time to just shove it out in widescreen is really poor.
Edited by You-can-call-me-kal at 08:24:33 19-09-2020
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