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Might as well fight the spam with a new thread. Hyrule Warriors: Age of Calamity will be released on November 20th 2020. It's a Warriors game with a Zelda skin so fans of BOTW shouldn't get too excited. I expect it to be as button mashingly fun and janky as HRW. A news update is due near the end of this month. Probably treehouse style stuff where they spend an hour going over features that should take 5 minutes to explain. Oh, and surely details of a season pass. Warriors games always have bucket loads of dlc. Trailer: https://youtu.be/uDMWRRAEogs Zelda HRW site: https://www.zelda.com/hyrule-warriors/ UK eshop: https://www.nintendo.co.uk/Games/Nintendo-Switch/Hyrule-Warriors-Age-of-Calamity-1838129.html Edited by rice_sandwich at 11:00:23 12-09-2020 |
Hyrule Warriors: Age of Calamity
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Derblington 35,161 posts
Seen 21 hours ago
Registered 17 years agoI’m super curious but it’ll have to wait until next year. Launching the day after Cyberpunk means there’s no chance for me for a while. -
Malek86 12,331 posts
Seen 44 minutes ago
Registered 14 years agoWe're already in the Age of Calamity of the EG forums, this is hitting a bit too close to home. -
nickthegun 87,711 posts
Seen 2 hours ago
Registered 16 years agoZuluHero wrote:
Same. I know I’m in a minority but I’m more interested in this than if it had been another mainline Zelda game.
Actually can't wait for this, loved Hyrule Warriors. -
Armoured_Bear 31,233 posts
Seen 3 days ago
Registered 10 years agoI love the trailer, be great if the gameplay isn’t just pure DW mash-em-up. -
Saul_Iscariot 4,399 posts
Seen 6 hours ago
Registered 9 years agoI enjoyed HW on the Wii U, much more than I expected too. I hadn’t played a Dynasty Warriors game before, so really didn’t know what to expect. But it was really cool, if somewhat easy. -
@Armoured_Bear
I fully expect a traditional style Warriors game but with nods to BOTW. Hopefully there will be quality of life improvements over HRW. -
@Saul_Iscariot
The Adventure maps on the Switch version can be pretty difficul as they really mix things up. It depends if you use an over levelled character respective to the level of challenge or not. Hero mode difficulty is no cakewalk in the main story. -
Saul_Iscariot 4,399 posts
Seen 6 hours ago
Registered 9 years ago@rice_sandwich Cool. As I said I really liked the Wii U game. If the Switch game has a little more depth then I am all for it. -
GloatingSwine 3,916 posts
Seen 2 days ago
Registered 14 years agoThe progression curve on the Switch version in Adventure mode is much shallower than on the Wii U version, because it has all the DLC built in from the start it ramps up the difficulty over all nine maps rather than just the one original one.
That means you'll be repeating the same missions a lot less often because you don't need to farm levels and materials for upgrades.
Plus you get Linkle, who is gloriously OP. -
Very negative first impressions on the demo for me. Although I'm warming to it quickly the more I play. Performance is a bit jankier than I had expected, although it's a Warriors game so the bar was not set too high in this respect.
So I kind of like what I see despite the rough ages and less than lovely looks in docked mode. I'm not sure about the elemental powers, they seem fiddly to activate.
Probably the main thing that makes it a buy / no buy is whether there's an extended adventure mode in the same vein as Hyrule Warriors. The campaign is fine but the real fun was in the adventure mode. -
Mola_Ram 26,187 posts
Seen 1 hour ago
Registered 9 years agoYeah the appeal of the original for me was the sheer amount of love they put into the Adventure Mode. Hopefully it can be replicated somehow in this one. -
gamecat 1,230 posts
Seen 2 hours ago
Registered 15 years agoReplaying a bit of HRW before this, not got the demo yet, have they done anything with the battle messages being so delayed they are almost useless? And is the mini-map still really hard to decipher in handheld? -
@ZuluHero
I expect 2 player mode to be almost unplayable due to the frame rate. -
Mola_Ram 26,187 posts
Seen 1 hour ago
Registered 9 years agoMy issue so far, is that they've added so much stuff that it feels more complicated than it needs to be. It's nice that I can use the glyph things from BotW, and the hang-glider, but the combinations - Hold R and press this to use Cryonesis! Press and hold A after an aerial to do that! Absorb things with X! - kind of hurt my brain. I think Musou games are better when they're not bogged down with too many systems. -
@Mola_Ram
I agree. Selecting the bow, boomarang etc. in HRW was enough of a faff and that was only a couple of buttons. I always found that I had to stand still at less than ideal times in order to select special weapons in HRW. Calamity looks far more fiddly. -
Duffking 16,964 posts
Seen 11 hours ago
Registered 15 years agoEnjoyed the demo, performance is a bit iffy but hopefully will be better for the final release, demons are usually several months old code by default. -
Malek86 12,331 posts
Seen 44 minutes ago
Registered 14 years agoPerformance isn't too bad in handheld mode. A bit ropey, but no big issues.
In docked mode though... wtf is going on? It looks like it should be 60fps except it's hitching heavily all the time. Not very playable if you ask me. -
minky-kong 14,787 posts
Seen 2 hours ago
Registered 13 years agoEnjoyed the demo, so assuming the full version reviews well I'll probably get this for Christmas. -
grassyknoll 754 posts
Seen 37 minutes ago
Registered 10 years agoI genuinely feel like it's a constant 20fps all the time. It feels absolutely awful to control. I'm so so disappointed. -
DakeyrasUK 5,311 posts
Seen 2 days ago
Registered 8 years agoYeah I had no issues with the frame rate on this (I played solely in docked mode). -
mumtoucher 805 posts
Seen 40 minutes ago
Registered 15 years agoNo bother here either With framerate, I really enjoyed it, can’t wait for 20th - this has gone from a maybe to a must buy for me now. -
ghearoid 3,758 posts
Seen 3 weeks ago
Registered 19 years agoI've been playing the demo again and haven't had an issue with frame rates. I've noticed some pop-in with background trees but that's it. Nothing spoiling my fun. Getting it day one! -
gamingdave 5,087 posts
Seen 3 days ago
Registered 17 years agoDownloaded the demo at the weekend and have been enjoying it, quiet a generous demo too with the ability to replay the levels once powered up a bit.
Coming into the DW series cold I had no real expectations, and whilst the combat felt a bit button mashing at first, now I have the abilities unlocked I'm finding there is decent depth in the combat system with each character demanding a different play style. I like the way it ties into BotW too.
Performance at times does seem to be poor, though is inconsistent in what causes the slow down. Hopefully that will be improved before launch.
2-player is a nice touch too and had a lot of fun playing with my boy, but the performance takes another dive and at times the resolution was really suffering.
Lots of fun to be had though and definitely think this is on the xmas list now. -
mrcrumley 630 posts
Seen 13 hours ago
Registered 13 years agoHad a bash, docked, and enjoyed it. Didn't really notice any frame rate issues tbh. -
So the EG review gave the game a 'recommended' and suggests that the frame rate isnt' quite as bad as the demo, although it is still janky (to be expected with a warriors game). I might get this for an xmas present so I won't be jumping in on day one. I still have loads of HRW left to finish so I suppose I'm in no hurry.
This is the stand out paragraph for me:
quote from review:
Beneath all that, though, this is still a musou game - something that will either make you run a mile or hungrily contemplate hundreds of hours spent in its company. I lean more towards the latter camp, and the soothing nature of a good musou feels like the perfect salve right now. It's nothing more complex than managing a small mob of characters you've levelled and tooled up yourself across packed, self-contained and in this instance expansive battlefields, sending thousands of enemies skywards. It's about as therapeutic as it gets, the video game equivalent of popping bubble wrap and a power fantasy delivered in a laid-back fashion - complemented here by outrageously entertaining interludes where you control the divine beasts and wreck an even more overstated brand of havoc on entire armies. If it's simple satisfaction you're after, wrapped up in the warm blanket of a much-loved game, Age of Calamity delivers and then some. -
Yeah it's on the Christmas list for my youngest after he couldn't stop playing the demo. I might dabble too if I'm bored with XSX/PS5 games by then.
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