templar wizard wrote: on the downside - she looks friggin stupid. on the plus side, i can buy FHM and tell the missus it's because its about a computer game i've pre-ordered. |
PD0 in another looking great exposé • Page 3
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Tiger_Walts 16,674 posts
Seen 4 years ago
Registered 19 years agoFrom those vids I can say,
AI ranging from the idiotic to the superhuman.
Stick sensitivity has too steep a curve.
...still plenty of tweaking to be done then. Looking quite good otherwise. -
Syrette 51,181 posts
Seen 1 day ago
Registered 19 years agoplenty of speculation going around that the AI, animation and physics in that vid weren't fully implemented in time.
*edit - in time for that video.
Edited by foreverafternothing at 13:13:31 26-09-2005 -
Looks good. a little rough around the edges but for a non-public display of an unfinished game nothing too serious.
Good to see the frame-rate seems pretty solid, no slow-down when rotating the view of the city scape - but its hard to tell at what frame-rate its currently running at, i guess it'll be locked to 30fps like Rares other games. -
Tiger_Walts 16,674 posts
Seen 4 years ago
Registered 19 years agowasp wrote:
Tsk, if you're going to troll, at least get the quote correct.
the legs were wooden of course! ROFL!
And, yes the ragdolling was very wooden.
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Tiger_Walts 16,674 posts
Seen 4 years ago
Registered 19 years agoeuropean_scum wrote:
4 months of development time apparently.
What is a good argument for 30fps over 60fps? I really want to know. -
Tiger_Walts 16,674 posts
Seen 4 years ago
Registered 19 years agoAs amusing as my answer was it's the difference between being a launch title; hitting the Christmas market or languishing in the New Year's sales that makes even one month of extra time significant.
The sorry state of the industry is that the games are not being made for you but for publishers.
Edited by Tiger_Walts at 13:29:47 26-09-2005 -
Looks quite tasty and PD-ish except for a few bits and bobs:
Identikit enemies (the original could be forgiven in some respects due to storyline reasoning (mask-clad foot soldiers etc) and tech limits), super-dodgy animation and absolutely mad rag doll. -
Tiger_Walts 16,674 posts
Seen 4 years ago
Registered 19 years agoExplains your name, you must be with InfogramesNotAtari.
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templar-wizard 3,153 posts
Seen 10 years ago
Registered 19 years agosmiley does not denote humour.
try again. -
Tiger_Walts 16,674 posts
Seen 4 years ago
Registered 19 years agoWhen a tiger smiles, it's usually not a good thing.
I've not seen one laugh, that'd be an ominous sign, like the apocalypse or something. -
smoothpete 37,743 posts
Seen 1 hour ago
Registered 17 years agoAnyone got links to those movies in .WMV? -
smoothpete 37,743 posts
Seen 1 hour ago
Registered 17 years agoEr, no, not sure what you mean TBH. That link looks like a bittorrent site and I'm working today -
Rincewind 1,399 posts
Seen 3 years ago
Registered 17 years agoUh Oh
More content being cut to make release date... -
SirScratchalot 7,921 posts
Seen 1 year ago
Registered 16 years agoAm I the only one who thinks far cry instincts looks better?
Will be interesting to see how this compares to FC instincts and Half-Life 2 on the good ole x-box... -
Dagon 385 posts
Registered 17 years agoThink all you want, it's not better.
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templar-wizard 3,153 posts
Seen 10 years ago
Registered 19 years ago -
smoothpete 37,743 posts
Seen 1 hour ago
Registered 17 years agotemplar wizard wrote:
Mmmmm lovely jubbly. Can't wait!
yes, instincts looks FAR better than this -
Hmm, there's something wrong with the character to the left. Not the one cropped, the second one. It's either touched up or completely added in PShop. -
smoothpete 37,743 posts
Seen 1 hour ago
Registered 17 years agoYeah that does look weird... why would someone bother to do that? -
Carrybagma 3,904 posts
Seen 13 years ago
Registered 17 years agoWht the rush to get it done as a launch title?
Shhhhuuuurely Microsoft aren't getting cold feet about the quality of their original launch titles? Shhhurely Microsoft aren't worried that it might not be a giagnormous success without a Halo? I'd hate to work at Rare at the moment. -
Heh, even the other guy looks strange: the edges against the background are all off. Compare to how the gun and the tower to the left looks against their backgrounds, there's a normal level of aliasing there.
I'll give them credits to the explosion in the bg, is that burning characters being slung out of the explosion centre?? Burning rag dolls = rulz. -
Zero-Beat 254 posts
Seen 3 years ago
Registered 18 years agoIt's motion blur. -
Zero Beat wrote:
It's motion blur.
No it's not. -
Freek 7,682 posts
Seen 8 years ago
Registered 18 years agoBoth of those guys are running, neither have motion blur, but the guy in the back in standing infront of some sort of light source/explosion wich is making him look different. -
Freek wrote:
Both of those guys are running, neither have motion blur, but the guy in the back in standing infront of some sort of light source/explosion wich is making him look different.
They've both been Photoshopped in, that's why the edges are blurry. They haven't even got shadows. -
Zero-Beat 254 posts
Seen 3 years ago
Registered 18 years agoSo they Photoshopped in all of these soldiers too did they?
I think not. -
Zero Beat wrote:
So they Photoshopped in all of these soldiers too did they?
I think not.
Actually, yes. The ones on the ground, at least.
Edit: Again, no shadows, erroneous perspective, no visible aliasing on ground characters, blurring on apparently static characters (far right)...
Edited by mouse at 14:51:47 29-09-2005 -
templar-wizard 3,153 posts
Seen 10 years ago
Registered 19 years agomore screens
in 720p i do believe. -
Nice.
I can't wait to fight in the donut lab, discovering the secret recipy of krispy kreme glazed donuts!
"Oh teh no, they have not named their recipes. Joanna, you shall have to try each one untill you find the correct section."
Joanna: "This'll go directly to my thighs"
/cue canned laughter
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