X360 video of Oblivion Page 2

  • Retroid Moderator 3 Oct 2005 09:22:13 45,464 posts
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    Watched this last night and now Mrs Retroid is wanting me to buy it :)
  • Tiger_Walts 3 Oct 2005 09:29:42 16,674 posts
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    Oh, and either that page or the filefront link on it decided to try and install some spyware. Be diligent and give your machines a scan.
  • Retroid Moderator 3 Oct 2005 09:35:26 45,464 posts
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    Which browser were you using, Mr Walts?
  • magicpanda 3 Oct 2005 09:35:30 15,130 posts
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    mmmm phat lewt.....

    Just watched the video, that Radiant AI system looks absolutely quality if it does everything they say it does..

    Edited by Magic Panda at 10:07:21 03-10-2005
  • Tiger_Walts 3 Oct 2005 11:35:32 16,674 posts
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    Deer Park alpha 2 (Firefox), which decided it wanted to start another app the moment I killed a pop-up and then wants to do so again when I restart it.

    /hugs kerio
  • StixxUK 3 Oct 2005 11:45:19 8,755 posts
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    Looks great... I wonder if it will work as well in practice as it does in the presentation. That AI system looks great, but you have to wonder if you'll actually notice any of it during the course of normal play.

    I didn't get on with Morrowind and to be honest, I doubt I'll get on with this. It's just one of those things where I think it looks great and I love the idea, but when I actually sit down and play, it bores the pants off me.

    I just think it looks like a great technical achievement and (without wanting to sidetrack the discussion too much) I absolutely cannot wait to see what these guys do for Fallout 3.
  • Dr.Haggard 3 Oct 2005 11:57:34 4,640 posts
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    StixxUK wrote:
    I didn't get on with Morrowind and to be honest, I doubt I'll get on with this. It's just one of those things where I think it looks great and I love the idea, but when I actually sit down and play, it bores the pants off me.
    Pretty much exactly what I was about to say. Looks stunning, but I just know I'll be bored rigid playing it. It's the lack of narrative I guess; as much I love the idea of exploring that beautiful world I think I need something more linear to keep me interested. Morrowind looked great and sounded wonderful on paper, but in practice I just got bored and frustrated with it.
  • Dr.Haggard 3 Oct 2005 11:57:48 4,640 posts
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    Post deleted
  • Tiger_Walts 3 Oct 2005 12:11:15 16,674 posts
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    I hope the Radiant AI extends to forming relationships to the extent of forming a party. Handy if you are a tank and would like a caster to back you up.
  • MikeD 3 Oct 2005 12:20:08 10,063 posts
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    Ooh, that's the opposite of what I hope. I like being the lone ranger more than having a party. Leave that to the mmorpg's. :-)
  • Tiger_Walts 3 Oct 2005 12:24:47 16,674 posts
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    Yeah, but it would be optional, a sort of user initiated assistance if things get tricky. Plus, you can use them as mules. :)

    The companion mod is one of the best things for Morrowind.
  • phAge 3 Oct 2005 12:27:28 25,487 posts
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    Retroid wrote:
    phAge wrote:
    I can honestly see myself spending DAYS just wandering around the randomly-generated countryside, killing deer and eating fungus.
    /Writes "Refuse offer of adventure holiday with phAge" in 'Things never to forget' list
    Come on - it'll be fun! I'll even bring my banjo...
  • MikeD 3 Oct 2005 12:33:02 10,063 posts
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    Tiger_Walts wrote:
    Yeah, but it would be optional, a sort of user initiated assistance if things get tricky. Plus, you can use them as mules. :)

    I remember one hired help in one of the expansions. I had kitted him out with semi-expensive armour. He just got in the way during fights and fled with my stuff :-(. Haven't tried the mod.

    But as long as it's an optional thing (and not impossible to do without, difficulty wise) it's all fine with me.

    Edited by MikeD at 12:37:16 03-10-2005
  • Retroid Moderator 3 Oct 2005 12:55:27 45,464 posts
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    phAge wrote:
    Retroid wrote:
    phAge wrote:
    I can honestly see myself spending DAYS just wandering around the randomly-generated countryside, killing deer and eating fungus.
    /Writes "Refuse offer of adventure holiday with phAge" in 'Things never to forget' list
    Come on - it'll be fun! I'll even bring my banjo...
    /Brings his kazooie
  • Phattso 3 Oct 2005 13:06:34 27,426 posts
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    Loved Morrowind. Can't wait for this. My PC is no slouch, but the same was true when Morrowind came out and it still ran like shit so I'm expecting the same to be true now.

    Therefore I'm thinking that this might be the final straw that convinces me to pick up a 360 at launch.
  • Scimarad 3 Oct 2005 18:47:07 9,964 posts
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    Really impressed by certain things - i.e. physics simulation, those luverly trees and the graphics in general BUT those people still look and move like automatons...

    I would rather they spend the time coming up with interesting NPCs than try to come up with some kind of AI that vaguely simulates a daily routine. The NPCs in Radiata Stories have a daily routine AND they are full of personality and character:-)
  • Firewine 3 Oct 2005 19:41:19 283 posts
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    Scimarad wrote:
    The NPCs in Radiata Stories have a daily routine AND they are full of personality and character:-)
    [offtopic]
    Heh, I actually bought RS as my main 'tide me over until Oblivion' game :)
    ...I'm enjoying it, primarily because (as you say) it's full of character.

    I like bugging that girl sitting outside the save quarters every morning ;) [/offtopic]
  • ccfb 3 Oct 2005 19:42:27 337 posts
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    At last the people of Tamriel get to have a sit down. How nice.
  • Scimarad 3 Oct 2005 19:56:07 9,964 posts
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    Some points:

    1:She decides to waste a perfectly good potion so she can fire 3 or 4 arrows at a target??

    2:She reads a book for a couple of seconds...

    3:Then sits down to eat for a couple of seconds...

    4:Then goes to sleep on top of her bed, is annoyed by her dog and FIREBALLS him???

    5:Does all of this after inviting a perfect stranger into to her house who SHE THEN PROCEEDS TO TOTALLY IGNORE.

    6:Remarkably happens to have pre-recorded dialogue to cover all these eventualities...

    I dont think AI is precisely the term I would use...
  • phAge 3 Oct 2005 19:58:57 25,487 posts
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    Thats why its called a "demo".
  • Firewine 3 Oct 2005 20:02:13 283 posts
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    Yeah, I reckon that was scripted nonsense for the presentation.
  • Scimarad 3 Oct 2005 20:03:33 9,964 posts
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    And therefore hardly a very good demo for 'Radiant AI'...
  • RichDC 3 Oct 2005 20:04:18 9,177 posts
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    Scimarad wrote:4:Then goes to sleep on top of her bed, is annoyed by her dog and FIREBALLS him???

    Whats wrong with that?

    /doesn't like dogs

    /practices fireball casting...
  • Firewine 3 Oct 2005 20:06:13 283 posts
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    /fireballs Megapocalypse

    /likes dogs

    :D
  • phAge 3 Oct 2005 20:08:05 25,487 posts
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    Scimarad wrote:
    And therefore hardly a very good demo for 'Radiant AI'...
    Just as you'd be a fool to judge the graphics of a game that still has several months before release, it'd be foolish to say whether or not the Radiant AI works or not, based on this very limited demonstration. What I saw was a character that was very aware of her surroundings, and used these in non-scripted ways.
  • Scimarad 3 Oct 2005 20:11:53 9,964 posts
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    So why exactly did it seem:-

    a:scripted

    b:nonsensical

    And, for the record, I'm not judging the game by this 'scene' as I'm actually really excited by the prospect of playing it.
  • Firewine 3 Oct 2005 20:19:16 283 posts
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    Scimarad wrote:
    So why exactly did it seem:-

    a:scripted

    b:nonsensical

    And, for the record, I'm not judging the game by this 'scene' as I'm actually really excited by the prospect of playing it.
    a: because I don't believe this demo was the same as the E3 one, and the exact same stuff occurs. I may be wrong, it's just what I reckon.

    b: Fireballing the dog? Oh c'mon...

    Edited by Firewine at 20:29:16 03-10-2005
  • SirScratchalot 3 Oct 2005 20:19:34 7,921 posts
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    Looks absolutely ace, I want it.
    If it has the journal from Morrowind IŽll still be chucking it into the wall in frustration a few times now and then. Hope they spend some more time on storytelling this time as well.
  • phAge 3 Oct 2005 20:21:19 25,487 posts
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    Scimarad wrote:
    So why exactly did it seem:-

    a:scripted
    Because we're not used to this kind of behaviour in NPC's? And because the situation was probably rigged (i.e. all the "ingredients" for the scene (potions, meat, dog etc.) were carefully placed) for maximum effect.

    b:nonsensical
    Because the system isn't done yet - and true AI stil doesn't exist.

    And, for the record, I'm not judging the game by this 'scene' as I'm actually really excited by the prospect of playing it.
    As do I. \o/
  • Scimarad 3 Oct 2005 20:25:19 9,964 posts
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    "Sorry if I offended you somehow :/"

    You didn't, I can assure you. I suppose my reply DID seem a little snotty:-)

    I just think following some of the NPCs around and seeing what they get up to would have been much more interesting...
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