X360 video of Oblivion Page 3

    Next Last
  • Firewine 3 Oct 2005 20:27:31 283 posts
    Seen 10 years ago
    Registered 16 years ago
    Scimarad wrote:
    "Sorry if I offended you somehow :/"

    You didn't, I can assure you. I suppose my reply DID seem a little snotty:-)

    I just think following some of the NPCs around and seeing what they get up to would have been much more interesting...
    I know, I realised I misread your tone :p (I corrected the post accordingly)

    Sadly, I tend to take things out of context a lot these days...

    Edited by Firewine at 20:35:20 03-10-2005
  • Scimarad 3 Oct 2005 20:29:19 9,964 posts
    Seen 16 hours ago
    Registered 18 years ago
    "Because we're not used to this kind of behaviour in NPC's?"

    Ah, but then why did she have recorded dialogue that was exactly suited to the actions she took?

    Once we see NPCs acting a bit more natural and doing everyday things, then I'll be a bit more impressed with it.
  • phAge 3 Oct 2005 20:33:30 25,487 posts
    Seen 3 weeks ago
    Registered 18 years ago
    Scimarad wrote:
    "Because we're not used to this kind of behaviour in NPC's?"

    Ah, but then why did she have recorded dialogue that was exactly suited to the actions she took?
    Granted - her lines fit *very* well to her actions - but with over 50 HOURS of spoken dialogue in the game, that makes for quite a bit per NPC.
  • Scimarad 3 Oct 2005 20:34:51 9,964 posts
    Seen 16 hours ago
    Registered 18 years ago
    I'm not convinced, as you've probably gathered:-)
  • phAge 3 Oct 2005 20:52:24 25,487 posts
    Seen 3 weeks ago
    Registered 18 years ago
    So I do... Let's just hope you will be sometime around chrimbo, eh? :)
  • MikeD 3 Oct 2005 20:56:52 10,063 posts
    Seen 5 months ago
    Registered 18 years ago
    phAge wrote:
    Granted - her lines fit *very* well to her actions - but with over 50 HOURS of spoken dialogue in the game, that makes for quite a bit per NPC.

    Is all dialgogue spoken? They really shouldn't have bothered imo.
  • phAge 3 Oct 2005 21:02:26 25,487 posts
    Seen 3 weeks ago
    Registered 18 years ago
    Not sure - maybe. But the 50 hours of spoken dialogue are confirmed.
  • Firewine 3 Oct 2005 21:04:14 283 posts
    Seen 10 years ago
    Registered 16 years ago
    MikeD wrote:
    Is all dialgogue spoken? They really shouldn't have bothered imo.
    Nice to have it while it's there though, eh? ;)
  • UncleLou Moderator 3 Oct 2005 21:06:31 40,723 posts
    Seen 2 hours ago
    Registered 20 years ago
    Bloody hell, this looks even better than I expected.

    I like that they have more spoken dialogue now, while I appreciated Morrowind, it always felt sterile to me. Voice acting and better NPC behaviour in general will help a lot to make the world feel more alive.

    Edited by UncleLou at 21:10:36 03-10-2005
  • Deleted user 25 November 2010 10:48:57
    Post deleted
  • Deleted user 25 November 2010 10:48:57
    Post deleted
  • Next Last
Sign in or register to reply

Sometimes posts may contain links to online retail stores. If you click on one and make a purchase we may receive a small commission. For more information, go here.